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Models loading and unloading in front of me


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Many times, when I'm playing GTA IV, I turn my camera and I see the hi-res textures, lights, trees, or sometimes even entire buildings loading in front of me. Flickering surfaces, blinking lights and shadows are also frequent. This is quite annoying and I'd like to know if this is normal, or if there is any solution for this. Reducing graphics settings doesn't seem to help. It's strange because I used to run the game fine without these problems.

 

Here are some videos to better illustrate what the problem is:

 

Example 1: daytime, far-off buildings

Example 2: daylight

Example 3: at night, things are worse

 

Sorry if this had already been addressed before. Thank you very much in advance.

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Your PC details <----------------------

Right, of course. I'm sorry. Here they are:

 

CPU: AMD Phenom II X4 955 BE AM3 3.2GHz L3-6MB

MB: ASUS M4A79XTD EVO

RAM: DDR3 4GB 1600mHz (2x2)

GPU: nVidia GeForce 9800GTX+ 512MB VRAM

OS: Windows 7 64-bit

 

I don't know much about my harddisk, but it's quite old, 150 GB (currently 14GB free). Could this be the problem?

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Could this be the problem?

No, fragmentation could be an issue, though, so you could defragment the hard drive. Also try using memrestrict.

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Thanks for the reply. Unfortunately, I've defragmented the hard drive, and used memrestrict, and nothing does the trick. If you have any more suggestions, I'd be very grateful.

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Have you tried using various memrestrict values? Usually you should note some changes.

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Yes, and I cannot see a difference... But now I've noticed this problem happens in other games too... especially Bully, look at this sh*t (00:59 forth is just ridiculous).

 

It must be a problem of my graphics card?

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Yes, and I cannot see a difference... But now I've noticed this problem happens in other games too... especially Bully, look at this sh*t (00:59 forth is just ridiculous).

 

It must be a problem of my graphics card?

Man, i got the same problem, its horible. There is seem to be no solution around the internet yet, but if you would solve this, please inform me, this is anoying!!

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  • 3 weeks later...

Well 512 of video ram is not enough. I have 1gb video ram and in order to have textures in place when i look, i have to have set detail view and distance view to 50%(thats with all quality settings to max). So you would have to low everything to minimum to see difference. You have powerful system, just get you under $300 nvidia gtx something more then 250 with at least 1gb video ram and you gonna be about where i am. Or spend $600 and have 2gb video card and then you can run everything on full and max.

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