Jump to content

GTA IV Crashes after adding Car Spawn 2.2 mod.


Recommended Posts

The game works perfectly, but when I add the CarSpawn 2.2 mod, the game crashes after loading the gamesave.

what I need to do? someone know the solution of this problem? I searched for many times on the internet but no mention of it.

I am using GTA IV version 1.0.0.4 on Windows 7 64bit.

 

Thanks alot.

Link to comment
https://gtaforums.com/topic/459516-gta-iv-crashes-after-adding-car-spawn-22-mod/
Share on other sites

The game works perfectly, but when I add the CarSpawn 2.2 mod, the game crashes after loading the gamesave.

what I need to do? someone know the solution of this problem? I searched for many times on the internet but no mention of it.

I am using GTA IV version 1.0.0.4 on Windows 7 64bit.

 

Thanks alot.

Are using scripthook.dll dated september 2009 ?

 

As the newest scripthook.dll isn't compatible with patch 4.

 

 

Are using scripthook.dll dated september 2009 ?

 

As the newest scripthook.dll isn't compatible with patch 4.

Thanks for the response!

 

I am using the newest scripthook.dll I think.

also when I am trying to install Speedometer IV the game crashes after loading.

 

do you think this is the problem?

I tryed to find scripthook.dll that compatible with patch 4 and I didn't find one, can you give me a link please?

Are using scripthook.dll dated september 2009 ?

 

As the newest scripthook.dll isn't compatible with patch 4.

Thanks for the response!

 

I am using the newest scripthook.dll I think.

also when I am trying to install Speedometer IV the game crashes after loading.

 

do you think this is the problem?

I tryed to find scripthook.dll that compatible with patch 4 and I didn't find one, can you give me a link please?

You will find an older scripthook.dll in the archive for the trainer called, scripthook for old patches.dll, rename to scripthook.dll

 

http://www.gtagarage.com/mods/download.php?f=16796

d00G, remember that by using an older C++ and .NET Scripthook you may experience problems with compatibility between the Scripthooks and newer mods.

 

I experienced problems with following mods when using C++ Scripthook 0.4.0 and .NET Scripthook 1.7.1.6:

 

- LCPD First Response (0.90F H1) - A lot of bugs + script crashes

- Real Traffic Spawn (1.02) - Not working

- Simple Trainer for GTAIV (6.1) - Not working

 

When switching back to using the newest C++ Scripthook and .NET Scripthook 1.7.1.6 everything worked as it should.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.