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[CLEO 3/4]Stream Ini Extender


Deji
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"framedelay" only applies after I enter a vehicle since Cleo 4.3.

 

Tryed on different computers, currently on a netbook with a very crappy graphics card where this behavior is extremely noticable.

From ~6 FPS before entering a vehicle to ~20 FPS after entering.

framedelay    0nocloudsnograss

Same thing happen to me here.

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"framedelay" only applies after I enter a vehicle since Cleo 4.3.

 

Tryed on different computers, currently on a netbook with a very crappy graphics card where this behavior is extremely noticable.

From ~6 FPS before entering a vehicle to ~20 FPS after entering.

 

 

framedelay    0nocloudsnograss

 

Well that's just technically impossible :p

 

But when you say it only applies when you enter a vehicle, does that mean is only applies while in that vehicle, or it applies after the first vehicle you enter? If so, the problem might make more sense in some way. Perhaps it's not entering the vehicle itself, but pressing the 'Enter' key, which would still be pretty weird.

 

Anyway, the memory address for what 'framedelay' changes is 0x53E94C - if you can, view it in Cheat Engine to see when it's actually applied... no doubt it will be at the start of the game, which is when this script should run. Perhaps you have another mod interfering with it.

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Strange indeed. "nograss" works. "noclouds" too, I think.

 

After I entered the first vehicle, the frame delay stayes as hacked by SIE.

I'll try the enter (-vehicle) key.. O_o

I'll try to trace it via CheatEngine.

I'll try to disable dozens of other scripts, too (damn q: ).

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  • 1 month later...

could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects

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could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects

Or you could disable all exhausts in the handling.cfg .

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could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects

Or you could disable all exhausts in the handling.cfg .

 

too much work

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Since this topic has already been bumped, i have a suggestion for some new commands if this ever gets a new version.

 

- nowatermist = disables that weird white mist above the water caused by some foggy weathers.

- nojetpackheat = disables the heat wave effect of the jetpack's flames.

 

Not sure if any of these are possible, but still there's no mod out there that removes this stuff, so it might be worth a look.

jYzLR2j.png

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Since this topic has already been bumped, i have a suggestion for some new commands if this ever gets a new version.

 

- nowatermist = disables that weird white mist above the water caused by some foggy weathers.

- nojetpackheat = disables the heat wave effect of the jetpack's flames.

 

Not sure if any of these are possible, but still there's no mod out there that removes this stuff, so it might be worth a look.

never thought of these but it would help fps, nice! :lol:

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  • 1 month later...

[...] Perhaps you have another mod interfering with it.

It must be another mod. I was too lazy to investigate it deeply but SilenPatch produces the same behavior but a clean game (with only SIE or SP) works allright.

 

--

 

[...]

- nojetpackheat = disables the heat wave effect of the jetpack's flames.

 

Not sure if any of these are possible, but still there's no mod out there that removes this stuff, so it might be worth a look.

Heat haze can be disabled.

Either via CLEO:

 

{$CLEO .cs}0000: NOP0A8C: write_memory 0x72C1B7 size 1 value 0xEB virtual_protect 10A93: end_custom_thread
Or via UltraThing.
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Heat haze can be disabled.

Either via CLEO:

 

{$CLEO .cs}0000: NOP0A8C: write_memory 0x72C1B7 size 1 value 0xEB virtual_protect 10A93: end_custom_thread
Or via UltraThing.

I know but that's not what im talking about. There's another heat effect that appears around the jetpack's flames, this one can't be disabled by using that CLEO script, i would take a pic but meh too lazy atm.

jYzLR2j.png

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Well finally this runs on my game after a thousand of crashes. If anybody have the same issue only rename the extension of the file from '.cs' to '.cs3'.
It's how I get worked this on my game.

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  • 1 month later...

Well finally this runs on my game after a thousand of crashes. If anybody have the same issue only rename the extension of the file from '.cs' to '.cs3'.

It's how I get worked this on my game.

 

Thank you man for this info, I had the same problem but i solved with ".cs3" and my game again works fast ;)

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For some reason this cleo are simply don't working anymore on my game. Tried a reinstall, a clean game with only this cleo, renamed to cs3, and still getting a crash right after the loading screen. I used only the -noblur and -noclouds.

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  • 4 weeks later...

Greetings

 

I have been using this mod since a while and i'm glad to know someone like you worries about the people who have computers of wood.

 

I am one who have a wood's PC.

 

And i'm thinking to add more features to your StreamIniExtender :)

If you can and if possible to add them i'll be more than just glad. :D

 

So i got here some suggestions to make this .asi file more helpful :D

 

*Disable fire torch.

f4o0ms.jpg

Disable fire while shooting

Disable smoke effect while shooting

Disable fire torchs

s33236.png

Disable water effect in screen while swimming

2mhilxv.png

Disable spread of water while driving a boat.

