undo Posted August 15, 2010 Share Posted August 15, 2010 Many times, when I'm playing GTA IV, I turn my camera and I see the hi-res textures, lights, trees, or sometimes even entire buildings loading in front of me. Flickering surfaces, blinking lights and shadows are also frequent. This is quite annoying and I'd like to know if this is normal, or if there is any solution for this. Reducing graphics settings doesn't seem to help. It's strange because I used to run the game fine without these problems. Here are some videos to better illustrate what the problem is: Example 1: daytime, far-off buildings Example 2: daylight Example 3: at night, things are worse Sorry if this had already been addressed before. Thank you very much in advance. Link to comment Share on other sites More sharing options...
mkey82 Posted August 16, 2010 Share Posted August 16, 2010 Your PC details <---------------------- Link to comment Share on other sites More sharing options...
undo Posted August 17, 2010 Author Share Posted August 17, 2010 Your PC details <---------------------- Right, of course. I'm sorry. Here they are: CPU: AMD Phenom II X4 955 BE AM3 3.2GHz L3-6MB MB: ASUS M4A79XTD EVO RAM: DDR3 4GB 1600mHz (2x2) GPU: nVidia GeForce 9800GTX+ 512MB VRAM OS: Windows 7 64-bit I don't know much about my harddisk, but it's quite old, 150 GB (currently 14GB free). Could this be the problem? Link to comment Share on other sites More sharing options...
mkey82 Posted August 18, 2010 Share Posted August 18, 2010 Could this be the problem? No, fragmentation could be an issue, though, so you could defragment the hard drive. Also try using memrestrict. Link to comment Share on other sites More sharing options...
undo Posted August 22, 2010 Author Share Posted August 22, 2010 Thanks for the reply. Unfortunately, I've defragmented the hard drive, and used memrestrict, and nothing does the trick. If you have any more suggestions, I'd be very grateful. Link to comment Share on other sites More sharing options...
mkey82 Posted August 23, 2010 Share Posted August 23, 2010 Have you tried using various memrestrict values? Usually you should note some changes. Link to comment Share on other sites More sharing options...
undo Posted August 26, 2010 Author Share Posted August 26, 2010 Yes, and I cannot see a difference... But now I've noticed this problem happens in other games too... especially Bully, look at this sh*t (00:59 forth is just ridiculous). It must be a problem of my graphics card? Link to comment Share on other sites More sharing options...
Astrixone Posted August 26, 2010 Share Posted August 26, 2010 Yes, and I cannot see a difference... But now I've noticed this problem happens in other games too... especially Bully, look at this sh*t (00:59 forth is just ridiculous). It must be a problem of my graphics card? Man, i got the same problem, its horible. There is seem to be no solution around the internet yet, but if you would solve this, please inform me, this is anoying!! Link to comment Share on other sites More sharing options...
tall70 Posted September 11, 2010 Share Posted September 11, 2010 Well 512 of video ram is not enough. I have 1gb video ram and in order to have textures in place when i look, i have to have set detail view and distance view to 50%(thats with all quality settings to max). So you would have to low everything to minimum to see difference. You have powerful system, just get you under $300 nvidia gtx something more then 250 with at least 1gb video ram and you gonna be about where i am. Or spend $600 and have 2gb video card and then you can run everything on full and max. Link to comment Share on other sites More sharing options...
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