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Game cache?


Linx780
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I am just wondering how would I like clear the cache of the game like on a console but for pc? I cleared temp but it didn't do anything, I cleared settings in appdata so I don't know where else to try next...

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I don't think PC games have cache. I could be wrong.

Well it seems to be keeping some data somewhere like WoW stores its temp data.

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SLAYERMAGGOT

GTA IV don't create cache files.

It just stores savegames and settings in the app data folder.

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GTA IV don't create cache files.

It just stores savegames and settings in the app data folder.

No I know for a fact it stores data, I just don't know where (not trying to be rude). I know most people wouldn't need to do clear it but I need to and I can't find where besides the settings which you mentioned, there is a bunch of stuff in the registry but I don't want to mess around with everything there. Seriously I know for sure it stores certain data, and hopefully someone knows...

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dude, u use mobile apps too much....

pc games does not have cache. on pc cache is savegames and deleting savegames ends up to restarting the entire game line again.

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I'm inclined to agree with the OP that the game caches data somewhere. I don't know whether you are having problems like these, Linx780, but my game is still able to retrieve original values and textures from somewhere when the files it should be reading those values and textures from have been modified to something different.

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I'm inclined to agree with the OP that the game caches data somewhere. I don't know whether you are having problems like these, Linx780, but my game is still able to retrieve original values and textures from somewhere when the files it should be reading those values and textures from have been modified to something different.

you mean textures and models? they are in cdimages>models

though you can only view those models via pc and you need to mod the game.

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I'm inclined to agree with the OP that the game caches data somewhere. I don't know whether you are having problems like these, Linx780, but my game is still able to retrieve original values and textures from somewhere when the files it should be reading those values and textures from have been modified to something different.

Caching would typically be done to ram, as it has faster access times then HD.

 

storing cache on HD would not be beneficial.

 

 

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SLAYERMAGGOT
I'm inclined to agree with the OP that the game caches data somewhere. I don't know whether you are having problems like these, Linx780, but my game is still able to retrieve original values and textures from somewhere when the files it should be reading those values and textures from have been modified to something different.

Caching would typically be done to ram, as it has faster access times then HD.

 

storing cache on HD would not be beneficial.

And if you shut down your PC the RAM will be cleared icon14.gif

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Caching would typically be done to ram, as it has faster access times then HD.

 

storing cache on HD would not be beneficial.

And if you shut down your PC the RAM will be cleared icon14.gif

I've shut down my PC numerous times, and it's not made any difference. The game still displays a texture that no longer exists in componentpeds.ide and it still uses the values from the original Pedgrp.dat, pedpersonality.dat and Relationships.dat files, despite these having been modifed since the start of the year!

 

I can't see why the game would have a hard disk cache either, but at the moment that's the only thing I can think of that would explain what's happening, as unlikely as it sounds.

 

This is the short version of the most recent problem I'm having:

1) I change a ped model's face texture using OpenIV

2) I run the game and the old texture is still there icon13.gif

3) I go back into OpenIV and it shows the replacement texture icon14.gif

4) Back to the game again... still the old texture icon13.gif

5) Reboot, try the game again... still the old texture icon13.gif

6) Switch off computer, go to work, come home and try again... you guessed it, still the old texture! icon13.gif

 

I've checked, double-checked and triple-checked that I did actually replace the texture I intended to replace and am absolutely certain that it's the right one.

 

 

EDIT: Ok, so I've found the solution to my texture problem. Having re-read the OpenIV thread, I see that a lot of people had the same problem back in 2008 - something to do with "mipmaps" and "levels" on machines running with low graphics settings. I didn't understand a word of it but at least I have it working now by setting the texture level to 1.

 

The problem with the game ignoring changes to pedgrp.dat, pedpersonality.dat, Relationships.dat and water.dat must be unrelated and still looks like the game has a copy of the original files stored somewhere, but I'm open to alternative explanations.

 

 

2ND EDIT: It looks like the backup copies of the text files are stored in filelist.pak so I'm downloading Magic Patcher now. What I don't understand is that I thought Magic Patcher became unnecessary several game versions back, or did I misunderstand? I've certainly never used it before and used to be able to mod the game by editing the above-mentioned files.

Edited by Erem
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here is a little help

did u press save?

also try using sparksiv instead. update ur game to the latest patch too. also is the file u tried to edit set as read-only?

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Caching would typically be done to ram, as it has faster access times then HD.

 

storing cache on HD would not be beneficial.

