theleoncj Posted October 27, 2010 Share Posted October 27, 2010 (edited) San Andreas Special Force And Secret Operation Story 2000 years, San Andreas. The land of death, land of gangs, land of drugs. San Andreas became the most dangerous island in the world. Full of gangs, mafia's, drugs, weapons and other. The Army can't do anything... San Andreas president asked the Government of the United States of America to help to stop the crimes, but they didn't cared about San Andreas. 2001 years, the crimes ended. Gangs stopped the turf wars and the police were back. Two months later the gang war started again, San Andreas gangs were back, but this time... The police, SWAT's, FBI's and the Army were prepared. San Andreas President had a plan to stop the crimes for ever... Profiles (Characters) - James Kenneth. James is the main and playable character. He's from a special force of San Andreas called: S.A.S.F.A.S.O. James helps the police of San Andreas to stop the crimes, Gang wars and Drug dealing. Age: 25 Gang: S.A.S.F.A.S.O. Skins: Normal, SWAT Profile Status: Dead Died in: S.A.S.F.A.S.O. - Paul Grian. Paul is a friend of James. They know each other from 1st grade, they were partners in the Police until James became a member of S.A.S.F.A.S.O. Paul is a police patrol officer along with his new partner Carl Cooper. Age: 25 Gang: San Andreas Police Patrol Officer, S.A.S.F.A.S.O. Skins: Normal Profile Status: Alive Status: Friend - Alberto DeVito. Alberto is a new partner of James. They both work for S.A.S.F.A.S.O. Alberto was a San Fierro Officer in 1999 years, but now San Andreas needs more Special Force members so he joined the S.A.S.F.A.S.O. Age: 26 Gang: S.A.S.F.A.S.O. Skins: Normal, SWAT Profile Status: Alive Status: Friend - Carl Cooper. Carl is a friend of Alberto and Paul. He's a partner with Paul in San Andreas Police Patrol Officer. In 2000 he was in Grove Street Families, but Sweet kicked him out for snitching. Age: 24 Gang: San Andreas Police Patrol Officer, S.A.S.F.A.S.O. Skins: Normal. Profile Status: Dead Died in mission: Pier 69 Status: Normal - Michael Devington. Michael is a friend of Alberto and Carl. In 2000 years he was a SWAT of Los Santos, but now he joined S.A.S.F.A.S.O. and helps James and Alberto to fight with crime. Michael in 1999 years was a member of Russian Dealers, but he got kicked out by Daniil for working with cops and was shot, until 2000 years Michael recovered from the wound and continued his job. Age: 31 Gang: S.A.S.F.A.S.O. Skins: Normal, SWAT Profile Status: Dead Died in: End of Ballas Status: Friend Brief Files (Missions) Chapter 1 - Crimes, drugs and deaths 1. Jefferson Motel - Ryder the leader of The Ballas has a deal with Big Smoke the leader of San Andreas Vagos and the S.A.S.F.A.S.O. are here to stop them. 2. Thugs in the Streets - Toreno is mad on James and Alberto for failing the mission by not catching Ryder, so now Toreno wants James and Paul to take care of some thugs trashing the streets in Jefferson. 3. Club Maniacs - Alahambra club went crazy, thugs came inside started to rape the girls, beat up their boyfriends. Toreno wants James and Alberto to stop them. 4. Cargo Shipment - Toreno found out that Grove Street Families having deals with San Andreas Dealers and he wants James and Alberto to stop Sweet. 5. Meeting, Deals and Ambush - The cops managed to catch the dealer that deal with Sweet. Alberto found out from him that Sweet is having another meeting with the dealers and triads. 6. Russians - Toreno lost track of Sweet and now have bigger problems with the Vagos and Russians. 7. More Thugs - The San Andreas Thugs went crazy, started to trash Glen Park, Skate Board Park and Idlewood. 8. Turf War - Toreno explains the S.A.S.F.A.S.O. about the gangs around San Andreas. Chapter 2 - Arresting Sweet 9. Operation, Arrest Sweet - Toreno found out that Sweet is having another meeting in Santa Maria beach. This time Sweet won't escape... 10. Center of LS - The Triads making traps for the Rifa. The traps will bomb whole center of LS. Chapter 3 - Trapped in Dreams 11. Coma - [NO INFORMATION] 12. Dreams of the Past - [NO INFORMATION] Chapter 4 - Back on Duty 13. Back from Coma - James finally awakes from coma. 14. Driving Training - Toreno must test James' skills on driving. 