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Coops93

Mod 4 Players

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Coops93

Hello, I'm French and I intend to create a mod 4 GTA SA Players on Solo.

 

Some advised me to come No Information about this project here. That is what I plan to mod 4 Players

 

Type Multiplayer:

 

Free Multiplayer: The multiplayer free entitles you to free activities that can go up any

the game map

 

Methods:

 

Alliance: The Alliance takes fashion as that was the Mod 2 Players on PS2 and XBOX

 

Parties:

 

Free: This section allows a choice in your team to do what they want. And to go or they want.

It is possible to go across the game map, except the interiors, the invitations for the girls ....

If a member of your team dies, the camera will not anymore. His body will remain on the floor, waiting

the death of his other companions. When three members are deceased, the last member has more team and it will

and his friends at the hospital, or you may resume your game.

 

Deathteam: The Deathteam is another version of Deathmatch, you have no way to target your opponent, some

weapons are gathered around you and your colleagues to help you remove the faster your team.

When you kill three opponents, you win the victory and money! It is possible to make a team

2 cons 2, the price will be less given but to eliminate faster your colleagues, it is useful!

 

Shared: A new multiplayer mode! Accepting four players in split screen!

 

Parties:

 

Free: Go freely without anyone's help or if you need a teammate in the wide world of

San Andreas! When a player dies, he réaparaitra alone in the hospital! You can now make

all sorts of things like going into the interiors, even to see your girlfriends while the other

care of their business! It is possible to kill his colleagues as not to kill and to team

any activities! Recruit gang is possible as in the mode Alliance, except that in the other

method already mentioned, they may be a bit more troublesome for the conduct in the Shared mode, you go to

anyone! Codes as other mods will work for the pleasure!

 

Deathmatch: The good Deathmatch! Also good is it! On the large map of San Andreas, your goal is to defeat your colleagues,

using any means to kill them!

 

 

Multiplayer Missions:

 

Alliance: Rodeo

 

You can do timed challenges Rodeo or the one who shoots the most targets before the end of the stopwatch.

Depending on the number of players in the car as a motorcycle, two wheels in the 4 players you have double motorcycle.

A 3 Players, there are two bikes, but one of you will not have access to the drive-by, but will be better equipped to achieve its targets.

 

Shared: Missions

 

You can redo the missions of the game with up to 4 players, of course compared to the single player mode, missions are

amended to reflect the Mod 4 Players.

 

Here, I first try to put the pickups of the 2 player mode on the PS2 in the same locations on the PC.

 

The problem is that I seek the pickups representing Multiplayer free for the moment, gold gta3.img, I do not find it. I thought the name was icons.txd, but no.

 

Could you tell me the filename of the pickup?

 

PS: I use a translator, sorry if it badly translated smile.gif

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coin-god
Sorry but I don't understand anything. Don't use web translators.

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Coops93

Okay, understand. I make a mod 4 Players.

 

I want to know how i can take this pickup : http://weedarr.wdfiles.com/local--files/pickups/1314.png

 

And placed it in the position who i want in the solo game ?

 

And what is the file of this pickup, i want say in file .txd, .dff

 

Thank you.

 

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Coops93

Thank you ! And it's working in SA Builder 0.33 ? I want make that pickup in the same place with PS2, in Idlewood. You know where is ?

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Silent
Thank you ! And it's working in SA Builder 0.33 ? I want make that pickup in the same place with PS2, in Idlewood. You know where is ?

2069.338, -1556.93, 12.9243 tounge.gif

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james227uk

Don't use Mission Builder. It is out dated. Use Sanny Builder

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Coops93

Thank You so Muuch !!! This is a real forum of GTA !

 

No problem, i use this, but where i add this code ?

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Coops93

I'm in the line 0213, but how i add this in copy/paste ?

Edited by Coops93

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Deji

Well.. you could try pasting it ANYWHERE in the main.scm... Y'know it'd almost definitely work no matter where you put it.

 

But try 25361 smile.gif

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Silent

If this is too difficult for you, then you can try ASM smile.gif

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Coops93

I have pasting the code in 25361, that's no working.

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Deji

Well maybe the flux capacitor isn't functioning properly...

 

Try 25428.

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Coops93

I have understand ! The main.scm in Sanny Builder open it with texts. But, i have insert the script in the text of main.scm, why the script don't work ?

Edited by Coops93

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Deji

You gotta be careful and try to position the mouse above this button:

 

user posted image

 

Then press the left click button (yes, left click; not right click, middle click or scroll).

 

Then wait a few seconds until a window pops up. Then press "OK" (again, with the left click button on the mouse).

 

 

I assume you know how to start a new game in San Andreas? wink.gif

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Coops93

I have put in this button, but nothing is appeard in Idlewood.

 

And, i have put the main.txt in script. And i have placed the main.scm (this main.scm is a mod. It make the game in 100% and it retry the missions of the game.)

 

So, i have placed the main.scm in my desk. Appearly, the main.txt work, but the pickup don't appears.

 

I have test the lines 25361 and 25428 that's no working.

Edited by Coops93

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Jerry123
I have put in this button, but nothing is appeard in Idlewood.

 

And, i have put the main.txt in script. And i have placed the main.scm (this main.scm is a mod. It make the game in 100% and it retry the missions of the game.)

 

So, i have placed the main.scm in my desk. Appearly, the main.txt work, but the pickup don't appears.

 

I have test the lines 25361 and 25428 that's no working.

Just paste it somewhere in the INTITIAL Thread

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Jerry123
I have placed it in the end of the main.txt

 

http://s2.noelshack.com/old/up/titr1-5067dde031.jpg

 

This good ? smile.gif

No don't paste it there else it will be in a External Script includet paste it just after the name thread 'MAIN'

 

03A4: name_thread 'MAIN' //HERES YOUR CODE01F0: set_max_wanted_level_to 6 0111: toggle_wasted_busted_check 0 00C0: set_current_time_hours_to 8 minutes_to 0 04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84 03CB: set_rendering_origin_at 2488.56 -1666.84 13.38

 

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Coops93

I have full of main.txt, one of they is converted in main.scm

 

But why the codes don't working ?

Edited by Coops93

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james227uk

Remove your email address, unless you want spam bots to find it and spam you. And why even bother with email? This forum has Private Messages for a reason.

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Coops93

Help me ! Why the pickup don't appears in Idlewood ?

 

Say me what i do for the pickup appeard in the same place in PS2.

 

Are you sure the codes is good and it will placed in the good place ?

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TheSiggi
how can we tell if we don't have the code confused.gifmonocle.gif

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Coops93

We can't do with DYOM ? Placed CJ in a point and appeared the pickup here ?

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BnB

No I think it's impossible.

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Coops93

So, nobody know the codes for appeard the pickup in Idlewood like the PS2 ?

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TheSiggi
So, nobody know the codes for appeard the pickup in Idlewood like the PS2 ?

are you talking about the two player pickup for the PS2?

 

doesn't work for PC since game doesn't support it due to the fact that DirectX doesn't support two keyboards, controllers or mouses

thats why it was cut out of the PC version

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BnB

Only one mod was for 2 player on PC by jarjar but you have to use usb controllers

without split screen.

 

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TheSiggi
Only one mod was for 2 player on PC by jarjar but you have to use usb controllers

without split screen.

yeap thats right, I posted it here several times... its a tool which allows two players using the same keyboard or a controller but its a selfmade mod, not the feature R* invented

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