XtraBlood Posted November 28, 2010 Share Posted November 28, 2010 Hi, I use Zmodeler and G-Texture to import but it seems my weapon is flipped in game but normal in program this is my silenced scorpion... its textures for the silencer and the base, please help me, I tried many times but it's the same... Link to comment Share on other sites More sharing options...
oc student Posted November 28, 2010 Share Posted November 28, 2010 Maybe you need to do something with the wad animation file? Just guessing. Link to comment Share on other sites More sharing options...
shonen Posted November 29, 2010 Share Posted November 29, 2010 Gimme your file, I'll try to fix it.. (I don't steal other's mods) Link to comment Share on other sites More sharing options...
XtraBlood Posted December 1, 2010 Author Share Posted December 1, 2010 ok but I want to do other mods.. so can you teach me to how to do it after taking ? http://uploaded.to/file/wc1n3h Link to comment Share on other sites More sharing options...
shonen Posted December 1, 2010 Share Posted December 1, 2010 CLICK Scorpion I just tried to fix it... It doesn't mean that it'll be successful so just tell me if it has some bugs... 'bout how did I fixed it I just imported a normal weapon (perfect placement) then imported yours then I was surprised that it is flipped... Just placed it with the perfect placed weapon then moved the muzzle dummy to the right place then export... Tips: Import with sliced model ticked and export with sliced model ticked... Link to comment Share on other sites More sharing options...
XtraBlood Posted December 1, 2010 Author Share Posted December 1, 2010 it's still the same but, If I mirror on 3ds max and reimport it will done. but how can I import 2 textures ? one for silencer, one for the base Link to comment Share on other sites More sharing options...
shonen Posted December 2, 2010 Share Posted December 2, 2010 Sure Fix Tested Ingame This is the "sure fix" version of your mod.. Hope you appreciate it! I tested it ingame to see if it is fixed and it is REALLY fixed!! 'Bout to "how to import 2 textures" I don't know just don't bother at least I fixed it ... Link to comment Share on other sites More sharing options...
XtraBlood Posted December 3, 2010 Author Share Posted December 3, 2010 erm.. can you explain how you do this please Link to comment Share on other sites More sharing options...
shonen Posted December 4, 2010 Share Posted December 4, 2010 Just copy the "0" dummy from my "sure fix" version of your scorpion to your mods then position it with a perfect positioned weapon (like that scorpion)... Link to comment Share on other sites More sharing options...
XtraBlood Posted December 5, 2010 Author Share Posted December 5, 2010 and also, when I open a New weapon on 3DS Max it's not flipped, then I export it and re-open in zmodeler, it's flipped... how can I re-flip in Zmodeler ? Link to comment Share on other sites More sharing options...
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