Arsen Vitiuk Posted October 13, 2010 Share Posted October 13, 2010 (edited) Grand Theft Auto III Chain Game - Round 1Script Version: V1.1-------------------------------------------------------------------------------------- For a while I have been thinking... This site has the Chain Game for GTA SA. So why not make the same for GTA:III? The GTA:III is no worse than San Andreas and there are people who want to play it. So why not to make some fun? The Chain Game is for anyone who wants to play along. It starts from Zero To Hero: from the very beginning to the very end and, eventually, 100%. Please read the Rules & Guidelines before you start to play.The Rules & Guidelines are here so that the game can progress and everyone can have an enjoyable experience and contributing into bringing the game towards 100%. (Although the rules are created for someone to intentially break them, this is not a suitable case). New players are always welcome to join the Chain Game. If you're new and want to plunge right in, simply follow the Quick Start Guide for now and read the complete set of rules later. You're excused for now, but eventually you'll have to... otherwise, you'll spoil the chaingaming experience, and firstly for yourself.-------------------------------------------------------------------------------------- Contents:Quick Start GuideRulesSuggestionsSupplement To The RulesPosting Format100% ChecklistGTA:III Chaingame Record BookUnique Vehicle List Quick Start Guide:1. Call a turn by posting in this topic.2. Download the last save.3. Play one mission (if there is more than one available, choose the one you desire)4. Upload your save on Samutz Save'N'Play: http://gtasnp.com5. Post the link to your game back here within 3 hours. Edit your original posting to do this. Here's a copy & paste template for the posting format you should use. [color=]Mission:[/color][color=]Called by:[/color][color=]Link:[/color][color=]Completion:[/color][color=]Notes:[/color] To go directly to the latest posting in this topic, follow the link at the bottom of 'Contents', directly above this section. Rules:1. Do not use any kind of cheats, trainers, mods or cleo scripts. They can seriously mess up things later in the game, so using them will not only spoil the fun for yourself, but also for the other players. Although, unlike GTA SA, there is no effect in a save after having used the cheats, it is better not to use them.2. Call a turn by posting in the topic.3. Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%.4. Complete ONE Named Mission only, save your game, upload your save file (see below) and post a link back in the topic (use the Edit button).5. The definition of a "Named Mission" is "any mission that changes the save file name". Examples are "Luigi's Girls", "Rumpo Rampage" and "Patriot Playground".6. Several named missions are exempt from the 'one named mission rule', for various reasons. Find all details on these in the Supplement To The Rules.7. Use Samutz's uploader to upload your save file (recommended uploader). If it is down you can use Rapidshare, FileFront or YouSendit.8. Use the preferred posting format (see below).9. Wait until 2 other turns have been completed before calling another mission. 10. If 6 hours pass without another gamer completing a turn, then the '2 mission rule' is reset & anyone may call a turn. This does NOT mean to wait 6 hours between personal mission/turn calls. 11. The time limit to complete your turn is 3 hours. We will use the post time in the topic. The timer starts when a mission is called but for the timer to start counting down, the caller must give a strong indication that he is taking the turn. After 3 hours have passed and the caller has not posted back, it's a forfeit and anyone else may call a turn.12. The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn. The forfeited turn will not count towards the '2 mission rule' and will not reset the 6 hour timer.13. In the event of two gamers calling a mission, the first one does the called mission. 14. Mission strategy is up to the caller - just don't use cheats, trainers, mods or cleo scripts.15. Do not save after getting busted or wasted. 