ghost of delete key Posted August 3, 2010 Share Posted August 3, 2010 I need a pro to get me past a hurdle here, and the Adobe site and all of Google are not being so helpful in this case... So, I'm now wrapping my head around Flash CS5, and I get the concepts and all... I used to use the old Macromedia product, and SwishMax. I see a lot has advanced in the app, but I also seem to be running into a basic wall - synchronizing anims to a long soundtrack. It's pretty straightforward to synchronize discreet sound events to other animation events, but the problem I'm having is there seems to be a horrible lack of control as far as sound goes. Sure you can scrub the head on the timeline and view the changes to the actors, but there seems to be no efficient way to do this for a sound layer. To preview the thing without testing the whole file, I have to set the cursor to the start of the timeline, and press play on the control bar. Problem is, when I hit stop, the cursor stops, but the sound keeps playing. I then have to go to the menu and tick Mute Sound, then un-tick it. The other big problem is that you can't seem to start playing a sound part-way down the timeline, it always has to be from the very start. For such a "wonderful" design app which touts the hell out of its ability to streamline your workflow, it doesn't seem reasonable that it lacks such basic functionality! This alone blows the hell out of any ease of workflow, as I'd have to guess or haphazardly place a keyframe/tween about where I think it should be against the sountrack, then have to preview the whole shebang from the beginning to find out I'm a few frames off, and then not have anyway to narrow it down except another educated guess... all the while having to go through the rigmarole of stopping, then muting, then un-muting, etc... otherwise, I'd have to have a second copy open in Soundforge where I can scrub to the exact point I'm interested in for a timecount reference. Maddening. So does anybody know if this is the way it's supposed to work, or am I missing something stupid? SwishMax (from 2002!) has this ability, as does any other production app with a timeline, I can't imagine this is not possible in Flash. I wish Sony made a Flash designer like Vegas. Any help would be GREATLY appreciated. "I can just imagine him driving off the edge of a cliff like Thelma & Louise, playing his Q:13 mix at full volume, crying into a bottle." - Craig Link to comment Share on other sites More sharing options...
ghost of delete key Posted August 6, 2010 Author Share Posted August 6, 2010 (edited) Seriously? Nobody here uses Flash?! Anyway, I found the answer, and yes it's stupidly basic. For the curious: A sound's default synch property is set to "Event", which is a one-shot deal sent to the soundcard. It's fired off and forgotten. Setting it to "Stream" provides control in the timeline at design-time. Answer from "How To Cheat In Adobe Flash CS5" by Chris Georgenes I'll post a link when I'm done doing what I'm doing... Edited August 7, 2010 by ghost of delete key "I can just imagine him driving off the edge of a cliff like Thelma & Louise, playing his Q:13 mix at full volume, crying into a bottle." - Craig Link to comment Share on other sites More sharing options...
Shaunr Posted August 6, 2010 Share Posted August 6, 2010 sounds like a flash bug if the sound keep playing when you hit stop. id design everything in vegas and then convert or import the movie file into flash and then maybe tweak some things. Link to comment Share on other sites More sharing options...
ghost of delete key Posted August 6, 2010 Author Share Posted August 6, 2010 sounds like a flash bug if the sound keep playing when you hit stop. You seriously didn't even read my last post, did you. id design everything in vegas and then convert or import the movie file into flash and then maybe tweak some things.That would be the hard way of doing things; besides, they're two completely different apps for different purposes. "I can just imagine him driving off the edge of a cliff like Thelma & Louise, playing his Q:13 mix at full volume, crying into a bottle." - Craig Link to comment Share on other sites More sharing options...
Shaunr Posted August 7, 2010 Share Posted August 7, 2010 sounds like a flash bug if the sound keep playing when you hit stop. You seriously didn't even read my last post, did you. id design everything in vegas and then convert or import the movie file into flash and then maybe tweak some things.That would be the hard way of doing things; besides, they're two completely different apps for different purposes. well i tried. Link to comment Share on other sites More sharing options...
Otter Posted August 10, 2010 Share Posted August 10, 2010 Dude. It's been like that since 2001! Link to comment Share on other sites More sharing options...
ghost of delete key Posted August 11, 2010 Author Share Posted August 11, 2010 Meh, I never did anything with sound in the old Flash, and Swish was pretty simple. I'm new to CS5. Anyhoo, I got all the Lynda.com materials and some good ebooks, so I'm covered for all the junk I can't seem to find on Adobe TV. "I can just imagine him driving off the edge of a cliff like Thelma & Louise, playing his Q:13 mix at full volume, crying into a bottle." - Craig Link to comment Share on other sites More sharing options...
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