15. Weapons Training - Last test for James. Chapter 5 - Las Venturas 16. A Trip to Venturas - Toreno wants to stop the Italian Mafia first. 17. Guard Towers - Toreno introduces James and Alberto to LV FBI chief. He tells that there are 4 towers of Italian Mafia that needs to be destroyed. 18. Long Night - Harry Arturo is hiding in Planning Department. Chapter 6 - San Fierro 19. San Fierro - The S.A.S.F.A.S.O. arrives to San Fierro. 20. Neighborhood Showdown - The Rifa started to take over San Fierro just like Vagos. 21. The Deal - A new member joined S.A.S.F.A.S.O. and told Toreno about a deal. 22. Rifa Revenge - Rifa are seeking revenge on S.A.S.F.A.S.O. for ruining the deal. 23. Pier 69 - Paul found out that Carl Cooper betrayed and is meeting with Ryder and Armando Mendez at the Pier 69. 24. Rifa Ship - Armando Mendez is next. 25. Fall of the Triads - It's the time to take down the Triads leader Ying Chi. Chapter 7 - All in Los Santos 26. Riot - The Ballas have reunited with Vagos, so now the people think there's no hope to stop them. 27. Protect the President - The President is coming to City Hall to stop the riot in Los Santos, but the Ballas and Vagos wants him dead. 28. Helping the Aztecas - Cesar Vialpando wants Toreno to send some help for him. 29.Bronislav's Last Chance - It's time for the Russian Dealers. 30. End of Ballas - It's time to end the Ballas once and for all. 31. S.A.S.F.A.S.O. - It was time to end the last gang, Vagos gang that are led by Big Smoke. THE END Edited November 8, 2010 by leoncj Link to comment Share on other sites More sharing options...
theleoncj Posted October 27, 2010 Author Share Posted October 27, 2010 (edited) Gangs - Grove St. Families. The Grove Street Families are known in Los Santos and Las Venturas. They are drug dealing, gun dealing and turf war members. They Gun deal in Los Santos, Drug dealing in Las Venturas and they start a turf war all around San Andreas. Leader: Sean "Sweet" Jackson. Sweet is a leader of Grove Street and he's a gun dealer. He had friends Ryder and Big Smoke, but they betrayed him so they could protect their own gangs. Leader Profile Status: Dead Died in: S.A.S.F.A.S.O. Status: Enemy Danger Status: Normal Allies: Triads, San Andreas Dealers. - The Ballas. Ballas are known in Los Santos, San Fierro and Las Venturas. They are drug dealing, killers for money and turf war members. They Drug deal in Los Santos, San Fierro and Las Venturas, killing for money in everywhere and starts turf wars only in Los Santos and San Fierro. Leader: Lance "Ryder" Williams & his girlfriend Denise Robinson. Ryder met Denise and betrayed Sweet. They both became The Ballas leaders and wants to destroy Grove Street for ever. Leader Profile Status: (Ryder)Dead Died in mission: Pier 69, (Denise)Dead Died in: End of Ballas Status: Enemy Danger Status: Strong Allies: San Andreas Dealers, San Andreas Thugs, San Andreas Vagos - San Andreas Vagos. Vagos are all around San Andreas, showing who's boss. They don't do anything what they're told, they got their own leader. They're only task is to take control of San Andreas. Leader: Martin "Big Smoke" Calvin. Smoke with his friend Ryder betrayed Sweet. Smoke became the leader of San Andreas Vagos and the gang respects him because they want to take over San Andreas. Leader Profile Status: Dead Died in: S.A.S.F.A.S.O. Status: Enemy Danger Status: VERY DANGEROUS GANG Allies: The Ballas, San Andreas Dealers, Russian Dealers - Varrio San Aztecas. Aztecas are the most not powerful gang in San Andreas. They don't drug deal but they gun deal. They don't even start a turf war because of their "low on gang". Leader: Cesar Vialpando. Cesar is trying to keep the gang alive until the cops will finish the crimes before they kill and destroy Varrio San Aztecas for ever. Leader Profile Status: Alive Status: Friend Danger Status: Lowest Allies: None - San Andreas Rifa. San Andreas Rifa are known all around San Andreas. They drug deal and gun deal and trying to take over San Andreas