16. The caller may purchase weapons, respray the vehicles, set up the bombs and have relations with prostitutes. Please let us know about any of this stuff in the Notes section of your post.17. The caller may do any collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.18. Nobody is forbidden to get to Staunton and Shoreside to do something there by using any techniques possible to access these islands before they are open. A request to all players:Please try to post the completion percentage from the stats after you have completed your turn. This will help in putting together the stats at the end of the round. The completion % can be found in STATS. Suggestions:1. Try to keep the mission failures to minimum unless it's to collect a special vehicle (BP/DP/EP/FP/unique color). If a special vehicle has been collected, let us know in the Notes section.2. Try to keep the safe house saves minimal. If you have a game crash problem on your system multiple saves are alright - save when you don't want to lose some progress.3. Try to save with full health and armor.4. Save close to available missions when possible.5. Let’s try to have the last save for 100% be "The Exchange", so try to get everything else done before that. Have FUN! Supplement To The Rules:This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post. (1) Abuse of the '2 Mission Rule':Callers are encouraged to understand the basic ethics of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started. (2) Exceptions to the 'One Named Mission Rule':1. "Ransom"This 'mission' is in fact a named cutscene finishing Asuka's "S.A.M." mission. 2. 'Lame Missions':- "Bomb da Base: Act I"- "Love's Disappearance" These are named missions although all of them are in fact only cut scenes without any action going on. These missions are exempt from the 'one named mission rule'. 3. Challenges:- "Patriot Playground"- "A Ride In The Park"- "Gripped"- "Multistory Mayhem" These are exempt from the 'one named mission rule' and can be combined in any number with any other named mission. 4. TOYZ missions:- "Mafia Massacre"- "Diablo Destruction"- "Casino Calamity"- "Rumpo Rampage" These are also exempt from the 'one named mission rule' and can therefore be as well combined in any number with any other named mission. (3) Other things to keep in mind:1. Hidden Packages/Rampages/Unique Stunt JumpsFeel free to get any of these but remember: the 3-hour rule remains the same. Also, put any HP/rampages/USJ and rewards received for them into the 'Notes' section. 2. Vehicle ExportAll callers are allowed to participate in exporting cars, and this does not have to be called separately. Callers can help by storing cars on the lists beforehand as and when they come across these. 3. MissionsSome missions must be completed before another mission otherwise 100% will become inaccessible. These are:a) Luigi's missions "Pump-Action Pimp" and "The Fuzz Ball", Joey's "Dead Skunk In The Trunk" and "The Getaway" before Salvatore's mission "Last Requests";b) Kenji's missions "Kanbu Bust-Out", "Grand Theft Auto", "Deal Steal", "Shima" and "Smackdown" before Donald's mission "Waka-Gashira Wipeout!"c) Asuka's mission "Two-Faced Tanner" before Donald's mission "Grand Theft Aero" Posting Format:Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you kill Salvatore'.Called by: Use your name.Link: The link to your uploaded save file, after you've completed your turn.Completion: Completion percentage from stats section.Notes: Anything pertinent to the mission/strategy or extra stuff done. A simple "I'll take/call a turn" is enough to call a turn (most players do it this way), but please use this posting format for your completed turns. Below you'll find a template you can copy and paste, it'll look just like the example above. Feel free to change the colours to your liking. [color=]Mission:[/color] [color=]Called by:[/color] [color=]Link:[/color] [color=]Completion:[/color] [color=]Notes:[/color] 100% ChecklistPercentage complete: 100% Accomplished missionsAvailable missionsUnavailable missions Introduction missionsGive Me