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Medic mod


Pie015
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The title, when I open up the game, it loads but when it finishes the cutscene it crashes

 

 

:2wait 00AB5: store_actor $PLAYER_ACTOR closest_vehicle_to [email protected] closest_ped_to [email protected]([email protected])if056D:   actor [email protected] defined jf @2if  not Actor.Driving($PLAYER_ACTOR)jf @[email protected] = Actor.Health([email protected]):3wait 0if  Actor.Dead([email protected])jf @3Actor.StorePos([email protected], [email protected], [email protected], [email protected]):[email protected] = Pickup.Create(1240, 23, [email protected], [email protected], [email protected])if0AB0:  key_pressed 77jf @4if00F2:   actor $PLAYER_ACTOR near_actor [email protected] radius 1.5 1.5 1.5jf @4Model.Load(#LAEMT1)038B: load_requested_models :5wait 0if  not Model.Available(#LAEMT1)else_jump @6wait 0 msjump @5:609C7: change_player $PLAYER_CHAR model_to #LAEMT104ED: load_animation "MEDIC" if04EE:   animation "MEDIC" loadedjf @60605: actor $PLAYER_ACTOR perform_animation_sequence "CPR" IFP_file "MEDIC" 4.0 loop 0 0 0 0 time -1 // versionA repeatwait 0until 8611:   not actor $PLAYER_ACTOR performing_animation "CPR"Pickup.Destroy([email protected])Actor.Health([email protected]) = [email protected]: change_player $PLAYER_CHAR model_to #NULLPlayer.CanMove($PLAYER_CHAR) = True0687: clear_actor $PLAYER_ACTOR task 0249: release_model #LAEMT104EF: release_animation "MEDIC"wait 9000jump @2  

 

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:609C7: change_player $PLAYER_CHAR model_to #LAEMT104ED: load_animation "MEDIC" if04EE:   animation "MEDIC" loadedjf @6

 

 

Here wait is missing too.

 

Also 038B is useless, really smile.gif

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