as well. But they're not that strong... Leader: Armando Mendez. Armando is an enemy of Big Smoke. They both met each other in 6th grade. Armando started a little Rifa while he was 16 years old and was trying to kill Big Smoke. Leader Profile Status: Dead Died in mission: Rifa Ship Status: Enemy Danger Status: Very Strong Allies: San Andreas Dealers - San Andreas Triads. The Triads are the most powerful mafia in San Andreas. More powerful than Vagos. They gun deal with everyone and kill everyone that are in their way. Leader: Fernando Drevito & Ying Chi. Ying Chi started the Triad mafia in 2000 years, later on she met and fall in love with Fernando Drevito and now they both run the Mafia. Leader Profile Status: (Fernando)DeadDied in: Long Night, (Ying)Dead Died in mission: Fall of the Triads Status: Enemy Danger Status: NON-STOPPABLE Allies: Grove St. Families - Italian Mafia. The Italian mafia are known in only San Fierro and Las Venturas. They got a mob war with the San Andreas Triads. They are gun dealers and hitmans. Leader: Harry Arturo. Harry and Fernando are enemys from 10th grade. When Fernando met Ying Chi, Harry became a leader of the Italian mafia. Leader Profile Status: Dead Died in: Long Night Status: Enemy Danger Status: Very Strong Allies: None - Russian Dealers. The Russians are the powerful drug dealers in San Andreas. They deal the best drugs in the world. Also they help out other gangs in turf wars and they got their own turf. Leader: Daniil Bronislav. Daniil was a member of San Andreas Dealers but he left and started his own dealing gang. Leader Profile Status: Dead Died in: Bronislav's Last Chance Status: Enemy Danger Status: Normal Allies: San Andreas Vagos - San Andreas Thugs. These thugs are all around San Andreas, trashing the streets, kill people, rape girls and kill police. Leader: None Status: Enemy Danger Status: Strong Allies: The Ballas, San Andreas Dealers - San Andreas Dealers. These Dealers deal drugs all around San Andreas with everyone. But they got strong defense like the thugs. Leader: None Status: Enemy Danger Status: Strong Allies: Grove St. Families, The Ballas, San Andreas Vagos, San Andreas Rifa, San Andreas Thugs - San Andreas Secret Agents. The Agents are all around San Andreas, spying people and helps the S.A.S.F.A.S.O. to fight with crime. Leader: Mike Toreno. Mike is the leader of S.A.S.A. and the FBI. Leader Profile Status: Alive Status: Friend Danger Status: Very Strong Allies: S.A.S.F.A.S.O., Police, FBI, SWATS. Edited November 8, 2010 by leoncj Link to comment Share on other sites More sharing options...
JOJOXX Posted October 27, 2010 Share Posted October 27, 2010 The first mission was cool.Keep up,and good work! Link to comment Share on other sites More sharing options...
theleoncj Posted October 27, 2010 Author Share Posted October 27, 2010 The first mission was cool.Keep up,and good work! Thanks for the comment JOJOXX! Anyway... More missions released! Link to comment Share on other sites More sharing options...
theleoncj Posted October 28, 2010 Author Share Posted October 28, 2010 2 more missions released! I got a question... Should I make the Fate Choice in this story-line just like in EFLV: The Third Episode? Link to comment Share on other sites More sharing options...
JOJOXX Posted October 28, 2010 Share Posted October 28, 2010 Yes , If you want . I found a catastroph problem . In every S.A.S.F.A.S.O. missions when need to go outside from Police Station spawn in Dillimore. Please fix this problem .I want to play all missions. Link to comment Share on other sites More sharing options...
theleoncj Posted October 28, 2010 Author Share Posted October 28, 2010 Yes , If you want . I found a catastroph problem . In every S.A.S.F.A.S.O. missions when need to go outside from Police Station spawn in Dillimore. Please fix this problem .I want to play all missions. Those 3 missions that got the Interior Bug are now FIXED. Try it now, JOJOXX. Link to comment Share on other sites More sharing options...
JOJOXX Posted October 28, 2010 Share Posted October 28, 2010 Ok leoncj. Link to comment Share on other sites More sharing options...
