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How to make non-mirror'd characters/models


Kalvin'
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Hey, i dont know if this is the right forum bit to post this, but could anyone tell me how to make non-mirrored peds and characters/players? cos ive been trying to figure out for ages. But no luck, please help! ill be glad, and make ur request! smile.gif (Seriously)

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Do you mean re-uvmapping it with an asymetrical texture?

Make a texture with two copys of the original texture in then UV Map the ped so it uses both texture copys, one for each side.

You could change the texture so it links together well, ie each different part would have the 2nd side mirrored from the original like this.

Edited by frank.s
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