knighty01 Posted November 24, 2010 Share Posted November 24, 2010 Hi everyone, I am having a problem with a model I did in 3ds max. In the game you can only see one side of it. Can anyone please help me I would most appreciate it Link to comment Share on other sites More sharing options...
seggaeman Posted November 24, 2010 Share Posted November 24, 2010 What is it you exported, a vehicle, ped or a static model? Re-import the .DFF and check whether there really are missing faces or whether those polygons just need to be flipped. Link to comment Share on other sites More sharing options...
knighty01 Posted November 24, 2010 Author Share Posted November 24, 2010 (edited) What is it you exported, a vehicle, ped or a static model? Re-import the .DFF and check whether there really are missing faces or whether those polygons just need to be flipped. It's parts of a vehicle.. I am ripping a part a model for a animation If you ever seen knight rider new school on moddb.com thats what its for. Heres a pic Edited November 24, 2010 by knighty01 Link to comment Share on other sites More sharing options...
knighty01 Posted November 25, 2010 Author Share Posted November 25, 2010 Can anyone help me with this please?!?!?!? Link to comment Share on other sites More sharing options...
seggaeman Posted November 28, 2010 Share Posted November 28, 2010 Try this: delete the glass (transparent) material in your original file, save, and then add the glass material again. That way the glass material has been created last. (sometimes parts turn out transparent when using the Zmodeler2 .dff filter and this is the way to fix the problem). Then you export. see if it works. Link to comment Share on other sites More sharing options...
knighty01 Posted December 2, 2010 Author Share Posted December 2, 2010 I have already solved it thanks Btw I am using 3ds max not zmod Link to comment Share on other sites More sharing options...
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