QuackMasterDan Posted October 6, 2010 Share Posted October 6, 2010 (edited) Hi there, I've been browsing these forums quite a bit for the past week, learning how to create a .dff and .txd from scratch in 3ds Max. Finally, after a week of work, I have completed my model, rigged it, and it functions very well in game. I decided I should post it here as thanks for all the knowledge stored here, and from YouTube videos users here have created. The character is Rakka from Haibane Renmei, a psychological/philisophical anime and one of my favorite shows. Special thanks to Coin-God for his rigging guide, and thanks to all the threads on UVW mapping, I learned a lot. I have attached pictures of the model in-game, and the model/txd can be downloaded at this link: http://www.mediafire.com/?4xx6xh2kx4i9hh0 Please give me constructive criticism (or compliments ;D) for my first model. I hope you can enjoy it as much as I do. YouTube video of a rampage is here: In-Game Images Source drawing from show Edited October 8, 2010 by QuackMasterDan Link to comment https://gtaforums.com/topic/460568-gtasa-rakka-character-model-from-haibane-renmei/ Share on other sites More sharing options...
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