1zzn7t2.png

Disable road marks.

1oksg0.png

Disable Cascade effect.

Disable water dropping.

30mv4sg.png

Disable Nitro/fire effect from cars

2qao9k4.png

If is possible to make vegetation invisible except the stems. to avoid interrumped screen on servers where admins are insane and they leave like 1 million of plants there just lagging the game :S.

2886wko.png

Disable Tear GAS/smoke effect (this lags a lot)

a48w42.png

Disable particles standing at streets after destroy lamp posts.

11uul2e.png

This light you see in the middle has a high graphic lag. (most important to disable)

Disable fire lights after an strong explosion

f2pqp0.png

Disable Fire extinguisher effect

otj94z.png

Disable spray effect while spraying tags

19qfyo.png

Disable lights animations turning on/off automatically in Las Venturas.

jhtzsk.png

 

 

Add a option to set the Draw Distance of the timecyc. 0-900 metters.

(far draw distance gives you like 10+ fps more 100% tested.)

You can leave it able to modify in the stream.ini file :)

Draw_Distance=200.0

 

[bug found in SA:MP]

If ''nosound'' is enabled still i can hear the /radio and /radio took a considerable amount of fps.

If possible add a script to block any address/acces to internet radios in samp :)

 

I hope you can understand this, and i wanna thank you for the work and you've done with the old versions, keep it up please!

 

Still exist people who likes to play gta not matter if the graphics are f*cked up, as long as the fps becomes high it would be enough :)

 

Thanks for reading and consider this.

Edited by JesusV37
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Deji doesn't seem to be interested in GTA modding anymore.

 

But for starters, maybe you should try this? Disables post effects (that includes night/thermal vision and underwater camera effect) which are pretty slow if you have a sh*tty PC:

 

 

{$CLEO}0A8C: write_memory 0x53E227 size 1 value 0xC3 virtual_protect 10A93: end_custom_thread
https://dl.dropboxusercontent.com/u/46581994/nopostfx.cs
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  • 1 month later...
  • 4 weeks later...

I'm not sure if this is an issue on my end but I think this script is now broken with CLEO 4.3.18.
The .cs file crashes my game everytime with CLEO 4.3... but if I use CLEO 4.1 instead everything works perfectly.

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I'm not sure if this is an issue on my end but I think this script is now broken with CLEO 4.3.18.

The .cs file crashes my game everytime with CLEO 4.3... but if I use CLEO 4.1 instead everything works perfectly.

Stream ini extender needs to be a .cs3 file extension instead of .cs, just rename it.

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I'm not sure if this is an issue on my end but I think this script is now broken with CLEO 4.3.18.

The .cs file crashes my game everytime with CLEO 4.3... but if I use CLEO 4.1 instead everything works perfectly.

Stream ini extender needs to be a .cs3 file extension instead of .cs, just rename it.

 

I tried that fix as well, didn't work for me.

Instead of actually crashing, the game would simply never stop loading for me.

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I tried that fix as well, didn't work for me.

Instead of actually crashing, the game would simply never stop loading for me.

Try using Mix Sets it has everything this mod has plus a ton more stuff, and it actually works with Cleo 4 without any problems.

jYzLR2j.png

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  • 1 year later...
  • 4 months later...
  • 3 months later...

Thanks a lot for this mod, I love it. It fixed the black roads bug and annoying motion blur for me.

 

Regarding compatibility, I found that it doesn't work with CLEO 4.3.22, it crashes the game when loading a save file "GTA.exe has stopped working". If I delete StreamIniExtender.cs, it works. However, it works fine with CLEO 4.1.1.30 (listed under "Older versions" on CLEO download site). Installing CLEO 4.1 will downgrade ASI loader to an older version, but you can just reinstall Silent's ASI loader afterwards to get it back.

Edited by zd62tbhdj82
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  • 11 months later...

For some reason when i'm starting the game with it the game freezes on loading screen.. PLEASE HELP!! (i just want the no heat haze from it)..

Edited by drorlevi
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1 hour ago, drorlevi said:

For some reason when i'm starting the game with it the game freezes on loading screen.. PLEASE HELP!! (i just want the no heat haze from it)..

Use Mixsets instead. Stream Extender is an outdated and limited script, Mixsets has the same an even more features.

 

*You have to use it together with Silent patch

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17 hours ago, Mysterdogg said:

Use Mixsets instead. Stream Extender is an outdated and limited script, Mixsets has the same an even more features.

 

*You have to use it together with Silent patch

So are you saying it is happening because of the script? cause I tried to write the setting in the stream.ini like that "Usage: noheathaze" but maybe he meant to write it without the "Usage:" and that's what caused the issue..

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