ScoobydooWRX Posted October 3, 2010 Share Posted October 3, 2010 (edited) Something that is quite annoying and ive always wonderd: When you are using the explosive sniper, annihilator, N.O.O.S.E tank ect, why is there a lag on the explosion impacts in multiplayer but not on normal bullets, machine gun ect? They seem to register instantly. Sometimes this can make the annihilator next to useless when going up against the buzzard. Edited October 3, 2010 by ScoobydooWRX Link to comment https://gtaforums.com/topic/460377-explosion-lag/ Share on other sites More sharing options...
paul Posted October 3, 2010 Share Posted October 3, 2010 This happens because the bullet doesn't explode on impact, it hits the target and then later blows up. If you go to a private room and try using explosive weapons you'll notice that the bullet will explode as soon as it hits, because there is no lag. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060149825 Share on other sites More sharing options...
ScoobydooWRX Posted October 6, 2010 Author Share Posted October 6, 2010 Oh yeah, I know what you mean about it being because of lag, so why doesn't this happen with bullets? As soon as you hit someone with a bullet their health it taken instantly, bullets never lag, explosions do, why? Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152730 Share on other sites More sharing options...
TheBruceter Posted October 6, 2010 Share Posted October 6, 2010 Bullets do lag, just depends on the server, and other peoples connections. Lag always happens on online games. We'll need to wait a while for a totally flawless game. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152745 Share on other sites More sharing options...
OmegaEvolution Posted October 6, 2010 Share Posted October 6, 2010 When a buzzards rocket doesn't explode or an annihilator's bullet doesn't explode it normally signals that someone is lagging and is about to leave the room, as soon as they leave there are huge explosions everywhere xD Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152767 Share on other sites More sharing options...
ikt Posted October 6, 2010 Share Posted October 6, 2010 Yeah, it's pretty annoying, and you cannot compensate for it. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152770 Share on other sites More sharing options...
EL_FUGA Posted October 6, 2010 Share Posted October 6, 2010 Yeah this issue is annoying. I never seen an explosive weapon working properly on Tbogt. That's why I prefer the old sniper and the new shotgun without explosion. The only explosive weapons I use are sticky bombs and grenade launcher. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152879 Share on other sites More sharing options...
OmegaEvolution Posted October 6, 2010 Share Posted October 6, 2010 I never seen an explosive weapon working properly on Tbogt. What? O.o you must really lag Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060152922 Share on other sites More sharing options...
EL_FUGA Posted October 6, 2010 Share Posted October 6, 2010 (edited) I never seen an explosive weapon working properly on Tbogt. What? O.o you must really lag I don't lag at all. Plus I got 50mb wired... it must be other players fault. edit.: I was refering specially to the explosive shotgun. It's the weapon that lags the most. Edited October 6, 2010 by EL_FUGA Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060153070 Share on other sites More sharing options...
ScoobydooWRX Posted October 6, 2010 Author Share Posted October 6, 2010 I never seen an explosive weapon working properly on Tbogt. What? O.o you must really lag I don't lag at all. Plus I got 50mb wired... it must be other players fault. edit.: I was refering specially to the explosive shotgun. It's the weapon that lags the most. In my experience they all seem to lag about the same: sniper, tank, shotgun, annihilator all have about a half a second lag between the bullet hole apearing and the explosion happening, on a bad day perhaps a second, but I do have a good wired connection. The only time its perfect is when im hosting. The sniper is still good on a moving target like the heli's because the bullets still cause high damage without explosion, and if its a head shot they die. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060153421 Share on other sites More sharing options...
OmegaEvolution Posted October 6, 2010 Share Posted October 6, 2010 Ummm, i have 100mb wired, never lags for me, Full explosive ammo & rapid fire > Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060153567 Share on other sites More sharing options...
vinvega56 Posted October 6, 2010 Share Posted October 6, 2010 The Annihlator's minigun does not lag. It simply restocks itself with bullets. I am not sure why the Buzzard doesn't restock its minigun turret or its rocket launcher. But, whenever a weapon like the explosive gun turret on the APC Tank "lags", it's only restocking its ammunition. The only thing like I said that confuses me is why Rockstar made the Buzzard with infinite ammo. But Rockstar does lots of bizarre things that are out of the norm. Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060153574 Share on other sites More sharing options...
CryptReaperDorian Posted October 7, 2010 Share Posted October 7, 2010 The Annihlator's minigun does not lag. It simply restocks itself with bullets. I am not sure why the Buzzard doesn't restock its minigun turret or its rocket launcher. But, whenever a weapon like the explosive gun turret on the APC Tank "lags", it's only restocking its ammunition. The only thing like I said that confuses me is why Rockstar made the Buzzard with infinite ammo. But Rockstar does lots of bizarre things that are out of the norm. They're talking about the explosions lagging. This means that somebody shoots another person with an explosive weapon, but the explosion doesn't appear until a second or so after the impact of the bullet or projectile. Anyways, bullets do lag I believe. Is it bullet lag that causes so many double kills (when both people shooting at each other die)? Link to comment https://gtaforums.com/topic/460377-explosion-lag/#findComment-1060153771 Share on other sites More sharing options...
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