Jimmy_Hopkins Posted October 12, 2010 Share Posted October 12, 2010 I was watching a Hulk Mod on youtube the other day(on another computer that could actually PLAY youtube vids...), and I noticed that while Hulk took no damage from gunshots and other such injuries, he took a little bit of falling damage, because you see, they also increased him jump height(not by a lot, but I assume they were testing it out, and that such a thing isn't easy to do, so no biggie, really.)...which kinda sucks, y'know? So, I'm wondering, is there a way to negate jump damage, or at least severely reduce it? Like, CJ falls from a building, the tallest one, but only takes a little bit of damage? Or, is that sort of locked in? Link to comment https://gtaforums.com/topic/460866-falling-damage/ Share on other sites More sharing options...
yair1221 Posted October 13, 2010 Share Posted October 13, 2010 08AF: set_actor $ACTOR_ACTOR max_health_to 5000223: set_actor $PLAYER_ACTOR health_to 500 or055E: set_player $PLAYER_CHAR max_health += 100 0223: set_actor $PLAYER_ACTOR health_to 500 Link to comment https://gtaforums.com/topic/460866-falling-damage/#findComment-1060160114 Share on other sites More sharing options...
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