Bleem Posted October 28, 2010 Share Posted October 28, 2010 Well, nice storyline and all but I'm wondering, how aren't you getting tired of this? You just keep doing such awesome missions and not getting tired at all. It's pretty hard keeping this kind of work up. Link to comment Share on other sites More sharing options...
theleoncj Posted October 28, 2010 Author Share Posted October 28, 2010 Well, nice storyline and all but I'm wondering, how aren't you getting tired of this? You just keep doing such awesome missions and not getting tired at all. It's pretty hard keeping this kind of work up. I don't know, I just make them and that's all, while I can. (Next week school -_-, this week is freeee! ) But I get tired sometimes, so I go play Resident Evil 3 or something, then I go watch a movie and then back on DYOM. Link to comment Share on other sites More sharing options...
pauliux2 Posted October 28, 2010 Share Posted October 28, 2010 2 more missions released! I got a question... Should I make the Fate Choice in this story-line just like in EFLV: The Third Episode? I think no..It would be nonsense..Police/Swat should choose fate..As i said:I think that you shouldn't Link to comment Share on other sites More sharing options...
Bleem Posted October 28, 2010 Share Posted October 28, 2010 Well, nice storyline and all but I'm wondering, how aren't you getting tired of this? You just keep doing such awesome missions and not getting tired at all. It's pretty hard keeping this kind of work up. I don't know, I just make them and that's all, while I can. (Next week school -_-, this week is freeee! ) But I get tired sometimes, so I go play Resident Evil 3 or something, then I go watch a movie and then back on DYOM. Ok, just asking. I also like that the missions are coming up fast. I didn't even finish to play TTE and... ohh look, another storyline. But could you do a storyline (it doesn't have to be long) where you put all your skills to it. I mean you could make missions in best ways you know it. Just wondering how skilled you are. How much time you've been using DYOM now? Link to comment Share on other sites More sharing options...
theleoncj Posted October 29, 2010 Author Share Posted October 29, 2010 (edited) I think no..It would be nonsense..Police/Swat should choose fate..As i said:I think that you shouldn't I think you're right, unless... Choose somebody's fate, kill him or arrest him xD But could you do a storyline (it doesn't have to be long) where you put all your skills to it. I mean you could make missions in best ways you know it. Just wondering how skilled you are. I'll try to add my best skills in this story-line... I also like that the missions are coming up fast. About the speed of releasing missions. Well, like I said before while I can I make missions. Next week I won't have time, so... Edited November 7, 2010 by leoncj Link to comment Share on other sites More sharing options...
Henry118 Posted October 29, 2010 Share Posted October 29, 2010 In the fifth mission...After I jumped on the back of The dumper, while escaping from Mafia/Gang,The Dumper stopped at near of it...or keeping circuit around a same place Link to comment Share on other sites More sharing options...
theleoncj Posted October 29, 2010 Author Share Posted October 29, 2010 In the fifth mission...After I jumped on the back of The dumper, while escaping from Mafia/Gang,The Dumper stopped at near of it...or keeping circuit around a same place Yeah it sometimes happens... I think the enemy car is in its way and makes him to do that. I think... Link to comment Share on other sites More sharing options...
1xDarkWarriorx1 Posted October 29, 2010 Share Posted October 29, 2010 F*cking amazing,tried these missions,Nice work LCJ 5/5 and i agree you should put fate choices Link to comment Share on other sites More sharing options...
theleoncj Posted October 29, 2010 Author Share Posted October 29, 2010 F*cking amazing,tried these missions,Nice work LCJ 5/5 and i agree you should put fate choices Thanks , now about the Fate choice.. well... I am thinking about it. Link to comment Share on other sites More sharing options...
theleoncj Posted October 30, 2010 Author Share Posted October 30, 2010 Hello, I thought about that Fate Choice thingy, I could use it but how? I mean like: Choose his fate. Kill him or arrest him, or Kill him or let the police arrest him? Link to comment Share on other sites More sharing options...
1xDarkWarriorx1 Posted October 30, 2010 Share Posted October 30, 2010 Kill or arrest Link to comment Share on other sites More sharing options...
Bleem Posted October 30, 2010 Share Posted October 30, 2010 But are you sure that it's possible to do the Choice? I mean you still need to put a checkpoint objective and it would be to walk away and the guy you need to kill is just an actor. Link to comment Share on other sites More sharing options...
