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[WIP|IV-EFLC] Gostown Paradise


Terreur69
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I thought I would state a possable method to get turquoise water near the shores, and blue water everwhere else.

If you make the sea bed and tint it so its turquoise, and make the water more transparent that should work out nicely. Then you make the water color the color of the ocean water. I noticed that some make all the water turquoise but this way it will only show up where the water is shallow. This is something the Vice City Rage team should try to do as well.

 

What do you think about this?

good idea but you know , this timecyc is simple, and to make his stuff like his i do not .

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I thought I would state a possable method to get turquoise water near the shores, and blue water everwhere else.

If you make the sea bed and tint it so its turquoise, and make the water more transparent that should work out nicely. Then you make the water color the color of the ocean water. I noticed that some make all the water turquoise but this way it will only show up where the water is shallow. This is something the Vice City Rage team should try to do as well.

 

What do you think about this?

good idea but you know , this timecyc is simple, and to make his stuff like his i do not .

I think its good. For my idea all you would need to adjust is the water color and water transparency.

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So when's it going to be released Terra?

It's f*cking boring just looking at it when we could be experiencing it.

How many people even care about looking at the pics anymore?

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So when's it going to be released Terra?

It's f*cking boring just looking at it when we could be experiencing it.

How many people even care about looking at the pics anymore?

I do, I can wait as long as it's good when released ph34r.gif

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So when's it going to be released Terra?

It's f*cking boring just looking at it when we could be experiencing it.

How many people even care about looking at the pics anymore?

I do, I can wait as long as it's good when released ph34r.gif

I can understand that you inpatiant been testing it, but i want it perfectly, the maps did a lot more bug, it remains to be , script sco, best timecyc, best EFLC and , that's it.

 

amazing pic garju , thank you so much for all the image, and help to find all the bugs.

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Hey terreur can you ask IV:SA team to give you permission to add planes ? It will be really cool to fly in Gostown with a plane biggrin.gif At least for me

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Hey terreur can you ask IV:SA team to give you permission to add planes ? It will be really cool to fly in Gostown with a plane biggrin.gif At least for me

this is true, but the plane has belongs those that are the converted, and it is not i who made ​​them, it's true that all plane would be very cool in gostown

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Hey terreur can you ask IV:SA team to give you permission to add planes ? It will be really cool to fly in Gostown with a plane biggrin.gif At least for me

this is true, but the plane has belongs those that are the converted, and it is not i who made ​​them, it's true that all plane would be very cool in gostown

Ahh thats sad confused.gif Well im going to add them myself biggrin.gif:D

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So when's it going to be released Terra?

It's f*cking boring just looking at it when we could be experiencing it.

How many people even care about looking at the pics anymore?

I do, I can wait as long as it's good when released ph34r.gif

I can understand that you inpatiant been testing it, but i want it perfectly, the maps did a lot more bug, it remains to be , script sco, best timecyc, best EFLC and , that's it.

 

amazing pic garju , thank you so much for all the image, and help to find all the bugs.

Thank you and no problem for the bugs smile.gif

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nice work, have release date for public beta or final version?

 

I can understand that you inpatiant been testing it, but i want it perfectly, the maps did a lot more bug, it remains to be , script sco, best timecyc, best EFLC and , that's it.

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I can't wait for this, you guys know what your doing from the years I've been here smile.gif idk if you take suggestions or ideas but im going to mouth off a little lol. Maybe a random ass street racing area or car show meet or something...just was thinking about that but then I think that it would suck for spawns for the cars and CPU performance.

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user posted image

user posted image

user posted image

user posted image

I have a question, i would like to know what are the copyright of music( iz over the rainbow), but i is one in a trailer, the video will not simply remove? thank.

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I know a solution to your paths problem, however you will have to alter the map.

 

You take the city, and move it, so its on its own island, or attached nest to the island. Then you just put trees, with dirt trailes up there on top. Nothing that would have cars driving on it. Maybe you could make it snowy on top, because at the height of this mountan, there wouldnt be palm trees up there if the mountan was in real life. It may have snow on top. I think that this idea is more realistic, would give more map to explore and play in, and would solve your paths problem.

 

But I love the timecyc. Nice work.

