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Quick Pickup?


Pie015
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I was just wondering how to make pickups spawn faster, like the save disk. It comes back so quickly

 

 

{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread 'ICON_HELP'0A95: [email protected] = Pickup.Create(1239, 15, 2492.348, -1700.365, 1018.344):loopwait 0if  Pickup.Picked_up([email protected])jf @loop03E5: show_text_box 'ICON'0A93: end_custom_thread

mercie_blink.gif

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Make the pickup unpickable (23)

then use this

80FE:   not actor $PLAYER_ACTOR sphere 0 in_sphere 2514.2471 -1691.7 14.046 radius 1.0 1.0 1.0 

 

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Make the pickup unpickable (23)

then use this

80FE:   not actor $PLAYER_ACTOR sphere 0 in_sphere 2514.2471 -1691.7 14.046 radius 1.0 1.0 1.0 

 

Is this right?

 

 

{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread 'ICON_HELP'0A95: [email protected] = Pickup.Create(1239, 23, 2492.348, -1700.365, 1018.344)80FE:   not actor $PLAYER_ACTOR sphere 0 in_sphere 2492.22 -1700.37 1018.344 radius 1.0 1.0 1.0 :loopwait 0if  Pickup.Picked_up([email protected])jf @loop03E5: show_text_box 'ICON'0A93: end_custom_thread

 

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Pickups will respawn within about 45 seconds or so (if CJ moves far enough away) when they are created as type 2 pickups.

 

Type 2 is not recommended for weapons that share ammo with similar weapons (shotguns, uzis, assault) because this type of pickup allows ammo to be retrieved from the weapons, and if you aren't very careful your pickups will end up with no ammo.

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Pickups will respawn within about 45 seconds or so (if CJ moves far enough away) when they are created as type 2 pickups.

 

Type 2 is not recommended for weapons that share ammo with similar weapons (shotguns, uzis, assault) because this type of pickup allows ammo to be retrieved from the weapons, and if you aren't very careful your pickups will end up with no ammo.

Haha, I found that out a second ago on SA-MP wiki

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{$CLEO .cs}thread 'ICON_HELP'0A95: [email protected] = Pickup.Create(1239, 23, 2492.348, -1700.365, 1018.344):loopwait 0if00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere  2492.348 -1700.365 1018.344 radius 1.0 1.0 1.0 jf @loop03E5: show_text_box 'ICON'0A93: end_custom_thread

 

Edited by BnB
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