Kami7ekPL Posted October 18, 2010 Share Posted October 18, 2010 I converted Sako-TRG from CSS to SA, checked model in GGMM and it's looking like working. But In-game it don't appear and muzzleflash is in wrong pos. I followed tutorial. All textures are in .txdScreen from GGModManager: Sako-TRG What I could do wrong? Link to comment https://gtaforums.com/topic/461297-qconverted-weapon-does-not-appear-ingame/ Share on other sites More sharing options...
Narcis_speed6 Posted October 18, 2010 Share Posted October 18, 2010 Did you reseted the position, adjusted pivot and all that stuff? Link to comment https://gtaforums.com/topic/461297-qconverted-weapon-does-not-appear-ingame/#findComment-1060167279 Share on other sites More sharing options...
coin-god Posted October 18, 2010 Share Posted October 18, 2010 Follow my tuto: http://www.gtaforums.com/index.php?showtopic=454846 Link to comment https://gtaforums.com/topic/461297-qconverted-weapon-does-not-appear-ingame/#findComment-1060167465 Share on other sites More sharing options...
Kami7ekPL Posted October 19, 2010 Author Share Posted October 19, 2010 Thanks for that tut, its finally working! Link to comment https://gtaforums.com/topic/461297-qconverted-weapon-does-not-appear-ingame/#findComment-1060168234 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now