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Car dirt problem


shonen
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When I put the dirt texture on a car the dirt texture is streched or tiled.

How do I fix that? (I think that is a UV Mapping problem)

 

The first problem (tiled)

user posted image

 

The second problem (streched)

user posted image

 

PS: I'm using ZModeler and I already set the dirt to "Manual UV #2"

 

Credits: KaLaC for the AWESOME GT-R..

You won't see this mod anywhere because I will not release it (It has many bug fix)

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1. don't double post, use edit button instead

2. it must be UV Channel 2 (as u've tried) and in "Apply Texture As" try to choose everyone of the choices and see which of them who fix the problem, because it's that which is doing the trick

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