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BMW 550i (F10) for SA


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I think I have seen a pic of it on another forum, pretty cool. I think those windows should be tinted a bit more and the chrome (wheels for example) should be a bit darker with a brighter specular highlight and some nice reflection map. If you know how to create one an ambient occlusion map would be cool.

 

Show us some more pics of the interior and engine so we can tell you more. smile.gif

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my big problem now is working suspension like on quadbike. I cant figure out how it works. My hierarchy looks same as quadbike's but doesn't work. I'm using 3dmax.

some more pics of the car

user posted image

 

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user posted image

 

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user posted image

 

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It still needs better materials tounge.gif

 

tinted windows... no thanks, I like it this way. But chrome, if you know how to make good one, show me and I'll do it. Using 3dmax, means.

Well, I dont wanna have black windows but every modern car has tinted glass these days. So thats the way how your glass material should look like:

 

user posted image

 

It has a low saturated blueish green tint, its not like normal window glass youd find in windows of your house.

 

@chromematerials: Like I said, darker grey, higher spec-value, nice reflection map (which should have colors youd see most times when driving on San Andreas roads. A lowres screenshot of a street scene would be enought already as reflection map. Ofcourse a textured rim would be even better, compared to a simple san andreas material.

 

A screenshot without ENB would be nice to see how the cars materials look like, well, without ENB. smile.gif

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  • 4 weeks later...

Car released for San Andreas

http://www.gtainside.com/en/download.php?d...wnload&id=32354

 

now I'm learning Zmodeller and trying to convert it into GTA4. And have a problem

I had listen some stupid advise to make red taillights glass by surface paint before I found out put transparant deffuse on it. Now I need remove this sh*t to make both sides same tone. Help me please!

 

this is how it looks now

 

user posted image

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