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How to add new police vehicle?


fastman92
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I wanna understand, how to add new police vehicle that will replace old one in specific area on map.

I think we need to start from here:

 

04F8: define_police_trigger_type 3 if_player_with_wanted_level_in_rectangle 2435.2 -1741.0 2454.9 -1723.4 spawn_policeA_at 2481.0 -1707.0 headed_towards 2480.0 -1732.0 spawn_policeB_at 2481.0 -1707.0 headed_towards 2480.0 -1732.0 

 

This is in main.scm on 24245 line in my file.

Now I have to figure out types of police trigger and what are spawn_policeA or B.

 

I added new vehicle 3138, sounds of police car as well, but police horn doesn`t work in added vehicle.

Vigilante mission - I have to edit main.scm

My order is to add new police vehicle driving around street with cops just like old ones.

If it had been built in gta_sa.exe, it will be impossible to do what I want, but I assume it`s possible.

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I wanna understand, how to add new police vehicle that will replace old one in specific area on map.

I think we need to start from here:

 

04F8: define_police_trigger_type 3 if_player_with_wanted_level_in_rectangle 2435.2 -1741.0 2454.9 -1723.4 spawn_policeA_at 2481.0 -1707.0 headed_towards 2480.0 -1732.0 spawn_policeB_at 2481.0 -1707.0 headed_towards 2480.0 -1732.0 

 

This is in main.scm on 24245 line in my file.

Now I have to figure out types of police trigger and what are spawn_policeA or B.

 

I added new vehicle 3138, sounds of police car as well, but police horn doesn`t work in added vehicle.

Vigilante mission - I have to edit main.scm

My order is to add new police vehicle driving around street with cops just like old ones.

If it had been built in gta_sa.exe, it will be impossible to do what I want, but I assume it`s possible.

Not to be rude but the answer has nothing to do with coding.... sarcasm.gif

 

 

What you need:

Img editor or Alci's Img Editor

 

Open it up and open gta3.img and export your favourite car .txd and .dff

 

(Hint: the green arrow pointin upwards is export)

 

go to the txd and .dff you exported and rename to:

 

enforcer.txd and enforcer.dff for Enforcer

 

fbiranch.txd and fbiranch.dff for FBI rancher

 

copcarla.txd and copcarla.dff for los santos police biggrin.gifbiggrin.gifbiggrin.gif

 

 

 

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I think you have to change the vehicles.ide file

 

596,  copcarla,  copcarla,  car,          POLICE_LA,  POLICAR,	null,	ignore,  10,	0,	0,  -1, 0.7, 0.7,	-1597,  copcarsf,  copcarsf,  car,  	POLICE_SF,  POLICAR,	null,	ignore,  10,	0,	0,  -1, 0.7, 0.7,	-1598,  copcarvg,	copcarvg,	car,  	POLICE_VG,  POLICAR,	null,	ignore,  10,	0,	0,  -1, 0.7, 0.7,	-1599,  copcarru,	copcarru,	car,  	POLRANGER,  RANGER,  null,	ignore,  10,	0,	0,  -1, 0.95, 0.95,	-1

 

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BnB, this isn't so easy as you think.

Added vehicle hasn't even police horn.

Police car should drive in game with cops in random sequence and pursuit when I have specified wanted level.

To add police vehicle you need a litle more to do than while adding normal vehicle.

 

I don't want to replace police vehicle! I gonna add new one.

Edited by fastman92
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BnB, this isn't so easy as you think.

Added vehicle hasn't even police horn.

Police car should drive in game with cops in random sequence and pursuit when I have specified wanted level.

To add police vehicle you need a litle more to do than while adding normal vehicle.

 

I don't want to replace police vehicle! I gonna add new one.

The .txd of the car has a police siren fitted with it! you have to edit the .txd to do that!!!! devil.gif

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BnB, this isn't so easy as you think.

Added vehicle hasn't even police horn.

Police car should drive in game with cops in random sequence and pursuit when I have specified wanted level.

To add police vehicle you need a litle more to do than while adding normal vehicle.

 

I don't want to replace police vehicle! I gonna add new one.

The .txd of the car has a police siren fitted with it! you have to edit the .txd to do that!!!! devil.gif

txd file is the texture (not the flash light and the sound) of a siren

 

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