LibertyLuigi's Girls Luigi Goterelli missionsDon't Spank Ma Bitch UpDrive Misty For MePump-Action PimpThe Fuzz Ball Joey Leone missionsMike 'Lips' Last LunchFarewell 'Chunky' Lee ChongVan HeistCipriani's ChauffeurDead Skunk In The TrunkThe Getaway Marty Chonks missionsThe CrookThe ThievesThe WifeHer Lover Antonio Cipriani missionsTaking Out The LaundryThe PickupSalvatore's Called A Meeting------------------------Triads And TribulationsBlow Fish El Burro missionsTurismoI Scream, You ScreamTrial By FireBig'N'Veiny Salvatore Leone missionsChaperoneCutting The Grass------------------------Bomb da Base: Act I------------------------Last Requests 8-Ball missionsBomb da Base: Act II Asuka Kasen missionsSayonara SalvatoreUnder SurveillancePaparazzi PurgePayday for RayTwo-Faced Tanner------------------------BaitEspresso-2-GoS.A.MRansom Kenji Kasen missionsKanbu Bust-outGrand Theft AutoDeal StealShimaSmackdown Ray Machowski missionsSilence The SneakArms ShortageEvidence DashGone FishingPlaster Blaster------------------------Marked Man Donald Love missionsLiberatorWaka-Gashira Wipeout!A Drop In The OceanGrand Theft AeroEscort ServiceDecoyLove's Disappearance King Courtney missionsBling-Bling ScrambleUzi RiderGangcar Roundup------------------------Kingdom Come D-Ice missionsUzi MoneyToyminatorRigged To BlowBullion RunRumble Catalina missionsThe Exchange MiscellaneousHidden Packages: 100/100Rampages: 20/20Unique Jumps: 20/20 Vehicle missionsParamedicVigilante 20/20|20/20|20/20Firefighter 20/20|20/20|20/20Taxi: 100/100 ChallengesPatriot PlaygroundA Ride In The ParkGrippedMultistory Mayhem TOYZ missionsMafia MassacreDiablo DestructionCasino CalamityRumpo Rampage Portland Harbor Crane:AmbulanceFiretruckPoliceEnforcerFBI CarRhinoBarracks OL Portland Docks Garage:SecuricarMoonbeamCoachFlatbedLinerunnerTrashmasterPatriotMr. WhoopeeBlistaMuleYankeeBobcatDodoBusRumpoPony Pike Creek Import Garage:SentinelCheetahBansheeIdahoInfernusTaxiKurumaStretchPerennialStingerMananaLandstalkerStallionBF InjectionCabbieEsperanto =================================================Grand Theft Auto III Chain Game Record Book:Patriot Playground in secs: 255 (Claude Speed.)A Ride In The Park in secs: 95 (Claude Speed.)Gripped! in secs: 254 (Claude Speed.)Multistorey Mayhem in secs: 106 (Claude Speed.)Turismo time: 149 (Cida Melo)Mafia Massacre: 9 (Arsen Vitiuk)Diablo Destruction: 5 (Arsen Vitiuk)Casino Calamity: 6 (Arsen Vitiuk)Rumpo Rampage: 7 (Arsen Vitiuk)Longest Flight in Dodo: 55 (Claude Speed.) Unique Vehicle List:The following vehicles are unique and therefore can be acquired only once in game. I would like the GTA:III Chaingame players add some of these vehicles to the garages because some of them have unique properties that may be very helpful further in game. 1. Cheetah (BP) - during "Turismo"2. Manana with corpse in the trunk (UV) - during "Dead Skunk In The Trunk" [P]3. Leone Black Limo (UC) - during "Salvatore's Called A Meeting" & "Chaperone" [S]4. Curly Bob's Cream-white Mafia Sentinel (UC) - during "Cutting The Grass"5. FBI Black Rumpo (UC) - during "Under Surveillance" [S]6. Dark-red Cheetah (UC) - during "Grand Theft Auto"7. Dark-red Stinger (UC) - during "Grand Theft Auto" [SS]8. Dark-red Infernus (UC) - during "Grand Theft Auto" [SS]9. Ray Machowski's Patriot (BP) - after "Marked Man" [S]10. Black Cheetah (UC) - at Bedford Point driving in between 00:00 and 03:00. [S] Legend:BP - bulletproof;DP - damageproof;EP - explosion-proof;FP - fireproofUC - unique color;UV - unique vehicle.in bold - acquired vehiclesin red - unacquirable vehicles[P] - in Portland garage[S] - in Staunton garage[SS] - in Shoreside garage NOTE that this is not the full list of unique vehicles, therefore, if you know anything about any other unique vehicle, PM me and I'll add it to the list. Liberty City Gangs Status:Leone Family MafiaLiberty City TriadsDiablosUptown YardiesYakuzaColombiansRed JacksPurple Nines Legend:Like ClaudeHate ClaudeNeutral to ClaudeExtinct Edited July 8, 2018 by GTAKid667 GTAKid667 and UltraGizmo64 2 Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/ Share on other sites More sharing options...
