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importing a 3d Weapon


XtraBlood
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Hi, I use Zmodeler and G-Texture to import but it seems my weapon is flipped in game but normal in program

user posted image

this is my silenced scorpion... its textures for the silencer and the base, please help me, I tried many times but it's the same...

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CLICK Scorpion

I just tried to fix it... It doesn't mean that it'll be successful so just tell me if it has some bugs...

 

'bout how did I fixed it

I just imported a normal weapon (perfect placement) then imported yours then I was surprised that it is flipped...

Just placed it with the perfect placed weapon then moved the muzzle dummy to the right place then export...

Tips: Import with sliced model ticked and export with sliced model ticked...

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it's still the same but, If I mirror on 3ds max and reimport it will done. but how can I import 2 textures ? one for silencer, one for the base

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Sure Fix Tested Ingame

This is the "sure fix" version of your mod.. Hope you appreciate it!

I tested it ingame to see if it is fixed and it is REALLY fixed!!

'Bout to "how to import 2 textures" I don't know just don't bother at least I fixed it biggrin.gif ...

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Just copy the "0" dummy from my "sure fix" version of your scorpion to your mods then position it with a perfect positioned weapon (like that scorpion)...

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and also, when I open a New weapon on 3DS Max it's not flipped, then I export it and re-open in zmodeler, it's flipped...

how can I re-flip in Zmodeler ?

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