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controll the hoody


indraCG
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hey guys....

i need help to make a script for my mod...

a cleo script to controll the hoody pulled up and down ...i have already made the model..

yes..jus like in tip mod..but in tip mod the cleo script only work for 1 hoody

and in this case i want its work for all hoody ...

 

the files name :

hoodya.dff = hoody up model

cappolice.dff = the original hoody(down)

 

so when i press a key(whatever key) the hoodya.dff will switching to cappolice.dff ..so also if otherwise

 

i dont know anything at scripting....so i need your help to do this...

 

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what is the texture for them?

i need the texture name too

because they dont appear in sanny builder help

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all hoody texture

 

hoodyabase5

hoodyablack

hoodyablue

hoodyagreen

hoodyamerc

hoodyarockstar

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i could only find the hoody up model

the cappolice

i couldnt find it

try exporting it and importing it as another file

backup your files before you do that!!

and by the way:

the hoodya is a shirt all right

but the cappolice is a hat isnt it?

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i could only find the hoody up model

the cappolice

i couldnt find it

try exporting it and importing it as another file

backup your files before you do that!!

and by the way:

the hoodya is a shirt all right

but the cappolice is a hat isnt it?

sorry i dont understand what you mean by export and import..

and yes hoodya is a shirt and the cappolice is a hat but cappolice is a unused file in player.img

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{$CLEO}thread 'hoody':1wait 100 msif0500:   player $PLAYER_CHAR skin == "...." on_bodypart 0jf @1if 0AB0: 80 //pthen087B: set_player $PLAYER_CHAR clothes_texture "...." model "..." body_part 0 Player.Build($PLAYER_CHAR)endif8AB0:90 //z jf @2jump @1:2 087B: set_player $PLAYER_CHAR clothes_texture "...." model "..." body_part 0 Player.Build($PLAYER_CHAR)jump @1

 

Edited by BnB
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@BnB : wow..thanks but what i must add in "...."

@yair1221 : no..its not added....that file has already exist in player.img and the hoodya and cappolice using the same texture...just like tip mod...

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You have to add the files name which can be found in sanny builder help Clothes: TORSO.

ok so...what key i can press to switch the hoody....?

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Code updated. P for hoody up and Z for hoody down.

In the first

087B: set_player $PLAYER_CHAR clothes_texture "...." model "..." body_part 0

put the hoody up model

and in the second the hoody down.

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soory i am still not understand.....could you finish it....

like i have said i dont know anything at scripting.....

the hoody up name is : hoodya and the hoody down : cappolice

 

 

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