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Car won't reverse properly.


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Vice City Patched 1.1 PC version

Core 2 Q9550, 8GB DDR3-10666 RAM, 9800GT 512MB w/DirectX 11, Zboard keyboard w/regular keyset installed, Windows 7 Pro (64-bit) fully updated.

 

Periodically, I have noticed that while I'm driving, if I try to reverse the car, it backs up VERY slowly. It's almost as if I was holding the handbrake, which I'm not.

 

I have tried getting in and out of the vehicle. Switching vehicles will fix it sometimes.

 

I thought may be it was because the vehicle was damaged. But, it does it backing out of the paint shop sometimes.

 

I have no idea what is causing it or what fixes it. If I keep driving, it fixes itself. Very annoying when you are working on a timed mission and you can't reverse.

 

It doesn't seem to do it to the bikes. Although, I don't think you'd really notice on the bike.

Edited by Hendo72
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  • 1 month later...

You will also see when on a scooter or motorcycle (while at a stop) these vehicles will "dance" left and right. Your only fix is to turn your frame limiter to "ON" in your display settings. I HAVE read that forcing v-sync in your video cards configuration setting will fix this without the need for frame limiting but this is not the case with my video card which is also a 9800 GT.

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  • 10 months later...

Oh My God!

 

KyZiX, you are my savior. I just spent a whole night trying to fix Vice City to no avail. I tried all available fixes - only turning the frame limiter on helped. However, as mentioned, it caused other problems (apart from low fps) - reversing bug and motorbike rocking. I was ready to give up re-playing this wonderful game when I read your v-sync solution. I works like a charms for me (GTX 560 Ti) - sorry that's not the case for you. Have you tried newer drivers? Anyway, thanks a lot again!

 

P.S. As far as I understand it's a Windows 7 issues.

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  • 3 years later...

It's caused by a disabled Frame Limiter. d3d9.dll won't fix anything.

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It's caused by a disabled Frame Limiter. d3d9.dll won't fix anything.

Do you have any idea of what might be the root cause of the problem?

What would be necessary to fix it without enabling a frame limiter?

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No idea. Per-frame tire friction?

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  • 3 years later...
Pranjit Das
On 9/6/2011 at 12:59 PM, pleshy said:

Oh My God!

 

KyZiX, you are my savior. I just spent a whole night trying to fix Vice City to no avail. I tried all available fixes - only turning the frame limiter on helped. However, as mentioned, it caused other problems (apart from low fps) - reversing bug and motorbike rocking. I was ready to give up re-playing this wonderful game when I read your v-sync solution. I works like a charms for me (GTX 560 Ti) - sorry that's not the case for you. Have you tried newer drivers? Anyway, thanks a lot again!

 

P.S. As far as I understand it's a Windows 7 issues.

Definitely right, but its doesn't happen with all versions of Windows 7, it only happen with the Pro (Professional) edition. 

 

One of my relative have GTA Vice City installed in his computer, he is using Windows 7 Professional with 4GB Ram and 1GB Graphics Card.

 

I was played VC in his computer and noticed, that some cars backup extremely slowly. It doesn't happen with every cars, cars like Rancher and Banshee backup properly, only few cars like the Kaufman Cab, Glendale etc are backup improperly.

 

Also, I noticed an another bug that in the first mission of the game, after the cut-scene end Tommy appears in the top of Ken's Admiral.

 

I also have GTA Vice City installed in my own PC (I'm using Windows 7 Ultimate 64bit with 4GB Ram and 4GB graphics card), but I didn't found any of the bugs above in my own game, they only happen with my relative's game.

 

And yeah, its most likely a Windows 7 Pro issue as far I know, but not happen with Windows 7 Ultimate.

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