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Adding new objects(known issues?)


Limiter
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Hi all experts,

 

I have two question that you may be able to answer:

 

1: I want to export Diaz's Mansion from vice city into San Andreas and have gotten it in with Map Editor. When San Andreas loads, it crashes. How do I get t to not crash, is this a lmit or something?? I have already tried Sacky's limit adjuster and it crashes the game as well. Is there a step that I missed or is it not related to limits??

 

2: If I want to create new buildings in San Andreas using 3Ds Max, do we need to increase certain limits on the game?? The tutorials provided don't seem to be describing this part usually.

 

Please...Please do not post a link to a tutorial that does not answer my question directly. If you know the answer, then post your solutions (can be a link to a tutorial if it is useful).

 

Thanks a lot guys,

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well, the limit doesnt matter alot if you dont import many objects

make sure you have the COLs correct

that maybe the thing causing the crash(especially if you start near the object)

here is a little guide(hoping the mansion doesnt have too many faces):

1.you center the pivot...just in case

2.press COL I/O

3.now, on the left, you will have a narrow window, write the name of the object in the text box(DMansion, for example)

4.press "collision mesh" and then on the object

5.press export

6.name the COL same as the model

7.now you have a COL for it, now you can import the object in MED, place it, and it should work

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Tell us what you do to get that mansion in SA so we could help you on that, we need details ! and I'm not really sure about SA limits but you can't add more than 5 custom objects in a clean SA so If you added some custom maps before then that's should be the problem.

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If I model a brand new mansion with furnitures in the interior (the interior is visible even from the outside), is it possible to fit it into SA? I think the limit have to be upped...But which lines on the Sacky limit adjuster should I use?? Sorry, Sacky did not provide a clear enough example here...

 

Thanks again guys

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