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How to convert objects


KarmannGhia
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KarmannGhia

How to convert GTA IV map objects for GTA San Andreas? I don't want replys like "Converting from newer GTA games to older isn't allowed" because it is for my f*ucking own use!

Thanks for good replys tounge.gif

Edited by Topo1st
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Narcis_speed6

do you have some modeling knowledge? a base or something.

or do you expect a software where you press 1 button and you have the whole city?

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do you have some modeling knowledge? a base or something.

or do you expect a software where you press 1 button and you have the whole city?

I doubt he does with the way he posted a question.. We all like those shiny buttons, but no one wants to brake a sweat, eh? Hehe, that's the way of the world..

 

Anyway, you can load GTAIV's models via latest ZModeler2 (I think) and get the mesh+textures converted to SA, it should be quite easy. icon14.gif

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Narcis_speed6

the model is easy to get, after importing in 3DS the model will lose his texture coordinates.

so you have to texture it yourself.

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the model is easy to get, after importing in 3DS the model will lose his texture coordinates.

so you have to texture it yourself.

So, I am wrong with ZM2? There's nothing it can do?

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KarmannGhia

Thanks for help.

 

P.S. This was actually for my friend Zmodel because I don't have 3DS max but he has.

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Narcis_speed6
the model is easy to get, after importing in 3DS the model will lose his texture coordinates.

so you have to texture it yourself.

So, I am wrong with ZM2? There's nothing it can do?

i said 3ds because that is what i used.

it should also work on zm2

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