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Variable in screen


Matheus Reis
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Matheus Reis

I've found in a tutorial how to put the valor of a variable on the screen but I'm not finding it no more, can anyone help me?

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Matheus Reis

I tried this, but the number flashes, how can I fix it?

 

wait 0

:A

06AC: $Speed = actor $PLAYER_ACTOR movement_speed

0151: remove_status_text $Speed

0014: $Speed /= 100000

 

03C4: set_status_text_to $Speed 0 'SWE4_08' // CAR HEALTH

wait 50

0002: jump @A

 

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AFAIK, if you remove the

 

 

wait 50

 

 

it should fix it.

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Removing the wait completely would crash the game since the other wait is outside of the loop.

 

This should work sweetly:

 

 

:A06AC: $Speed = actor $PLAYER_ACTOR movement_speed0151: remove_status_text $Speed0014: $Speed /= 10000003C4: set_status_text_to $Speed 0 'SWE4_08' // CAR HEALTHwait 00002: jump @A 

 

 

Although I have no idea why you wanna divide the speed by that much (maximum I rember getting from that opcode is 4 when the player is running)... And doing that will make your variable a float in most cases, meaning it will not display correctly on-screen.

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spaceeinstein

Removing and recreating the "status_text" is redundant.

 

...03C4: set_status_text_to $Speed 0 'SWE4_08' // CAR HEALTH:A06AC: $Speed = actor $PLAYER_ACTOR movement_speed0151: remove_status_text $Speed0014: $Speed /= 100000 

 

Edited by spaceeinstein
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Matheus Reis

I have another question, how can I use...

 

033E: set_draw_text_position 560.0 200.333 GXT 'RacA'

 

With FXT Texts, because this only worked with the GTA GXT texts.

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Matheus Reis

HOw can I create a "Race Positions Script" based on distance to point?

 

( 04c4: and 0509: )

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