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I have a question, i would like to know what are the copyright of music( iz over the rainbow), but i is one in a trailer, the video will not simply remove? thank.

Aslong u don't take the current music like the ones u hear now this days on radio/tv.. Than noone will bother biggrin.gif

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I know a solution to your paths problem, however you will have to alter the map.

 

You take the city, and move it, so its on its own island, or attached nest to the island. Then you just put trees, with dirt trailes up there on top. Nothing that would have cars driving on it. Maybe you could make it snowy on top, because at the height of this mountan, there wouldnt be palm trees up there if the mountan was in real life. It may have snow on top. I think that this idea is more realistic, would give more map to explore and play in, and would solve your paths problem.

 

But I love the timecyc. Nice work.

this is true but, as to a new island, i can lower the city and which would link with a bridge, and the top will be a forest, but its better now would be created for a limited adjusteur .

 

 

Aslong u don't take the current music like the ones u hear now this days on radio/tv.. Than noone will bother biggrin.gif

 

ok i was worried that the video will be deleted .

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I know a solution to your paths problem, however you will have to alter the map.

 

You take the city, and move it, so its on its own island, or attached nest to the island. Then you just put trees, with dirt trailes up there on top. Nothing that would have cars driving on it. Maybe you could make it snowy on top, because at the height of this mountan, there wouldnt be palm trees up there if the mountan was in real life. It may have snow on top. I think that this idea is more realistic, would give more map to explore and play in, and would solve your paths problem.

 

But I love the timecyc. Nice work.

this is true but, as to a new island, i can lower the city and which would link with a bridge, and the top will be a forest, but its better now would be created for a limited adjusteur .

 

 

Aslong u don't take the current music like the ones u hear now this days on radio/tv.. Than noone will bother biggrin.gif

 

ok i was worried that the video will be deleted .

Don't bet on a limit adjuster, it won't come.

have waited 2 years for export models customize, and 3 for sco, a limit adjusteur would be perfect, just cross your fingers smile.gif

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I know a solution to your paths problem, however you will have to alter the map.

 

You take the city, and move it, so its on its own island, or attached nest to the island. Then you just put trees, with dirt trailes up there on top. Nothing that would have cars driving on it. Maybe you could make it snowy on top, because at the height of this mountan, there wouldnt be palm trees up there if the mountan was in real life. It may have snow on top. I think that this idea is more realistic, would give more map to explore and play in, and would solve your paths problem.

 

But I love the timecyc. Nice work.

this is true but, as to a new island, i can lower the city and which would link with a bridge, and the top will be a forest, but its better now would be created for a limited adjusteur .

 

 

Aslong u don't take the current music like the ones u hear now this days on radio/tv.. Than noone will bother biggrin.gif

 

ok i was worried that the video will be deleted .

Don't bet on a limit adjuster, it won't come.

have waited 2 years for export models customize, and 3 for sco, a limit adjusteur would be perfect, just cross your fingers smile.gif

It would be nice. One came for GTA SA, GTA III, and GTA VC (most hacked). But incase there isnt one, you should do my idea. You could maybe keep two seperate maps, or do my idea in a later beta. To be honist, in real life they probaly would of bult there city at the bottom so they can have better acces to a port. If you look at alot of citys in the mountans, most are more on the lower parts.

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It was a long time with no gameplay tounge.gif

Here is one i made :

 

Note : This is a outdated beta build not the last .

@terreur Btw why did you remove the patch files of the dropbox ?

I can't update my game with patch 4.3 confused.gif

Edited by Garju67
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It was a long time with no gameplay tounge.gif

Here is one i made :

 

Note : This is not the actual final beta build .

@terreur Btw why did you remove the patch files of the dropbox ?

I can't update my game with patch 4.3 confused.gif

how did you get it working when i test it it crashes instantly as soon as i drive off thats why i can't make a video of it sad.gif

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It was a long time with no gameplay tounge.gif

Here is one i made :

 

Note : This is not the actual final beta build .

@terreur Btw why did you remove the patch files of the dropbox ?

I can't update my game with patch 4.3 confused.gif

how did you get it working when i test it it crashes instantly as soon as i drive off thats why i can't make a video of it sad.gif

Did you play it on EFLC ?

If so try with GTAIV 1.04.0 because it often crash on EFLC .

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