Arsen Vitiuk Posted October 13, 2010 Author Share Posted October 13, 2010 Starter Save: Give Me Liberty/Luigi's Girls Made By: Arsen Vitiuk Link: http://gtasnp.com/23238 Completion: 0% Notes: 1. Stored Kuruma in Portland Safehouse 2. Picked up the bat Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060160523 Share on other sites More sharing options...
cidamelo Posted October 13, 2010 Share Posted October 13, 2010 Mission: Don't Spank Ma Bitch Up Called by: Cida Melo Link: http://gtasnp.com/download/23241 Completion: 2% Notes: you may notice that the name of the mission is different, it's because my game has a translator. There's a stallion parked in the garage, and 96 of life. Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060160725 Share on other sites More sharing options...
lol232 Posted October 16, 2010 Share Posted October 16, 2010 (edited) I'll take a turn Mission: Drive Misty for Me Called by: lol232 Link: http://gtasnp.com/23269 Completion: 2% I lost The Stallion sorry :'( but i got 1000 dollars... Edited October 16, 2010 by lol232 Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060164440 Share on other sites More sharing options...
Arsen Vitiuk Posted October 17, 2010 Author Share Posted October 17, 2010 (edited) It has been more than six hours since anybody has completed a turn. The 2-mission-wait rule has been once more again reset and now anybody can call a turn. I'll take a turn. Mission: Ambulance; Export Called by: Arsen Vitiuk Link: On Portland; On Staunton Completion: 3% Notes: 1. Paramedic Complete: Now Claude has infinite sprint. Adrenaline and health are now spawn at hideouts. 2. Picked up pistol w\9 ammo & Shotgun w\5 ammo 3. Delivered Ambulance, Firetruck and Police Car to Emergency Car Crane 4. Stored Patriot in Portland safehouse (better take it for export). 5. Collected a Hidden Package inside the Fish Factory. 6. Accessed Staunton using Broken Bridge technique & stored Banshee in Staunton safehouse where I saved. 7. Now if somebody wants to do something on Staunton download link #2. If somebody wants to continue on Portland, download link #1. Edited October 23, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060165224 Share on other sites More sharing options...
Arsen Vitiuk Posted October 19, 2010 Author Share Posted October 19, 2010 (edited) It has been more than six hours since anybody has completed a turn. The 2-mission-wait rule has been once more again reset and now anybody can call a turn. I'll take a turn Mission: Casino Calamity/Rampages (Staunton)/ Unique Jumps (Staunton) Called by: Arsen Vitiuk Link: On Portland; On Staunton Completion: 7% Notes: 1. Completed Casino Calamity with record of 6 cars - $ 6.000 2. Completed all 4 Unique jumps on Staunton - total of $ 50.000 3. Completed all 7 rampages in Staunton - total of $ 140.000 4. Picked up many ammo for pistol; UZI w\150 ammo; M16 w\120 ammo; AK47 w\60 ammo 5. Picked up lots and lots of money from killed gang members and bumping cars. 6. Stored a Cheetah in Staunton Safehouse. Edited October 23, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060168319 Share on other sites More sharing options...
cidamelo Posted October 22, 2010 Share Posted October 22, 2010 (edited) Arsen Vitiuk strange every time I try to load your savegame GTA III crashes! Mission: Pump Action Pimp Called by: Cida Melo Link: http://gtasnp.com/download/23328 Completion: 7% Edited October 22, 2010 by cidamelo Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060172525 Share on other sites More sharing options...
Claude Speed. Posted October 23, 2010 Share Posted October 23, 2010 I'll take a turn. Be right back! Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060173441 Share on other sites More sharing options...
