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Gameplay Issues


FlawedLogic
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FlawedLogic

I've searched all over, on the website and google and a few other forums and I couldnt find a fixed that worked for both my errors.

When I first reinstalled the game it was just stuttering, almost like FPS lag. I managed to fix the stuttering problem at the expense of my textures for a little while, I then searched around for a fix for that also, and found one. Now I'm back where I started. The stuttering has started up again and the textures disappear if I press esc or go into a building.

In commandline.txt I have:

-novblank

-norestrictions

-fullscreen

-availablevidmem 1000

-percentvidmem 100%

I have no idea what I originally did to stop the stuttering and I'm looking for a little insight.

 

To fix the textures I used the above commands, as well as followed a stickied post that led me to FusionUI for AMD processors. I also reinstalled my driver for my graphics cards.

 

I've also ran the benchmarking tool a couple of times, and for some odd reason its logged as me having an nVidia GeForce 9600 GT..

 

Benchmark 1 - Single 5770:

Statistics

Average FPS: 13.81

Duration: 37.59 sec

CPU Usage: 57%

System memory usage: 73%

Video memory usage: 88%

 

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: High

Shadow Quality: Very High

Reflection Resolution: Very High

Water Quality: Very High

Texture Filter Quality: Anisotropic x16

Night Shadows: Very High

View Distance: 31

Detail Distance: 31

 

Hardware

Microsoft Windows 7 Ultimate

 

Video Adapter: NVIDIA GeForce 9600 GT

Video Driver version: 6.14.11.8084

Audio Adapter: Speakers (High Definition Audio Device)

AMD Phenom 9600 Quad-Core Processor

 

Benchmark 2 - Crossfired 5770s

Statistics

Average FPS: 9.02

Duration: 37.59 sec

CPU Usage: 53%

System memory usage: 71%

Video memory usage: 45%

 

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: High

Shadow Quality: Very High

Reflection Resolution: Very High

Water Quality: Very High

Texture Filter Quality: Anisotropic x16

Night Shadows: Very High

View Distance: 100

Detail Distance: 100

 

Hardware

Microsoft Windows 7 Ultimate

 

Video Adapter: NVIDIA GeForce 9600 GT

Video Driver version: 6.14.11.8084

Audio Adapter: Speakers (High Definition Audio Device)

AMD Phenom 9600 Quad-Core Processor

Windows 7 Ultimate x86

 

No idea what to do now, help would be much appreciated.

 

Specs:

AMD Phenom 9600 x4 2.3GHz processor

4GB G. Skill Gaming ram (forgot the exact model)

ATI Radeon HD 5770, I've tried a single one and crossfiring 2

BioStar TA790GX A2+ mobo (since some say mobos can cause problems)

Edited by FlawedLogic
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-availablevidmem 1000

Are you being serious or trying to be funny?

 

And you set the setting way too high or maxed.

Thats your problem.

And Night Shadows on Very High, that setting eats every MB from your GPU's.

Its double insane overkill.

GTA IV doesnt supports Crossfire/SLI.

It may slow down the game.

 

You dont have nVidia 9600GT?

Strange, maybe you had replaced it with the 5770's in the past?

And GTA IV recognise only one GPU, so having 2 or more GPU's is a waste.

Did you defragmented your HDD?

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FlawedLogic

I've never had an nVid card with my current setup, and according to another forum for that command you put whatever your GPUs memory is. He had one that was only 512MB so his was 512, mine is 1gb so i put 1000.

BTW it appears GTA does recognize 2 GPUs, with one running ingame it says i have a little over 1000mb on the graphics menu, and when I crossfire it doubles. So im not sure how they arent being read.

Also, my rig can handle every other game on maxed settings flawlessly, unless theres a bug with certain settings.

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I dont know whats going there.

But the availablevidmem on 1000 is ridicolous.

Lets say you have 512MB, and you put -availablevidmem 2.

GTA IV says you have 1024MB.

So you doubled 2 times.

And you put availabevidmem 1000, doubled 1000 over 1 GB cry.gif

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availabevidmem value is a *percentage* i.e. avalaiblevidmem 200 means 2xVRAM. 1000 means 10x.

 

Remove norestrictions, percentvidmem and availbevidmem and try using memrestrict instead.

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FlawedLogic

Well the good news is that the skipping is gone, thanks for the help. The bad new is my textures still randomly disappear..

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Well the good news is that the skipping is gone, thanks for the help. The bad new is my textures still randomly disappear..

Wich patch did you installed?

Patch 6 or 7?

These last 2 patches are true nightmares for any GTA4 gamer.

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I currently have 7 installed.

Your feared nightmare becomes true lol

Uninstall the game and install patch 3 or 4, these 2 are the best for most users here.

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For textures issue, you can try increasing the memrestrict value. On one end you get pop-up, on the other you get stutter, so you need to find the sweet spot.

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FlawedLogic
For textures issue, you can try increasing the memrestrict value. On one end you get pop-up, on the other you get stutter, so you need to find the sweet spot.

Yeah, I know. It sucks.

 

@IVSA_Guy I tried using patch 4, but for some reason it crashes after I start the game.

I dont have the hard copy retail version, I bought mine on Steam, could this be the problem?

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For textures issue, you can try increasing the memrestrict value. On one end you get pop-up, on the other you get stutter, so you need to find the sweet spot.

Yeah, I know. It sucks.

 

@IVSA_Guy I tried using patch 4, but for some reason it crashes after I start the game.

I dont have the hard copy retail version, I bought mine on Steam, could this be the problem?

It could be because you have the game on Steam.

Its like Steam protects the game from accepting patch 4

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