Convetors Posted November 15, 2010 Share Posted November 15, 2010 (edited) hey guys i was wondering is there a code that make cleo chek if cj has armour: here somthing [/code] 03A4: name_thread 'NECK' :NECK_11 0001: wait 0 ms 04DD: 2@ = actor $PLAYER_ACTOR armour 00D6: if 0029: 2@ >= 1 004D: jump_if_false @NECK_11 087B: set_player $PLAYER_CHAR clothes_texture "DOGTAG" model "NECK" body_part 16 :NECK_62 0001: wait 0 ms 04DD: 2@ = actor $PLAYER_ACTOR armour 8029: not 2@ >= 1 004D: jump_if_false @NECK_62 087B: set_player $PLAYER_CHAR clothes_texture "NECK" model "NECK" body_part 16 0002: jump @NECK_11 Edited November 15, 2010 by Convetors Link to comment https://gtaforums.com/topic/463149-check-armour/ Share on other sites More sharing options...
Silent Posted November 15, 2010 Share Posted November 15, 2010 Emmm... lol? You posted a question and made answer by yourself? Link to comment https://gtaforums.com/topic/463149-check-armour/#findComment-1060204959 Share on other sites More sharing options...
Convetors Posted November 15, 2010 Author Share Posted November 15, 2010 ar u telling me that that script is good caus it dont chek the armour or it dont load the cloth that i wanted.... try it Link to comment https://gtaforums.com/topic/463149-check-armour/#findComment-1060205267 Share on other sites More sharing options...
Silent Posted November 15, 2010 Share Posted November 15, 2010 It should work properly, but you have to place 070D opcode after setting char's clothes. Link to comment https://gtaforums.com/topic/463149-check-armour/#findComment-1060205292 Share on other sites More sharing options...
Convetors Posted November 16, 2010 Author Share Posted November 16, 2010 (edited) good but 1 another problem is when the armour is finished and i want it to take off the armour vest it dont it give BUG that crash my game !! damn it i dont know what to do !! edit: FIXED !! Edited November 16, 2010 by Convetors Link to comment https://gtaforums.com/topic/463149-check-armour/#findComment-1060206009 Share on other sites More sharing options...
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