Arsen Vitiuk Posted October 23, 2010 Author Share Posted October 23, 2010 Mission: The Crook/Export Called by: Arsen Vitiuk Link: http://gtasnp.com/23338 Completion: 21% Notes: 1. The Crook complete - $ 3.000 2. Crushed Perennial - $ 42 3. Delivered Moonbeam, Coach, Bobcat, Mule, Pony, Rumpo, Yankee and Linerunner to the Portland Harbor export garage - total of $ 8.000 NOTE: could anybody get Blista before opening Staunton? Then we will have all vehicles on the garage list Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060173756 Share on other sites More sharing options...
cidamelo Posted October 23, 2010 Share Posted October 23, 2010 (edited) Missions: Mike Lips Last Lunch Unknown Helper: Cida Melo Link: http://gtasnp.com/23343 Notes: I got the Blista doing 20 Firefighter Missions! 22% Complete Edited October 23, 2010 by cidamelo Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060173984 Share on other sites More sharing options...
Arsen Vitiuk Posted October 24, 2010 Author Share Posted October 24, 2010 (edited) It has been more than six hours since anybody has completed a turn. The 2-mission-wait rule has been reset and now anybody can call a turn. I'll take a turn Mission: Farewell 'Chunky' Lee Chong/Unique Jumps Called by: Arsen Vitiuk Link: http://gtasnp.com/23349 Completion: 22% Notes: All Unique Jumps in Portland complete - total of $ 340.000 Either complete "Van Heist"; "Turismo" and "I Scream, You Scream" or Firefighter to obtain Mr Whoopee and deliver it to the Export Garage. Then we will have access to the Dodo Edited October 24, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060174947 Share on other sites More sharing options...
Claude Speed. Posted October 24, 2010 Share Posted October 24, 2010 (edited) It's been 3 turns, so I may call a turn. I won't be late this time! Mission: Gripped! Called by: Claude Speed Link: http://gtasnp.com/download/23350 Completion: 34% Notes: Collected all the hidden packages from Shoreside, killed 20 criminals for Vigilante missions in Shoreside (so Staunton and Portland are left), Delivered Mr. Whoopie for Portland I\E, and delivered: Perennial, Stallion for Shoreside I\E. Edited October 24, 2010 by Claude Speed. Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060175050 Share on other sites More sharing options...
Arsen Vitiuk Posted October 25, 2010 Author Share Posted October 25, 2010 (edited) It has been more than six hours since anybody has completed a turn. The 2-mission-wait rule has been reset and now anybody can call a turn. I'll take a turn Mission: The Thieves/TOYZ/Rampages Called by: Arsen Vitiuk Link: http://gtasnp.com/23359 Completion: 36% Notes: 1. The Thieves complete - $ 3.000 2. All rampages in Portland complete - total of $ 315.000 3. Picked up a prostitute - $ 182; 125 hp 4. Completed Mafia Massacre with a score of 9 cars - $ 9.000 5. Completed Diablo Destruction with a score of 5 cars - $ 5.000 A little request: now that we have access to the Dodo, we can wander on any island without using special techniques or glitches. Let's now try to complete every single side mission on every island to later just carry on with the storyline. Next, using the Dodo, let's try to collect the Hidden Package atop the Staunton Lift Bridge before opening Shoreside. Also, we can deliver the Enforcer to the Portland Emergency Vehicle crane before opening Staunton. That will be very easy - just bring up your level to 4 stars and take the vehicle. The same will go for the FBI Car as soon as we open Staunton. Edited October 25, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060176378 Share on other sites More sharing options...
Claude Speed. Posted October 25, 2010 Share Posted October 25, 2010 (edited) Mission: A Ride In The Park Called by: Claude Speed. Link: http://gtasnp.com/download/23364 Completion: 52% Notes: Collected the remaining hidden packages, completed the Vigilante missions on Staunton and Portland, collected the Enforcer for Emergency Vehicle Crane. Edited October 25, 2010 by Claude Speed. Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060176783 Share on other sites More sharing options...
