ZalDcaze Posted November 29, 2010 Share Posted November 29, 2010 So I have been working on a model to port to sa... and I wanted it to have actual working twin Gatling guns, just wondering how one could set the parameters for such a thing, ive looked through all the files I could think of and so far have no clue. I was thinking it was a dummy marker but every vehicle I opened that had weapons in game didnt have any thing special that would have been what i thought to be a weapon dummy. Any help would be appreciated. Link to comment Share on other sites More sharing options...
Mark01 Posted November 30, 2010 Share Posted November 30, 2010 CLEO script would do the job, I'm not a scripter so I can't really tell you how you can do that but I already seen that kind of scripts around for SA. Link to comment Share on other sites More sharing options...
yair1221 Posted November 30, 2010 Share Posted November 30, 2010 the car-weapons are hard coded in the game for some cars however, you could use scripting, like Mark01 said create two PEDs on positions on the car give them the minigun and make them shoot at a position with key press it isnt that hard if you know a bit of coding Link to comment Share on other sites More sharing options...
ZalDcaze Posted December 6, 2010 Author Share Posted December 6, 2010 thanks i started to read through the scripting and seen how it was possible now time to learn some scripting.... not that it will be any time soon that i will implement such things... thanks agian for the help Link to comment Share on other sites More sharing options...
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