Nahiyan Posted November 20, 2010 Share Posted November 20, 2010 lol @ The_Pakistani_Siggi xD Anyway, how about everyone publishes along with a .fxt, with text like "This mod is made by OG_Locomotives" and while playing and using the mod, that text would be displayed in-game, but the text entry would be made in the script! And maybe if the text is changed (or size of the file), then the script would make a rustler crash into the player or something xD Or maybe a hydra starts attacking CJ's car! >:] Link to comment Share on other sites More sharing options...
TheSiggi Posted November 20, 2010 Share Posted November 20, 2010 That is actualy possible by reading out the scripts pointer, modifyifn it a bit and then read it out. If somebody decompiles your script and changes even only one char or a byte and then tries to recompile it he'll be suprised... Link to comment Share on other sites More sharing options...
BnB Posted November 20, 2010 Author Share Posted November 20, 2010 (edited) Is possible to lock a cleo file to make it read only! In my future mods text will be displayed which ll be saying Mod "Created by BnB Bitch." coded in hex. Edited November 20, 2010 by BnB Link to comment Share on other sites More sharing options...
Nahiyan Posted November 20, 2010 Share Posted November 20, 2010 Maybe... Ryosuke help us! 良介帮助我们! lol Link to comment Share on other sites More sharing options...
Bennington Posted November 20, 2010 Share Posted November 20, 2010 lol @ The_Pakistani_Siggi xD Anyway, how about everyone publishes along with a .fxt, with text like "This mod is made by OG_Locomotives" and while playing and using the mod, that text would be displayed in-game, but the text entry would be made in the script! And maybe if the text is changed (or size of the file), then the script would make a rustler crash into the player or something xD Or maybe a hydra starts attacking CJ's car! >:] Man, I considered doing that, with hex-codes. But it don´t mind, the version they took is an old one... Link to comment Share on other sites More sharing options...
TheSiggi Posted November 20, 2010 Share Posted November 20, 2010 You can also put ASM code into the script or make it so complex, so it is realy hard to figure out whats going on. Another very effective strategy is publishing on an opensource base so the source is available which a) is useful for people who want to learn, b) makes people more creative and c) sort of gives you a proof... posting the sourcecode on pastebin for example assures you that you can always say "Ey guys, I uploaded the source here before the script was actually relesed". Its risky but you know... I've other plans cheers Link to comment Share on other sites More sharing options...
Nahiyan Posted November 20, 2010 Share Posted November 20, 2010 (edited) Topic Change and whats ASM? and how do you use hex stuff? You think I should make a new topic for that? Edited November 20, 2010 by Nahiyan Link to comment Share on other sites More sharing options...
BnB Posted November 20, 2010 Author Share Posted November 20, 2010 {$CLEO}0000: NOPgosub @ScriptLock:ScriptLock0A9F: [email protected] = current_thread_pointer000A: [email protected] += 0x100A8D: [email protected] = read_memory [email protected] size 4 virtual_protect 0000E: [email protected] -= @Copyrightreturn:Copyrighthexend You can use this by Wesser! Link to comment Share on other sites More sharing options...
Nahiyan Posted November 20, 2010 Share Posted November 20, 2010 (edited) oooooooooooooooooooooooooooooooooooooooooooooooo Thanks! And I put this at the top of my scripts - 0662: " /------------------------------ MAIN ------------------------------\ "0662: " | - - - You are allowed to read the script, however, you are - - - | "0662: " |- - NOT allowed to edit and/or compile and/or copy the script, - -| "0662: " |- - - - - - - - - - - and/or ANY part of it! - - - - - - - - - - -| "0662: " |==================================================================| "0662: " |- - - - - - AH-6 Weapons CLEO Script © 2010 to Nahiyan - - - - - -| "0662: " \------------------------------------------------------------------/ " Edit - I put it, and it made my script a pile of hex lol Edit 2 - I mean Wesser's copyright script Edited November 20, 2010 by Nahiyan Link to comment Share on other sites More sharing options...
EUX adamant4 Posted November 20, 2010 Share Posted November 20, 2010 lol i didnt even know half of this stuff was possible- havent really dabbled with hex yet. mod piracy- its a crime Link to comment Share on other sites More sharing options...
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