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Dutchy3010 Player Changer


Pie015
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Hi guys, I edited player changer so that you have to go to a store and go on the clothes icon and Y and N to scroll through characters,your supossed to press spacebar to accept but when i add my pickup it all works fine, but when i press spacebar it doesent stop! angry.gif

 

 

{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread 'PLAYER_MODEL' 0A95: enable_thread_saving wait 1000 [email protected] = Pickup.Create (1275, 2, // coords (dont have them ye) 03E5: show_text_box 'MODEL' :PLAYER_MODEL_78wait 100 pickup.Picked_up ([email protected])jf @PLAYER_MODEL_78 :PLAYER_MODEL_153wait 50 0085: [email protected] = [email protected] // (int) if 00E1:   player 0 pressed_key 11 jf @PLAYER_MODEL_393 [email protected] += 1 if and [email protected] > 0  7 > [email protected] jf @PLAYER_MODEL_221 [email protected] = 7 :PLAYER_MODEL_221if or [email protected] == 8  [email protected] == 42  [email protected] == 65  [email protected] == 74  [email protected] == 86  [email protected] == 208  [email protected] == 119  [email protected] == 149 jf @PLAYER_MODEL_297 [email protected] += 1 :PLAYER_MODEL_297if and [email protected] > 264  274 > [email protected] jf @PLAYER_MODEL_332 [email protected] = 274 :PLAYER_MODEL_332if and [email protected] > 288  1000 > [email protected] jf @PLAYER_MODEL_367 [email protected] = 1000 :PLAYER_MODEL_367if  [email protected] > 1032 jf @PLAYER_MODEL_393 [email protected] = 0 :PLAYER_MODEL_393if 00E1:   player 0 pressed_key 10 jf @PLAYER_MODEL_621 [email protected] += -1 if or [email protected] == 8  [email protected] == 42  [email protected] == 65  [email protected] == 74  [email protected] == 86  [email protected] == 208  [email protected] == 119  [email protected] == 149 jf @PLAYER_MODEL_493 [email protected] += -1 :PLAYER_MODEL_493if  0 > [email protected] jf @PLAYER_MODEL_519 [email protected] = 1032 :PLAYER_MODEL_519if and [email protected] > 264  274 > [email protected] jf @PLAYER_MODEL_554 [email protected] = 264 :PLAYER_MODEL_554if and [email protected] > 0  7 > [email protected] jf @PLAYER_MODEL_586 [email protected] = 0 :PLAYER_MODEL_586if and [email protected] > 288  1000 > [email protected] jf @PLAYER_MODEL_621 [email protected] = 288 :PLAYER_MODEL_621if 8039:   not  [email protected] == [email protected]  // Note: the incorrect math opcode was used herejf @PLAYER_MODEL_670 0085: [email protected] = [email protected] // (int) gosub @PLAYER_MODEL_704 09C7: change_player $PLAYER_CHAR model_to [email protected] gosub @PLAYER_MODEL_1842 :PLAYER_MODEL_67000E1:   player 0 pressed_key 16 jf @PLAYER_MODEL_153 [email protected] = 0 03E6: remove_text_box wait 1000 jump @PLAYER_MODEL_78 :PLAYER_MODEL_704if  [email protected] > 999 jf @PLAYER_MODEL_1809 if  [email protected] == 1000 jf @PLAYER_MODEL_755 023C: load_special_actor 'ANDRE' as 1 // models 290-299 :PLAYER_MODEL_755if  [email protected] == 1001 jf @PLAYER_MODEL_787 023C: load_special_actor 'BBTHIN' as 1 // models 290-299 :PLAYER_MODEL_787if  [email protected] == 1002 jf @PLAYER_MODEL_819 023C: load_special_actor 'BB' as 1 // models 290-299 :PLAYER_MODEL_819if  [email protected] == 1003 jf @PLAYER_MODEL_851 023C: load_special_actor 'CAT' as 1 // models 290-299 :PLAYER_MODEL_851if  [email protected] == 1004 jf @PLAYER_MODEL_883 023C: load_special_actor 'CESAR' as 1 // models 290-299 :PLAYER_MODEL_883if  [email protected] == 1005 jf @PLAYER_MODEL_915 023C: load_special_actor 'CLAUDE' as 1 // models 290-299 :PLAYER_MODEL_915if  [email protected] == 1006 jf @PLAYER_MODEL_947 023C: load_special_actor 'DWAYNE' as 1 // models 290-299 :PLAYER_MODEL_947if  [email protected] == 1007 jf @PLAYER_MODEL_979 023C: load_special_actor 'EMMET' as 1 // models 290-299 :PLAYER_MODEL_979if  [email protected] == 1008 jf @PLAYER_MODEL_1011 023C: load_special_actor 'FORELLI' as 1 // models 290-299 :PLAYER_MODEL_1011if  [email protected] == 1009 jf @PLAYER_MODEL_1043 023C: load_special_actor 'JANITOR' as 1 // models 290-299 :PLAYER_MODEL_1043if  [email protected] == 1010 jf @PLAYER_MODEL_1075 023C: load_special_actor 'JETHRO' as 1 // models 290-299 :PLAYER_MODEL_1075if  [email protected] == 1011 jf @PLAYER_MODEL_1107 023C: load_special_actor 'JIZZY' as 1 // models 290-299 :PLAYER_MODEL_1107if  [email protected] == 1012 jf @PLAYER_MODEL_1139 023C: load_special_actor 'HERN' as 1 // models 290-299 :PLAYER_MODEL_1139if  [email protected] == 1013 jf @PLAYER_MODEL_1171 023C: load_special_actor 'KENDL' as 1 // models 290-299 :PLAYER_MODEL_1171if  [email protected] == 1014 jf @PLAYER_MODEL_1203 023C: load_special_actor 'MACCER' as 1 // models 290-299 :PLAYER_MODEL_1203if  [email protected] == 1015 jf @PLAYER_MODEL_1235 023C: load_special_actor 'MADDOGG' as 1 // models 290-299 :PLAYER_MODEL_1235if  [email protected] == 1016 jf @PLAYER_MODEL_1267 023C: load_special_actor 'OGLOC' as 1 // models 290-299 :PLAYER_MODEL_1267if  [email protected] == 1017 jf @PLAYER_MODEL_1299 023C: load_special_actor 'PAUL' as 1 // models 290-299 :PLAYER_MODEL_1299if  [email protected] == 1018 jf @PLAYER_MODEL_1331 023C: load_special_actor 'PULASKI' as 1 // models 290-299 :PLAYER_MODEL_1331if  [email protected] == 1019 jf @PLAYER_MODEL_1363 023C: load_special_actor 'ROSE' as 1 // models 290-299 :PLAYER_MODEL_1363if  [email protected] == 1020 jf @PLAYER_MODEL_1395 023C: load_special_actor 'RYDER2' as 1 // models 290-299 :PLAYER_MODEL_1395if  [email protected] == 1021 jf @PLAYER_MODEL_1427 023C: load_special_actor 'RYDER3' as 1 // models 290-299 :PLAYER_MODEL_1427if  [email protected] == 1022 jf @PLAYER_MODEL_1459 023C: load_special_actor 'SINDACO' as 1 // models 290-299 :PLAYER_MODEL_1459if  [email protected] == 1023 jf @PLAYER_MODEL_1491 023C: load_special_actor 'SMOKE' as 1 // models 290-299 :PLAYER_MODEL_1491if  [email protected] == 1024 jf @PLAYER_MODEL_1523 023C: load_special_actor 'SMOKEV' as 1 // models 290-299 :PLAYER_MODEL_1523if  [email protected] == 1025 jf @PLAYER_MODEL_1555 023C: load_special_actor 'SUZIE' as 1 // models 290-299 :PLAYER_MODEL_1555if  [email protected] == 1026 jf @PLAYER_MODEL_1587 023C: load_special_actor 'SWEET' as 1 // models 290-299 :PLAYER_MODEL_1587if  [email protected] == 1027 jf @PLAYER_MODEL_1619 023C: load_special_actor 'TBONE' as 1 // models 290-299 :PLAYER_MODEL_1619if  [email protected] == 1028 jf @PLAYER_MODEL_1651 023C: load_special_actor 'TENPEN' as 1 // models 290-299 :PLAYER_MODEL_1651if  [email protected] == 1029 jf @PLAYER_MODEL_1683 023C: load_special_actor 'TORINO' as 1 // models 290-299 :PLAYER_MODEL_1683if  [email protected] == 1030 jf @PLAYER_MODEL_1715 023C: load_special_actor 'TRUTH' as 1 // models 290-299 :PLAYER_MODEL_1715if  [email protected] == 1031 jf @PLAYER_MODEL_1747 023C: load_special_actor 'WUZIMU' as 1 // models 290-299 :PLAYER_MODEL_1747if  [email protected] == 1032 jf @PLAYER_MODEL_1779 023C: load_special_actor 'ZERO' as 1 // models 290-299 :PLAYER_MODEL_1779wait 0 023D:   special_actor 1 loaded jf @PLAYER_MODEL_1779 [email protected] = 290 jump @PLAYER_MODEL_1840 :PLAYER_MODEL_1809Model.Load([email protected])038B: load_requested_models :PLAYER_MODEL_1816wait 0   Model.Available([email protected])jf @PLAYER_MODEL_1816 0085: [email protected] = [email protected] // (int) :PLAYER_MODEL_1840return :PLAYER_MODEL_1842if  [email protected] == 290 jf @PLAYER_MODEL_1872 0296: unload_special_actor 1 jump @PLAYER_MODEL_1877 :PLAYER_MODEL_1872Model.Destroy([email protected]):PLAYER_MODEL_1877return 0A93: end_custom_thread

 

 

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