Arsen Vitiuk Posted October 25, 2010 Author Share Posted October 25, 2010 (edited) I'll take a turn Mission: Rumpo Rampage/Export/Unique Jumps Called by: Arsen Vitiuk Link: On Portland; On Shoreside Completion: 56% Notes: 1. Rumpo Rampage complete with a score of 7 cars - $ 7.000 2. Completed all remaining Unique Jumps - total of $ 660.000 + $ 1.000.000 bonus 3. Delivered Cheetah, Banshee, Infernus, Stinger, Manana, Taxi, Kuruma, Stretch, Cabbie, Esperanto, Landstalker, Sentinel and Idaho to Pike Creek Export Garage - total of $ 13.000 4. Stored TOYZ van in Shoreside garage. Edited October 25, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060177076 Share on other sites More sharing options...
Arsen Vitiuk Posted October 26, 2010 Author Share Posted October 26, 2010 (edited) It has been more than six hours since anybody has completed a turn. The 2-mission-wait rule has been reset and now anybody can call a turn. I'll take a turn Mission: Rampages Called by: Arsen Vitiuk Link: On Portland; On Staunton Completion: 57% Notes: 1. All rampages complete - $ 495.000 + $ 1.000.000 bonus 2. Stored Miguel's Banshee in Shoreside Garage (refer here for more information). 3. Picked up 2 prostitutes - $ 307 Everything on Shoreside is complete. The only thing left to do there at all is to deliver BF Injection to the Pike Creek Export Garage - but that cannot be done until Shoreside is opened. Edited October 26, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060177729 Share on other sites More sharing options...
Claude Speed. Posted October 26, 2010 Share Posted October 26, 2010 (edited) I'll complete Multistorey Mayhem and that should be the end of the side missions. Mission: Multistorey Mayhem Called By: Claude Speed. Link: http://gtasnp.com/download/23371 Completion: 57% Notes: N/A Edit: Did you know that the Kuruma that you got in the beginning has an unique color therefore it is unique itself? Edited January 10, 2018 by GTAKid667 Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060178008 Share on other sites More sharing options...
Arsen Vitiuk Posted October 29, 2010 Author Share Posted October 29, 2010 (edited) I'll take a turn Mission: Van Heist Called by: Arsen Vitiuk Link: http://gtasnp.com/23398 Completion: 58 % Notes: 1. Mission Complete - $ 20.000 2. El Burro's missions now unlocked P.S. Sorry for the mission name, I bought new game to overcome the 'Fuzz Ball' glitch I had with the previous one but this game is in Russian. Edited October 29, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060181984 Share on other sites More sharing options...
Arsen Vitiuk Posted November 4, 2010 Author Share Posted November 4, 2010 (edited) I'll take a turn Mission: Cipriani's Chauffeur Called by: Arsen Vitiuk Link: Save'N'Play Completion: 59 % Notes: 1. Mission Complete - $ 3.000 2. Toni's missions now unlocked 3. Uzi is now in stock at AmmuNation in Redlights 4. Received a PM to bring Securicars to Portland Export Garage Edited November 7, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060190189 Share on other sites More sharing options...
cidamelo Posted November 7, 2010 Share Posted November 7, 2010 (edited) I'll play!!! Mission: Fuzz Ball and All El Diablo Missions Called by: Cida Melo Link: http://gtasnp.com/download/23498 Completion: 62 % Notes: 1. A beautiful green Banshee is in the garage! 2. Triads are now enemies, be careful!! 3. El Burro Magazines are now delivered to you! Edited November 7, 2010 by cidamelo Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060194531 Share on other sites More sharing options...
Arsen Vitiuk Posted November 7, 2010 Author Share Posted November 7, 2010 (edited) I'll take a turn Mission: Taking Out The Laundry Called by: Arsen Vitiuk Link: Save'N'Play Completion: 62 % Notes: 1. Mission Complete - $ 20.000 2. Triads now hate Claude more than before Edited November 7, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060194669 Share on other sites More sharing options...
Mati Posted November 12, 2010 Share Posted November 12, 2010 (edited) Mission:The wife Called by: Mati 1501 Link: Save n play Completion:63% Notes: I died while ditching the car into the water Does it matter? Edited January 10, 2018 by GTAKid667 invalid_Turn Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060200686 Share on other sites More sharing options...
cidamelo Posted November 18, 2010 Share Posted November 18, 2010 Missions: The Pick-up By: Cida Melo Link: http://gtasnp.com/23610 Completion: 63% Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060208967 Share on other sites More sharing options...
