Official General Posted August 11, 2010 Share Posted August 11, 2010 (edited) I forgot to to add one more feature to the ideas I have already submitted above. There is one police aspect of GTA that I think should change and here is my proposed idea: If the player is being pursued by police and the police end up killing the player in the process, I dont think the player should just simply respawn in front of the nearest hospital, minus his weapons and some cash and be free to walk the streets right away. This is what currently happens in the all older and more recent GTA games. I think the player should respawn in front of the nearest hospital, but rather than be free this time, there will be a police car waiting to pick him up to take him to a police station or to prison. The player will not have the option of escaping the police at this point - it will be an automatic process. Instead the player will be given the option to either post bail money and stay free or if the player will not/cannot post bail money it will mean the player have to go to prison to serve time. I think that makes sense because in real-life, if the police put you in hospital after chasing you down for a serious crime you have committed, they are not simply gonna leave you alone to be free to walk the streets again. Once you have recovered and you are well again, they will be there waiting to arrest you and charge you. I know GTA is not always about real-life, but it is clear that a large majority of it is loosely based on real-life, so that element of real-life needs to be maintained in parts of the game that suit it. Edited August 11, 2010 by Official General Link to comment Share on other sites More sharing options...
A White CJ Posted August 11, 2010 Share Posted August 11, 2010 (edited) Ooh! Official General, I had an idea that I wasn't quite sure about, but it fits perfectly with yours. When arrested for serious crimes, you can represent yourself in court, either having a public defendant or a lawyer (you can, at any time, choose to hire a lawyer in case you get arrested). That opens up a "Court Hearing" minigame, where the prosecutor/judge asks questions or makes comments, and you have to respond. (If anybody here has played Destroy All Humans, you will understand what I'm talking about. Think of it as the political speeches you give throughout the game.) There is an "Evidence" meter that will slowly increase or decrease depending on the court hearing. After x number of minutes, the ruling will be given. If Evidence was over 70% went the ruling was given, you're sent to jail. If Evidence was under that, you're free. Of course, you can also do Court Hearing as a minigame, for other people. And you can skip bail, causing bounty hunters to chase after you! At least, if the US government still uses them. I agree that you shouldn't be able to just skip a bunch of time by saving, but you should be allowed to save whenever you want to. However, you can't save AND skip time until 4:00 pm. EDIT: It just occurred to me: we could have a section of the next game's plot set in prison! The Big Bad could get you arrested, and until you complete the Prison missions, you are limited to prison as the free-roam. There might even be a pwnsome riot mission, where you break out as part of a seething horde of convicts. Edited August 11, 2010 by A White CJ Link to comment Share on other sites More sharing options...
xNewtype Acex Posted August 11, 2010 Share Posted August 11, 2010 Ooh! Official General, I had an idea that I wasn't quite sure about, but it fits perfectly with yours. When arrested for serious crimes, you can represent yourself in court, either having a public defendant or a lawyer (you can, at any time, choose to hire a lawyer in case you get arrested). That opens up a "Court Hearing" minigame, where the prosecutor/judge asks questions or makes comments, and you have to respond. (If anybody here has played Destroy All Humans, you will understand what I'm talking about. Think of it as the political speeches you give throughout the game.) There is an "Evidence" meter that will slowly increase or decrease depending on the court hearing. After x number of minutes, the ruling will be given. If Evidence was over 70% went the ruling was given, you're sent to jail. If Evidence was under that, you're free. Of course, you can also do Court Hearing as a minigame, for other people. And you can skip bail, causing bounty hunters to chase after you! At least, if the US government still uses them. I agree that you shouldn't be able to just skip a bunch of time by saving, but you should be allowed to save whenever you want to. However, you can't save AND skip time until 4:00 pm. EDIT: It just occurred to me: we could have a section of the next game's plot set in prison! The Big Bad could get you arrested, and until you complete the Prison missions, you are limited to prison as the free-roam. There might even be a pwnsome riot mission, where you break out as part of a seething horde of convicts. No offense but I think that's taking it way too far. Link to comment Share on other sites More sharing options...
A White CJ Posted August 11, 2010 Share Posted August 11, 2010 Eh, they fit perfectly with Destroy All Humans (which is a much less detailed sandbox game). It's more or less taking guesses on what the AI "likes", and if you guess correctly you "win". Link to comment Share on other sites More sharing options...
