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Some help needed with a Script


Matheus Reis
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Matheus Reis

Hi, I was trying to create a new version to my mod, but in that, the player could customize the vision ingame, like this.

 

 

{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread 'FreeCam' 067C: put_camera_on_actor $PLAYER_ACTOR with_offset [email protected] [email protected] [email protected] rotation 0.0 180.0 0.0 0.0 2:Beginwait 000D6: if 00E1:   player 0 pressed_key 104 //  8 of NumPad004D: jump_if_false @Begin000B: [email protected] += 1 wait 1 ms067C: put_camera_on_actor $PLAYER_ACTOR with_offset [email protected] [email protected] [email protected] rotation 0.0 180.0 0.0 0.0 20002: jump @Begin

 

 

I want to, when the player press 8 the variable [email protected] increase by 1 and then, the camera go forward but, this is not working, what's is my wrong?

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This:

 

 

00E1:   player 0 pressed_key 104 // Wrong opcode

 

 

should be this:

 

 

0AB0:   key_pressed 104 // 8 of NumPad

 

 

 

wait 1 ms

 

 

Excessive waits aren't necessary.

 

 

000B: [email protected] += 1

 

 

This should be a float opcode instead since we're messing with coords.

 

Here's a working one wink.gif:

 

{$CLEO .cs}thread 'FreeCam':Beginwait 100if   0AB0:   key_pressed 104 //  8 of NumPadjf @Begin068D: get_camera_position_to [email protected] [email protected] [email protected]: get_camera_target_point_to [email protected] [email protected] [email protected]@ += [email protected] += 1.0015F: set_camera_position [email protected] [email protected] [email protected] rotation 0.0 0.0 0.00160: set_camera_point_at [email protected] [email protected] [email protected] mode 2jump @Begin

 

 

Well actually it just moves the camera forward along the Y axis but that's the best I got hehe.

Edited by Adler
23088_s.gif

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Matheus Reis

No, I don't want a free cam, I want the camera to follow the player, but you can move the camera using the mouse (Like in FPS), or pressing a button, but only changing the offset, in this case.

 

But anyway, thanks for the help! tounge.gif

Edited by Matheus Reis
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