lord_lc93 Posted November 21, 2010 Share Posted November 21, 2010 I could try to make a road system with car+ped paths for the ghost town area (name not final of corse) if you want. (only the roads) Thats now a problem what u need is to specify paths. I can do that using a path editor. After I complete the hidden packages I will be working on 2nd mission with frank.s. The mission will be that TONI TELLS CLAUDE WHAT HAPPENED AFTER HE LEFT AFTER 2001 after Salvatore's DEATH. Link to comment Share on other sites More sharing options...
m.luqman Posted November 21, 2010 Author Share Posted November 21, 2010 (edited) I could try to make a road system with car+ped paths for the ghost town area (name not final of corse) if you want. (only the roads) Cool, thanks, if u make a road system, hope u can make a U-Turn System too, Ok, then, i'll name it as north liberty city, ___________________________________________________________________________________________ EDIT: Things to complete in ghost town: ___________________________________________________________________________________________ a) Add a Dead End b) Add a Welcome Board c) Peds/Car Paths d) Add modified Collision e) Fill some empty spaces. ___________________________________________________________________________________________ I may be able to do only, a,b,e The rest i need help! ____________________________________________________________________________________________ Edited November 21, 2010 by m.luqman Link to comment Share on other sites More sharing options...
Frank.s Posted November 21, 2010 Share Posted November 21, 2010 I could try to make a road system with car+ped paths for the ghost town area (name not final of corse) if you want. (only the roads) Thats now a problem what u need is to specify paths. I can do that using a path editor. What do you mean 'now a problem'?GTAIII's paths are different to SA's and VC's, every road piece has a chunk of path attached to it so the only thing needed is to add the roads together and the paths should work automatically. (i have done it in the past and it worked fine) You can't make the paths with a path editor because all the roads have their own paths seperately attached. Link to comment Share on other sites More sharing options...
m.luqman Posted November 21, 2010 Author Share Posted November 21, 2010 (edited) Heres the work i have done so far in ghost town, but the things in the list above frank.s's post are still pending: BTW TUNNEL IS COMPLETED NOW Edited November 21, 2010 by m.luqman Link to comment Share on other sites More sharing options...
MobBG Posted November 21, 2010 Share Posted November 21, 2010 Change skin to normal, this unemployed imigrant makes me laugh Link to comment Share on other sites More sharing options...
m.luqman Posted November 21, 2010 Author Share Posted November 21, 2010 Change skin to normal, this unemployed imigrant makes me laugh As i Said,....... Im gonna change the skins, Link to comment Share on other sites More sharing options...
Frank.s Posted November 21, 2010 Share Posted November 21, 2010 That looks quite good but wtf does "no vehicles to make easy the vehicle path mod" mean? Could you send me the ipl file so i can check if any of those roads have paths there. If they do have paths and no cars/peds are around then thats a serious problem, however the fix might be as simple as removing an opcode or two from the scm. Link to comment Share on other sites More sharing options...
m.luqman Posted November 21, 2010 Author Share Posted November 21, 2010 That looks quite good but wtf does "no vehicles to make easy the vehicle path mod" mean?Could you send me the ipl file so i can check if any of those roads have paths there. If they do have paths and no cars/peds are around then thats a serious problem, however the fix might be as simple as removing an opcode or two from the scm. It means, The securi car and the other cars have been removed to give space for the car/ped paths. Sure, But, i'll compete the dead end thing then give u the files Lol i din't do my home work, See ya later tomorrow dudes! Link to comment Share on other sites More sharing options...
Frank.s Posted November 21, 2010 Share Posted November 21, 2010 Ah right, ok cool. You did move them not delete them from the ipl right? Link to comment Share on other sites More sharing options...
m.luqman Posted November 21, 2010 Author Share Posted November 21, 2010 (edited) Ah right, ok cool. You did move them not delete them from the ipl right? Yup, Just like Omexr said, "i have deleted the railway tracks" Ok, Bye Edited November 21, 2010 by m.luqman Link to comment Share on other sites More sharing options...
Kalvin' Posted November 21, 2010 Share Posted November 21, 2010 Ah right, ok cool. You did move them not delete them from the ipl right? Yup, Just like Omexr said, "i have deleted the railway tracks" Ok, Bye It'd be good, if u deleted the railway in PL, and added them in Ghost Town and name ghost Town: East Side Liberty Link to comment Share on other sites More sharing options...
lord_lc93 Posted November 22, 2010 Share Posted November 22, 2010 Ah right, ok cool. You did move them not delete them from the ipl right? Yup, Just like Omexr said, "i have deleted the railway tracks" Ok, Bye It'd be good, if u deleted the railway in PL, and added them in Ghost Town and name ghost Town: East Side Liberty Mi idea. You are a little late. GHOST TOWN will be named as North State. Currently we haven't scripted Co-ordinates for GHOST TOWN that when u enter GHOST TOWN it will show North State so I will change Redfern and Cedar grove names to North City until I make co-ordinares for GHOST TOWN. Link to comment Share on other sites More sharing options...
m.luqman Posted November 22, 2010 Author Share Posted November 22, 2010 Ah right, ok cool. You did move them not delete them from the ipl right? Yup, Just like Omexr said, "i have deleted the railway tracks" Ok, Bye It'd be good, if u deleted the railway in PL, and added them in Ghost Town and name ghost Town: East Side Liberty Alright, but i dunno, where to place the tracks, and there is no need for deleting the existing tracks, at least they have a working train, Mi idea. You are a little late. GHOST TOWN will be named as North State. Currently we haven't scripted Co-ordinates for GHOST TOWN that when u enter GHOST TOWN it will show North State so I will change Redfern and Cedar grove names to North City until I make co-ordinares for GHOST TOWN. Awesome, can't wait BTW, U can Add the island model that SpeedRacer made after i give u the files, that'd Be cool!, Link to comment Share on other sites More sharing options...
lord_lc93 Posted November 22, 2010 Share Posted November 22, 2010 Speed racer didn't make any island. It was created by puh and he just modified it. Puh told me all these. Link to comment Share on other sites More sharing options...
