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The Lost MC Memorial Wall


Marsmillo
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Don't know if there is already a topic on this matter, but I was wondering how your Memorial Wall with fallen buddies was filling up.

 

I do find it hard to keep by buddies alive, most of them die on me after 1 chapter (mission). I did replay some missions to see if I can keep them alive, without any luck. Don't know what I'm do wrong, the stupid AI let them run around instead of finding proper cover. Or this is somehow part of the missions or I'm a crappy player (if it comes to keeping alive AI peds)

 

So wondering, how long do your buddies last

And is your/was your wall also filling like crazy?

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I had loads die on me during my first playthrough, I'm now 6 missions in on my second & none have died yet. During the mission "It's War" my comrades were dying within seconds of arriving at the shoot out. After trying many methods to keep them alive, I found that if you floor it on the way there & take out a few baddies before your crew arrives, they stand a much better chance of surviving.

 

I believe the more missions they survive, the more battle hardened they become i.e. increased health & improved accuracy. So if you can get them through the first few missions they have a much better chance of surviving until the end.

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Will try that! But I'm not a fast player, I like to stay in cover and look around and stuff. Not a type of rush rush player here. But will try that on a next mission with buddies.

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Will try that! But I'm not a fast player, I like to stay in cover and look around and stuff. Not a type of rush rush player here. But will try that on a next mission with buddies.

I'm the same. I prefer to pick off my enemies from cover instead of rushing in all guns blazing, especially as it's easy for your health to deplete without noticing. During Gang Wars it's best to try and kill the enemies while you are on your bike because as soon as you get off, so do your 'brothers' & they are easier targets when on foot.

 

It would be good if you could actually give your gang orders, for example "take cover" or "attack" like in 'The Warriors' game. Maybe in the next GTA.

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