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Rockstar north now hiring


Racecarlock
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Racecarlock

This may be anything, but I went to www.rockstarnorth.com just now and found that they are hiring. Here's one of the more interesting positions I found. Physics Programmers

 

Rockstar North is seeking experienced, talented physics programmers to join our team to work across the development of low level physics systems and to innovate on physics in game. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways. We want to hear from candidates who can iterate toward the perfect blend of realism and fun in how games feel to play and from candidates with a proven track record in robust, fast physics engine development. You will be working with other departments such as Animation & AI, to solve complex physics problems - so as well as possessing the math skills you will be able to communicate with clarity and confidence as part of a creative team.

 

 

 

Requirements:

 

* 3+ years physics programming experience

* Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math)

* Fluency in C/C++, Assembly, and SIMD programming

* Strong multi-threaded programming skills

* Prior experience driving and developing a physics engine for shipped game titles on current generation consoles.

* Experience of low level optimisations and fixing stability issues.

* Familiarity with existing physics packages

* Self-motivation

* Passion for playing and making games

* Physics/mathematics/computer science degree

* Please provide a code sample along with your application.

 

 

 

As you know, rockstar north is the main producer of all GTA games. As you can tell, they're not f*cking around this time. They're looking for the best of the best. I think GTA V is going to be big.

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That's been there for months, I think.

 

...adapting Euphoria.

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