Frank.s Posted November 22, 2010 Share Posted November 22, 2010 Did Speedracer give cradit to Puh? I don't think he did. Link to comment Share on other sites More sharing options...
m.luqman Posted November 22, 2010 Author Share Posted November 22, 2010 Speed racer didn't make any island. It was created by puh and he just modified it. Puh told me all these. i HAD NO................. I DEA OF THE ISLAND, Btw, is puh your friend, if so u can ask him for permission, or, i can cut the island thing of, Don't make me double post for the update guys Link to comment Share on other sites More sharing options...
Frank.s Posted November 22, 2010 Share Posted November 22, 2010 You could just edit your last post and add the updates, thats what everyone does. Link to comment Share on other sites More sharing options...
m.luqman Posted November 22, 2010 Author Share Posted November 22, 2010 You could just edit your last post and add the updates, thats what everyone does. Yea, but that wont bring enough attention to the crowd, BTW: NEW UPDATES, I'm gonna make the ghost town more interesting by adding a carnival in it. Pls Keep seeing this topic, screens comin soon,.............................. Link to comment Share on other sites More sharing options...
lord_lc93 Posted November 23, 2010 Share Posted November 23, 2010 Luqman i like the new ideas & i will ask puh about what u said. Link to comment Share on other sites More sharing options...
m.luqman Posted November 23, 2010 Author Share Posted November 23, 2010 (edited) If u guys wont be able to add the cars and the ped paths, heres a backup billboard for the town: Edited November 23, 2010 by m.luqman Link to comment Share on other sites More sharing options...
Frank.s Posted November 23, 2010 Share Posted November 23, 2010 I can only add the paths once you send me the .ipl map. Link to comment Share on other sites More sharing options...
lord_lc93 Posted November 24, 2010 Share Posted November 24, 2010 If u guys wont be able to add the cars and the ped paths, heres a backup billboard for the town: No need for such bilboards as puh will teach me all these and making peds and new vehicle path is easy. Luqman will you send me the files so that I can try my hand on them, I mean I will add peds. If I give you a few lcs character models will u be able to convert them into peds. Link to comment Share on other sites More sharing options...
Node Posted November 24, 2010 Share Posted November 24, 2010 (edited) This mod is going to be awesome. Edited November 24, 2010 by The_Sorrow Link to comment Share on other sites More sharing options...
Kalvin' Posted November 24, 2010 Share Posted November 24, 2010 Even though im in team these r things i can do for GTA's: Animate, (only VC and SA) Map, Make Player models, Ped models, Convert maps, Peds, Players, etc. Only done one cleo for SA, Make loadingscreens, Texture, Model, make models from scratch, etc. Ive made SA Peds for GTAIII too, i made 'em for OmeXr's LCN Mod. You can use them in your mod if u like, ill send u the files when u want 'em Link to comment Share on other sites More sharing options...
lord_lc93 Posted November 24, 2010 Share Posted November 24, 2010 Even though im in team these r things i can do for GTA's: Animate, (only VC and SA) Map, Make Player models, Ped models, Convert maps, Peds, Players, etc. Only done one cleo for SA, Make loadingscreens, Texture, Model, make models from scratch, etc. Ive made SA Peds for GTAIII too, i made 'em for OmeXr's LCN Mod. You can use them in your mod if u like, ill send u the files when u want 'em Oh that would be cool. Please post the link here. Link to comment Share on other sites More sharing options...
Kalvin' Posted November 24, 2010 Share Posted November 24, 2010 Ok, later. As i am making more for the mod heres a render of SA's Bfori as a GTAIII Ped, ill show pictures ig later when i get my gtaiii working Link to comment Share on other sites More sharing options...
m.luqman Posted November 24, 2010 Author Share Posted November 24, 2010 Good To See you working for this mod my friend, u have got some great skills Link to comment Share on other sites More sharing options...
Kalvin' Posted November 24, 2010 Share Posted November 24, 2010 Thanks, if u want, i could send the Bfori SA ped to you, as it may take a while to get my GTAIII working again.. its just a .dff and .txd, u could replace any ped u want in gtaiii with it! Link to comment Share on other sites More sharing options...
m.luqman Posted November 24, 2010 Author Share Posted November 24, 2010 Thanks, if u want, i could send the Bfori SA ped to you, as it may take a while to get my GTAIII working again.. its just a .dff and .txd, u could replace any ped u want in gtaiii with it! Cool, but when u complete the peds u can send me the whole pack, BTW can u make colls? Dont send the peds link here in the forms, just pm, And Lutten, i'm gonna complete the ghost town, only then im gonna send u the files. Ask, lutten, he'll highly compress the gta3 and send it to u, Link to comment Share on other sites More sharing options...
Kalvin' Posted November 24, 2010 Share Posted November 24, 2010 I just made 2 more so far, the ballas on the right is massive because if i did the shirt any smaller then, well, were gonna have problems Link to comment Share on other sites More sharing options...
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