And if you shut down your PC the RAM will be cleared icon14.gif

I've shut down my PC numerous times, and it's not made any difference. The game still displays a texture that no longer exists in componentpeds.ide and it still uses the values from the original Pedgrp.dat, pedpersonality.dat and Relationships.dat files, despite these having been modifed since the start of the year!

 

I can't see why the game would have a hard disk cache either, but at the moment that's the only thing I can think of that would explain what's happening, as unlikely as it sounds.

 

This is the short version of the most recent problem I'm having:

1) I change a ped model's face texture using OpenIV

2) I run the game and the old texture is still there icon13.gif

3) I go back into OpenIV and it shows the replacement texture icon14.gif

4) Back to the game again... still the old texture icon13.gif

5) Reboot, try the game again... still the old texture icon13.gif

6) Switch off computer, go to work, come home and try again... you guessed it, still the old texture! icon13.gif

 

I've checked, double-checked and triple-checked that I did actually replace the texture I intended to replace and am absolutely certain that it's the right one.

 

 

EDIT: Ok, so I've found the solution to my texture problem. Having re-read the OpenIV thread, I see that a lot of people had the same problem back in 2008 - something to do with "mipmaps" and "levels" on machines running with low graphics settings. I didn't understand a word of it but at least I have it working now by setting the texture level to 1.

 

The problem with the game ignoring changes to pedgrp.dat, pedpersonality.dat, Relationships.dat and water.dat must be unrelated and still looks like the game has a copy of the original files stored somewhere, but I'm open to alternative explanations.

 

 

2ND EDIT: It looks like the backup copies of the text files are stored in filelist.pak so I'm downloading Magic Patcher now. What I don't understand is that I thought Magic Patcher became unnecessary several game versions back, or did I misunderstand? I've certainly never used it before and used to be able to mod the game by editing the above-mentioned files.

Exactly, at least you know what I am talking about... I make one thing then delete it and put something over it yet the old one still appears and the new one is not to be seen. I even went to uninstalling the game yet it still happened. My computer settings are on high already and were never on low, yet it still does that to me. Like you I have no clue where it stores it, which sucks. sad.gif I doubt many people will know how to fix it either. I don't care much for online and deleted my filelist.pak long ago. I can always reinstall it if I want to go play online.

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Caching would typically be done to ram, as it has faster access times then HD.

 

storing cache on HD would not be beneficial.

And if you shut down your PC the RAM will be cleared icon14.gif

I've shut down my PC numerous times, and it's not made any difference. The game still displays a texture that no longer exists in componentpeds.ide and it still uses the values from the original Pedgrp.dat, pedpersonality.dat and Relationships.dat files, despite these having been modifed since the start of the year!

 

I can't see why the game would have a hard disk cache either, but at the moment that's the only thing I can think of that would explain what's happening, as unlikely as it sounds.

 

This is the short version of the most recent problem I'm having:

1) I change a ped model's face texture using OpenIV

2) I run the game and the old texture is still there icon13.gif

3) I go back into OpenIV and it shows the replacement texture icon14.gif

4) Back to the game again... still the old texture icon13.gif

5) Reboot, try the game again... still the old texture icon13.gif

6) Switch off computer, go to work, come home and try again... you guessed it, still the old texture! icon13.gif

 

I've checked, double-checked and triple-checked that I did actually replace the texture I intended to replace and am absolutely certain that it's the right one.

 

 

EDIT: Ok, so I've found the solution to my texture problem. Having re-read the OpenIV thread, I see that a lot of people had the same problem back in 2008 - something to do with "mipmaps" and "levels" on machines running with low graphics settings. I didn't understand a word of it but at least I have it working now by setting the texture level to 1.

 

The problem with the game ignoring changes to pedgrp.dat, pedpersonality.dat, Relationships.dat and water.dat must be unrelated and still looks like the game has a copy of the original files stored somewhere, but I'm open to alternative explanations.

 

 

2ND EDIT: It looks like the backup copies of the text files are stored in filelist.pak so I'm downloading Magic Patcher now. What I don't understand is that I thought Magic Patcher became unnecessary several game versions back, or did I misunderstand? I've certainly never used it before and used to be able to mod the game by editing the above-mentioned files.

Exactly, at least you know what I am talking about... I make one thing then delete it and put something over it yet the old one still appears and the new one is not to be seen. I even went to uninstalling the game yet it still happened. My computer settings are on high already and were never on low, yet it still does that to me. Like you I have no clue where it stores it, which sucks. sad.gif I doubt many people will know how to fix it either. I don't care much for online and deleted my filelist.pak long ago. I can always reinstall it if I want to go play online.

is ur file read only?

to check:

right click the file>properties

if they tick read only untick it and click apply, try editing it and saving it again.

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