1xDarkWarriorx1 Posted October 30, 2010 Share Posted October 30, 2010 But are you sure that it's possible to do the Choice? I mean you still need to put a checkpoint objective and it would be to walk away and the guy you need to kill is just an actor. Then it could be like that Choice 1: Kill him and walk to the checkpoint Choice 2: Leave him alive and walk to the checkpoint,that means you arrested him Link to comment Share on other sites More sharing options...
Bleem Posted October 30, 2010 Share Posted October 30, 2010 But are you sure that it's possible to do the Choice? I mean you still need to put a checkpoint objective and it would be to walk away and the guy you need to kill is just an actor. Then it could be like that Choice 1: Kill him and walk to the checkpoint Choice 2: Leave him alive and walk to the checkpoint,that means you arrested him Ok, so let's put it that way. But it would still be cool if it would be possible to change the mission's ending according to your desicion. Link to comment Share on other sites More sharing options...
BDR Posted October 30, 2010 Share Posted October 30, 2010 But if player kills someone that must be captured alive there should be consequences. Link to comment Share on other sites More sharing options...
Doublepulse Posted October 31, 2010 Share Posted October 31, 2010 So I played the missions up to the Dreams of the past. I will admit the first few missions were not put together as well than some of the others you made, but it got alot better once I got half way into chapter 2. Its a awesome story line and you should continue to work on this. Once I downloaded Coma and dreams of past, I thought to myself.. damn! everytime I got an idea coming.. LCJ beats me to it lol. Almost like your reading my thoughts. However I doubt both of us thought about the coma thing first. Anyway who cares! We all play and make missions for fun. Anyway it is fun playin from the past and learning about it.. Keep up the great work Also I like the idea of fate choices in this series, but you will have to think how to do it, cuz it will be a little repetitive to either let him die or let police just arrest him. Link to comment Share on other sites More sharing options...
theleoncj Posted October 31, 2010 Author Share Posted October 31, 2010 Yes yes, I'll try to do something with the Fate Choice. If nothing will work out then there will be no fate choice in this story-line. Once I downloaded Coma and dreams of past, I thought to myself.. damn! everytime I got an idea coming.. LCJ beats me to it lol. Almost like your reading my thoughts. However I doubt both of us thought about the coma thing first. Anyway who cares! We all play and make missions for fun. Haha, that's funny. I got this idea when I was making Chapter 2 Link to comment Share on other sites More sharing options...
Bleem Posted October 31, 2010 Share Posted October 31, 2010 I also like the idea of the weapon dealer. You can also make a vehicle choose. Like after you get the weapons, you can go to the garage and select one of the different cars to go. Link to comment Share on other sites More sharing options...
armatzur12 Posted October 31, 2010 Share Posted October 31, 2010 wow leonCJ ur swat missions are awesome make more they are just perfect Link to comment Share on other sites More sharing options...
theleoncj Posted November 3, 2010 Author Share Posted November 3, 2010 Hello guys, Well I don't normaly do this kind of thing, but... I was thinking to END this project, because... I don't really know much about SWAT's, Police, etc. I'm not that good at Cop missions. So ma' question is: should I cancel this story-line and start working on GaPoi (GANGSTER and Proud of it, you can find trailer at the DYOM trailers topic and it has the same story-line STYLE like EFLV) or should I continue on the project until I finish it and then start working on GaPoi? Link to comment Share on other sites More sharing options...
pauliux2 Posted November 3, 2010 Share Posted November 3, 2010 Hello guys, Well I don't normaly do this kind of thing, but... I was thinking to END this project, because... I don't really know much about SWAT's, Police, etc. I'm not that good at Cop missions. So ma' question is: should I cancel this story-line and start working on GaPoi (GANGSTER and Proud of it, you can find trailer at the DYOM trailers topic and it has the same story-line STYLE like EFLV) or should I continue on the project until I finish it and then start working on GaPoi? Hey man,you shouldn't cancel it..You can play some Swat games..You said that you were playing Swat 4.I think you could learn something from that game Link to comment Share on other sites More sharing options...
armatzur12 Posted November 3, 2010 Share Posted November 3, 2010 i have swat 4 too its good game thats why i wanna make swat storyline but im sorry when my missions are familiar like yours but reslly dude dont cancel that story Link to comment Share on other sites More sharing options...
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