Braindawg Posted August 28, 2010 Share Posted August 28, 2010 Not yet, that will be added after the first release well there is no point in downloading this (for me) as i wanted to make peds, you sure you cant spend some more time working on the bones? so youll have a more complete first release, atleast. Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 28, 2010 Author Share Posted August 28, 2010 Why not release one without bones first? If I'd add that first that would only make people that don't need bones wait longer. And you've got to wait the same time when I add it to the second release, can't add bones support faster then I am trying to do right now Link to comment Share on other sites More sharing options...
BWARazor Posted August 28, 2010 Share Posted August 28, 2010 don´t be so egoistic Minnnie Man... Link to comment Share on other sites More sharing options...
Arvis Posted August 28, 2010 Share Posted August 28, 2010 Nice work with the tools, looks very promising! Link to comment Share on other sites More sharing options...
Braindawg Posted August 28, 2010 Share Posted August 28, 2010 don´t be so egoistic Minnnie Man... i'm not, i didnt say "i want bones so do it because i asked for it" i suggested he continues to work on it and release a more complete plugin. Link to comment Share on other sites More sharing options...
EduardKoeleJuck Posted August 28, 2010 Share Posted August 28, 2010 don´t be so egoistic Minnnie Man... i'm not, i didnt say "i want bones so do it because i asked for it" i suggested he continues to work on it and release a more complete plugin. I agree with this. I can't wait for bones support! Link to comment Share on other sites More sharing options...
BWARazor Posted August 28, 2010 Share Posted August 28, 2010 yes but why shouldnt he release it without bones support and make an update, releasing both together is nonsense because it will take the same time to make it work, but we have to wait longer for the almost finished col support Link to comment Share on other sites More sharing options...
Frank.s Posted August 28, 2010 Share Posted August 28, 2010 Nice Update, still can't wait. Link have you been able to make a collision'd object for IV yet or is it still in progress? Will IV collision importing be available too? Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 28, 2010 Author Share Posted August 28, 2010 I can import cols, boxes and geometry (geometry is still bugged tho) and export box cols. Still lots of work needs to be done for cols, but we will get it to work some day Link to comment Share on other sites More sharing options...
EncryptedReality Posted August 28, 2010 Share Posted August 28, 2010 (edited) Well uh aren't box cols really the most common geometry shapes? I mean buildings , roads and that stuff, maybe release your beta version of WBD export.Its just a matter of scales for these 2 and how much it is extruded. It is really up to you what you will release and noone can force you to release but at least we can give out our suggestions It has been more than a half a year since your last release, so yea smell of release is indeed in the air. Edited August 28, 2010 by GTARandom Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 28, 2010 Author Share Posted August 28, 2010 Why don't you ask oleg? And no, box cols are useless for buildings with more then 4 polys. So I want to finish full WBD export first. Link to comment Share on other sites More sharing options...
EncryptedReality Posted August 28, 2010 Share Posted August 28, 2010 (edited) You must think i love Zmodeller to say that. Well , i don't and i don't support Oleg nor Zmodeller , i support you tho. Besides it is clear he isn't even working on it and It's all abot the cars for him -_-. Anyhoo it would be no damn use , cause his tool is pure crap when it comes to exporting map objects. Only reason we used it is because we wanted to test it out , and get something from it if we could and results are that we couldnt . Only useful thing for us/you might be the wbd importer in 2.2.3 which also worked as crap. Edited August 28, 2010 by GTARandom Link to comment Share on other sites More sharing options...
_CP_ Posted August 28, 2010 Share Posted August 28, 2010 Well uh aren't box cols really the most common geometry shapes? I mean buildings , roads and that stuff, maybe release your beta version of WBD export.Its just a matter of scales for these 2 and how much it is extruded. It is really up to you what you will release and noone can force you to release but at least we can give out our suggestions It has been more than a half a year since your last release, so yea smell of release is indeed in the air. +1 I would like to test it before the 1st September (school). Link to comment Share on other sites More sharing options...
Millenia Posted August 29, 2010 Share Posted August 29, 2010 Awesome, can't wait. Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 29, 2010 Author Share Posted August 29, 2010 +1I would like to test it before the 1st September (school). And I want some more money, but I don't see you give that to me either So stop asking for a release. I'll release it when I think it's ready. Link to comment Share on other sites More sharing options...
ersel54 Posted August 29, 2010 Share Posted August 29, 2010 haha nice reply zo erg haha nice work keep it up and im gonna wait until you release it. Link to comment Share on other sites More sharing options...
geokes Posted August 30, 2010 Share Posted August 30, 2010 Will the plugin be 32bit or 64bit? Anyway this will hopefully brighten up the start of school for me . Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 30, 2010 Author Share Posted August 30, 2010 (edited) Should work on both, I'll test it when I get home! Edit: Just tested it and it works both on the 64bit and 32 bit edition of 3DS Max 2010. (If anyone can test it on an older version of 3DS Max, PM me) Edited August 30, 2010 by Prince-Link Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 30, 2010 Author Share Posted August 30, 2010 (edited) Sorry for the dubble post but just wanted to show some wbd stuff: 2 Collision files from weapons.wbd Edit: More weapon cols Edited August 30, 2010 by Prince-Link Link to comment Share on other sites More sharing options...
EncryptedReality Posted August 30, 2010 Share Posted August 30, 2010 Outstanding work, WBD Export is getting closer and closer by every moment that passes! Link to comment Share on other sites More sharing options...
quechus13 Posted August 31, 2010 Share Posted August 31, 2010 COOL!! I cant wait to make custom cols for my weapons. Link to comment Share on other sites More sharing options...
IgorX Posted August 31, 2010 Share Posted August 31, 2010 Link to comment Share on other sites More sharing options...
coin-god Posted August 31, 2010 Share Posted August 31, 2010 What are the boxes for? Link to comment Share on other sites More sharing options...
EncryptedReality Posted August 31, 2010 Share Posted August 31, 2010 These boxes might be the bricks that Niko picks up in mission : BUll in a China Shop (mightve spelled the name wrong but its something similar) when he smashes a shop for Vlad. Technically they are weapons too Link to comment Share on other sites More sharing options...
Shadow-Link Posted August 31, 2010 Author Share Posted August 31, 2010 Almost all weapons loaded here. Except for 5 that use a different coltype. Now I need to find out how the materials are set. Link to comment Share on other sites More sharing options...
MrAgentGuy Posted August 31, 2010 Share Posted August 31, 2010 amazing!!! Link to comment Share on other sites More sharing options...
_Rob_ Posted August 31, 2010 Share Posted August 31, 2010 So close I can taste it! Link to comment Share on other sites More sharing options...
Spider-Vice Posted August 31, 2010 Share Posted August 31, 2010 Nice! Now, we need building cols. let your hopes and dreams turn into burning fire! GTANet | Red Dead Network | kifflom black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
jjcoolj91 Posted August 31, 2010 Share Posted August 31, 2010 This is fantastic, nice job Prince Link Link to comment Share on other sites More sharing options...
hbx84 Posted August 31, 2010 Share Posted August 31, 2010 W.O.W ! I was waiting for an incredible script, but not at this point ! I think I am polytheistic now Btw, if you are interested I can test your script on 3DS 2009 Ps : textures on wbd ??? Link to comment Share on other sites More sharing options...
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