hristobg Posted August 27, 2010 Share Posted August 27, 2010 Hi! I want to export one model with DENISka's max scripts. I just selected it and pressed COL SCRIPT EXPORT. Opened it in ColEditor II and adjusted the brightness and material. So far, so good .. but when I wanted to save, it said me the axis exceeds limit of +299/-299 per axis (or something like that) and I should save it in Col I format.. What is that for? Is there a way to keep the Col III format? And because I'm not good modeller, I don't use stuff like centering the object, etc, because I don't know how. My object isn't centered even if I set him position to 0,0,0. So, is there a way to "center" the object correctly and exporting it to Col III format without any problems (also ingame)? Sorry for my English Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/ Share on other sites More sharing options...
iLiR Posted August 27, 2010 Share Posted August 27, 2010 Yes, you need to center your object. Your model should be in center of XYZ coordinates. Do you model with Sketchup? If you do, then before you export your model from Sketchup, place it in center of those three lines (see screenshot) and then make your collision file. P.S: Some people PM me that I'm explaining in details, and getting bored some times. Yes that's true. I wanna be noob friendly, so anybody can understand me Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060101557 Share on other sites More sharing options...
hristobg Posted August 28, 2010 Author Share Posted August 28, 2010 (edited) No, I'm modeling with 3ds max. Never opened ScetchUp. And I don't know how to center the model. Even if I set the coordinates XYZ to 0, the model isn't centered. And when I start the game with model, that I've created, the col is moved somewhere (isn't exactly to the model), confirms it. Sorry for my English. EDIT: I'm not good modeller and when I'm modeling, I move, scale, rotate the faces by my choise. Attaching, detaching models .. and when I want to export, they're not centered, even if their cordinates are set to 0,0,0. Maybe this is the problem.. Edited August 28, 2010 by hristobg Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060102134 Share on other sites More sharing options...
hristobg Posted August 29, 2010 Author Share Posted August 29, 2010 (edited) Sorry for double post, but please HELP! EDIT: This is the error: http://img833.imageshack.us/img833/4618/69699140.jpg Edited August 29, 2010 by hristobg Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060103638 Share on other sites More sharing options...
coin-god Posted August 29, 2010 Share Posted August 29, 2010 Can you show us your model? Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104352 Share on other sites More sharing options...
hristobg Posted August 29, 2010 Author Share Posted August 29, 2010 (edited) Here it is: [TOP View] [Left View] [Perspective] [Perspective - Wireframe] Length: 500; Width: 500; Polys: 38 554. Edited August 29, 2010 by hristobg Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104375 Share on other sites More sharing options...
coin-god Posted August 29, 2010 Share Posted August 29, 2010 You wanna make one COL out of that? No wonder why you are having problems. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104396 Share on other sites More sharing options...
hristobg Posted August 29, 2010 Author Share Posted August 29, 2010 No, I don't want to make one COL of that .. I detached the model to 9 parts, each part has 2000-4000 polys. And then, when I want to export them, one by one, I can't center them property .. Sorry for my English, again.. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104406 Share on other sites More sharing options...
coin-god Posted August 29, 2010 Share Posted August 29, 2010 To center them properly you must Affect the Pivot only. Center it to the object, and then you can center the actual object. Select one boejct, go to Hierarchy tab, select Affect Pivot Only and click on Center to Object. Same for each model. Then turn Affect Pivot Only off. And center the objects in 0,0,0. Then export each col and stuff. 2/4k per COL is to much. Maybe that can be another problem. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104411 Share on other sites More sharing options...
hristobg Posted August 29, 2010 Author Share Posted August 29, 2010 Thank you very much, I will try this method. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104414 Share on other sites More sharing options...
Mark01 Posted August 29, 2010 Share Posted August 29, 2010 Go to http://www.gostownparadise.com/ and take a look at "How to export map models from 3Dsmax to the game in record time using MAP I/O Pipeline" this tutorial explain everything before exporting several objects. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104733 Share on other sites More sharing options...
coin-god Posted August 30, 2010 Share Posted August 30, 2010 Map I/O is the best solution for exporting maps. But he has COL problems. Not IDE/IPL ones. Link to comment https://gtaforums.com/topic/457947-problem-with-col-files/#findComment-1060104938 Share on other sites More sharing options...
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