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all weapons in each hand


piotre_94
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Raplace your Weapon.dat with this one to wield fire all weapons.

Guess that will be enough until we found out whether its a possible request

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perhaps what he means is a workaround for SA's "1 weapon per weapon slot" nonsense. you know, like the way you can't, for example, have the minigun and the rocket launcher at the same time? i miss that 1 feature GTA3 had where you could have ALL weapons at the same time like with most(maybe all?) other games out there. i never played VC so i dont know whether it also had that ability. a HUGE cookie.gif for anyone who could whip up a script that would allow you to have all weapons at once, or at least be able to cycle through every single weapon in the game.

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perhaps what he means is a workaround for SA's "1 weapon per weapon slot" nonsense. you know, like the way you can't, for example, have the minigun and the rocket launcher at the same time? i miss that 1 feature GTA3 had where you could have ALL weapons at the same time like with most(maybe all?) other games out there. i never played VC so i dont know whether it also had that ability. a HUGE cookie.gif for anyone who could whip up a script that would allow you to have all weapons at once, or at least be able to cycle through every single weapon in the game.

I think Ryosuke has an ASI for that .. I'm not sure on how it works .. but judging by its YouTube demo video of the mod, you can carry almost all weapons . Forgive me if I'm mistaken ... I haven't used the mod personally.

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Ryosuke's ASI is just an aesthetic mod. CJ carries his weapons on his person but still cannot use more than one weapon at a time.

 

The idea sounds good but I don't know if anyone is willing to make a complex mod like this. I guess a lot of people derived it from the statue in the Crack Palace.

23088_s.gif

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damn, is there a way to attach the knife to the other hand, and STILL have the regualr knife visible?

whenever i try, the real knife disappears

and so i try to attach another object with 09A0:

but then i cant perform any animations, nor attack...

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can melee weapons be dual-wield too?

I think melee weapons can't!

Yes they can just change the flags for the melee weapon to 801 in weapon.dat.

 

The key for the flags can be viewed at the beginning of the weapon.dat file (where it says 1stDigit 2ndDigit etc.) and apply to all weapons including melee weapons.

23088_s.gif

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