Official General Posted August 12, 2010 Share Posted August 12, 2010 (edited) Ooh! Official General, I had an idea that I wasn't quite sure about, but it fits perfectly with yours. When arrested for serious crimes, you can represent yourself in court, either having a public defendant or a lawyer (you can, at any time, choose to hire a lawyer in case you get arrested). That opens up a "Court Hearing" minigame, where the prosecutor/judge asks questions or makes comments, and you have to respond. (If anybody here has played Destroy All Humans, you will understand what I'm talking about. Think of it as the political speeches you give throughout the game.) There is an "Evidence" meter that will slowly increase or decrease depending on the court hearing. After x number of minutes, the ruling will be given. If Evidence was over 70% went the ruling was given, you're sent to jail. If Evidence was under that, you're free. Of course, you can also do Court Hearing as a minigame, for other people. And you can skip bail, causing bounty hunters to chase after you! At least, if the US government still uses them. I agree that you shouldn't be able to just skip a bunch of time by saving, but you should be allowed to save whenever you want to. However, you can't save AND skip time until 4:00 pm. EDIT: It just occurred to me: we could have a section of the next game's plot set in prison! The Big Bad could get you arrested, and until you complete the Prison missions, you are limited to prison as the free-roam. There might even be a pwnsome riot mission, where you break out as part of a seething horde of convicts. I think Newtype Acex might be right. I think the whole court process as a mini-game with evidence and a hearing is a little too drawn out. I think you are taking that court idea a bit too far. But you did bring up inspiration for in another idea. I would very much like the idea of having courthouses present in the game, ones that you can actually enter, walk around and explore and see in operation. The player will stripped of all weapons whenever entering a courthouse. Should the player somehow get through a courthouse with weapons, an automatic 5-star wanted level is activated. I would also definitely like to see a cut-scene in a courthouse that will show the player receiving a prison sentence from a judge and in front of a jury. That would make the prison process even more colourful and interesting. I think that would be enough for court-related content in the game. But White CJ your idea help me think of the ones above, so what you stated was still of great help, so thanks man. I agree with you about my earlier idea about prison, when you stated: " I agree that you shouldn't be able to just skip a bunch of time by saving, but you should be allowed to save whenever you want to. However, you can't save AND skip time until 4:00 pm. " That makes a lot of sense and is a better idea, I edited my original idea to your modified one, thanks again. Edited August 12, 2010 by Official General Link to comment Share on other sites More sharing options...
huevos_benedicto_180 Posted August 12, 2010 Share Posted August 12, 2010 To be honest I'm looking forward to not payng anything for the hospital by the time GTA V comes out, good old healthcare bill (please refrain from discussing the bill, it's only a joke) Link to comment Share on other sites More sharing options...
glebestar Posted August 12, 2010 Share Posted August 12, 2010 i think waking up in prisons and silly little cutscenes are a bit much, but i do agree a more realistic approach should be taken. if your wasted you should spawn in a hospital reception where, if you have a license, you can pick your guns up and pay the healthcare bill. if your arrested a similar scenario should happen, spawn by the reception, pick you guns up and pay the fine according to how many stars you were busted for, and maybe if u was busted by the FBI, spawn at the FBI hq Link to comment Share on other sites More sharing options...
SnakeEater101 Posted August 12, 2010 Share Posted August 12, 2010 The getting arrested idea is ok, but when the screen fades out there should be an option like "Pay Fine" then you just pay the fine or "Prison" that would mean your willing to go to prison instead of paying a fine. Then again i wouldn't mind if they just kept it how it is. Alhtough if there is a prison in the game i want the prison to be of use, i hated the GTA IV prison. The dieing part that you described i think is a bit to much. They should just keep it how it is. I gotta say that answer is great I cant build on it I agree completly really I do. Link to comment Share on other sites More sharing options...
Masterdevil90 Posted August 12, 2010 Share Posted August 12, 2010 That Can't Be changed Simply That's One of the Main Things of the Game Since GTA 2 ( coz i didn't play GTA 1) Link to comment Share on other sites More sharing options...
GTASanAndreasbestever Posted August 12, 2010 Share Posted August 12, 2010 I completly agree with the prision one. On the hospital one, I don't know, maybe. Link to comment Share on other sites More sharing options...
slyeagle Posted August 13, 2010 Share Posted August 13, 2010 I'd rather die than be busted. If there was something interesting that happened at least when your weapons are taken, it wouldn't be so bad. you have some very good points here. either way, there should definitely be improvements to the death/busted version that gta 4 has. and some people have been talking about the RDR busted? i don't have it, but it seems other people really like how it works. how is it different? It shows John Marston sitting in a jail cell next to a window as the days pass while the crimes you committed flash across the screen such as: 41 Counts of Murder, 3 Counts of Theft etc. Video: http://www.youtube.com/watch?v=aHoNUfnBm3k&feature=related i have never been busted in either gta iv or rdr, the rdr jail time sounds cool i must try that now. Link to comment Share on other sites More sharing options...
LordDastardly Posted August 14, 2010 Share Posted August 14, 2010 Dying is fine, but I want being arrested to be like RDR - it says your crimes and you watch the sun go past your window and then your out. XD Link to comment Share on other sites More sharing options...
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