Arsen Vitiuk Posted November 18, 2010 Author Share Posted November 18, 2010 (edited) I'll take a turn. Mission: Salvatore's Called A Meeting Called by: Arsen Vitiuk Link: http://gtasnp.com/23611 Completion: 64% Notes: 1. Mission Complete - $ 15.000 2. Salavtore's missions are now unlocked 3. Joey's and Toni's missions are unavailable for now. Edited November 18, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060209035 Share on other sites More sharing options...
Arsen Vitiuk Posted November 19, 2010 Author Share Posted November 19, 2010 (edited) It's been more than six hours since the last turn was completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn Mission: Chaperone Called by: Arsen Vitiuk Link: http://gtasnp.com/23622 Completion: 65% Notes: 1. Mission complete - $ 10.000 2. Joey's and Toni's missions are again available. Edited November 19, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060209878 Share on other sites More sharing options...
Arsen Vitiuk Posted November 26, 2010 Author Share Posted November 26, 2010 (edited) It has been more than 192 hours since the last turn has been completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn. Mission: Cutting The Grass Called by: Arsen Vitiuk Link: http://gtasnp.com/23721 Completion: 65% Notes: 1. Mission complete - $ 15.000 2. Got a PM to bring vehicles to Portland Harbor garage 3. Got a PM from Toni Cipriani - better stick to Toni's missions now 4. Put a unique cream-white Mafia Sentinel into the garage. Edited November 26, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060219523 Share on other sites More sharing options...
Arsen Vitiuk Posted November 28, 2010 Author Share Posted November 28, 2010 (edited) It has been more than 24 hours since the last turn has been completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn. Mission: Triads and Tribulations Called by: Arsen Vitiuk Link: http://gtasnp.com/23744 Completion: 66% Notes: 1. Mission complete - $ 10.000 2. Received a PM from Toni - better complete his missions now. Edited November 28, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060221488 Share on other sites More sharing options...
Arsen Vitiuk Posted November 28, 2010 Author Share Posted November 28, 2010 (edited) It has been more than 6 hours since the last turn has been completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn. Mission: The Wife Called by: Arsen Vitiuk Link: http://gtasnp.com/23750 Completion: 66% Notes: 1. Mission complete - $ 2.000 Edited November 28, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060221907 Share on other sites More sharing options...
Arsen Vitiuk Posted November 29, 2010 Author Share Posted November 29, 2010 (edited) It has been more than 6 hours since the last turn has been completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn. Mission: Blow Fish/Bomb Da Base: Act I Called by: Arsen Vitiuk Link: http://gtasnp.com/23755 Completion: 68% Notes: 1. 'Blow Fish' complete - $ 30.000 2. Watched the 'Bomb Da Base: Act I' cutscene 3. 8-Ball missions unlocked BTW, did you notice that in the intro, police transfer scene, the Cheetah is black color. I found a way to take it but for this we need to unlock Staunton. Edited November 30, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060223302 Share on other sites More sharing options...
Arsen Vitiuk Posted November 30, 2010 Author Share Posted November 30, 2010 (edited) It has been more than 6 hours since the last turn has been completed. The 2-mission wait rule has been reset and now anybody can call a turn. I'll take a turn. Mission: Bomb Da Base: Act II Called by: Arsen Vitiuk Link: http://gtasnp.com/23775 Completion: 68% Notes: 1. Mission complete - $ 150.000 2. Spent money on explosives - -$ 100.000 WARNING: Before we complete 'Last Requests' for Salvatore Leone, we have to make sure we've acomplished 'Dead Skunk In The Trunk' and 'The Getaway' for Joey Leone. Otherwise, those missions will become unaccessible and we'll never be able to reach 100%!!! Edited November 30, 2010 by Arsen Vitiuk Link to comment https://gtaforums.com/topic/460951-grand-theft-auto-iii-chaingame-round-1/#findComment-1060225050 Share on other sites More sharing options...
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