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Teleporting Help


Pie015
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Hi there, I'm making a sa-mp/Singleplayer mod

 

since i couldn't place ammu-nation near CJ's House I was wondering if we

 

we could teleport him there, I'm already made a icon which should teleport him infront of ammu-nation, but how do we teleport him there, I have the coords

 

But what do I type to teleport him? Shifty41s_beerhatsmilie2.gif

 

If your Gonna post, I dont wan't a post saying BLAH BLAH and other garbage icon13.gif

 

user posted image

 

 

------------------------------------------------------

 

 

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .CS}//-------------MAIN---------------thread "ammu" wait 10 0A95: enable_thread_saving  [email protected] = Pickup.Create(1272, 15, 2532.388, -1712.269, 13.46073) 0A95: enable_thread_saving 0A93: end_custom_thread

 

 

Edited by Pie015
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try this and have a look at siggis mod here

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread "ammu"[email protected] = Pickup.Create(1272, 15, 2532.388, -1712.269, 13.46073)0A95: enable_thread_saving :1wait 0      00D6: if and0038:   $ONMISSION == 0 0214: pickup [email protected] picked_up  004D: jump_if_false @1016A: fade 0 time 1000 0001: wait 1000 ms 04BB: select_interior 1 00A1: put_actor $PLAYER_ACTOR at // ammu coords0860: link_actor $PLAYER_ACTOR to_interior 1 0001: wait 500 ms 016A: fade 1 time 1000 :2wait 0 ms00D6: if 00FF:   actor $PLAYER_ACTOR sphere 1 in_sphere ammu exit coords radius 1.0 1.0 1.0 on_foot jf @2 016A: fade 0 time 1000 0001: wait 1000 ms 04BB: select_interior 0    00A1: put_actor $PLAYER_ACTOR at 2532.388 -1713.269 13.46070860: link_actor $PLAYER_ACTOR to_interior 0 0001: wait 0 ms 0002: jump @1

 

it may doesnt work because i didnt test it because i dont know ammu coords

Edited by BnB
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try this and have a look at siggis mod here

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread "ammu"[email protected] = Pickup.Create(1272, 15, 2532.388, -1712.269, 13.46073)0A95: enable_thread_saving :1wait 0      00D6: if and0038:   $ONMISSION == 0 0214: pickup [email protected] picked_up  004D: jump_if_false @1016A: fade 0 time 1000 0001: wait 1000 ms 04BB: select_interior 1 00A1: put_actor $PLAYER_ACTOR at // ammu coords0860: link_actor $PLAYER_ACTOR to_interior 1 0001: wait 500 ms 016A: fade 1 time 1000 :2wait 0 ms00D6: if 00FF:   actor $PLAYER_ACTOR sphere 1 in_sphere ammu exit coords radius 1.0 1.0 1.0 on_foot jf @2 016A: fade 0 time 1000 0001: wait 1000 ms 04BB: select_interior 0    00A1: put_actor $PLAYER_ACTOR at 2532.388 -1713.269 13.46070860: link_actor $PLAYER_ACTOR to_interior 0 0001: wait 0 ms 0002: jump @1

 

it may doesnt work because i didnt test it because i dont know ammu coords

It doesen't work it says expected 8 parameters so i added them but it doesent work cryani.gifcryani.gifcryani.gifcryani.gifcryani.gifcryani.gifcryani.gifcryani.gifcryani.gif

 

 

I'm not a great modder nor a good one so can you check it smile.gifbiggrin.gificon14.gif

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spaceeinstein

Ammu-Nation wouldn't be functional if you just teleported there. The script checks if the current interior's name is Ammu-Nation. It's easier if you just teleport to the nearest Ammu-Nation and enter it through there.

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Hi there, I'm making a sa-mp/Singleplayer mod

 

since i couldn't place ammu-nation near CJ's House I was wondering if we...

 

 

How close to his house?

 

All you need is to edit the proper IPL and make the enex (enter/exit) location where you want it.

 

This code is found in; Rockstar Games\GTA San Andreas\data\maps\LA\LAn2.ipl

 

enex1456.77, -1138.02, 23.2872, 0, 4, 4, 8, 1458.77, -1140.02, 23.2872, -141, 0, 4, "CLOTHGP", 0, 2, 0, 241631.86, -1172.57, 23.1349, 0, 3, 3, 8, 1631.86, -1168.57, 23.1349, -3240.3, 0, 4, "GENOTB", 0, 2, 0, 241368.35, -1279.06, 12.55, 0, 5.67432, 5.47485, 8, 1365.35, -1279.06, 12.55, 90, 0, 4, "AMMUN1", 0, 2, 0, 241571.24, -1336.67, 15.7288, 0, 3, 3, 8, 1577.24, -1330.67, 15.7288, -46, 0, 70, "SKYLAN2", 0, 2, 0, 241548.64, -1364.02, 325.289, 0, 3, 3, 8, 1548.14, -1366.42, 325.289, 90, 0, 66, "SKYLAN2", 0, 2, 0, 24end

 

 

A quick check of the coordinates of any house in CJs' hood and you will arrive inside the Ammunation.

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Ammu-Nation wouldn't be functional if you just teleported there. The script checks if the current interior's name is Ammu-Nation. It's easier if you just teleport to the nearest Ammu-Nation and enter it through there.

That's what I want, like teleport infront of ammu-nation (in LS) I have the coords (its right outside ammu-nation)

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give me the cords and i will fix it

Just to make it much easier for you, I want to teleport in front of ammu-nation not the interior biggrin.gifsmile.gif

 

 

 

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// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .CS}//-------------MAIN---------------thread "ammu"wait 100A95: enable_thread_saving  [email protected] = Pickup.Create(1272, 15, 2532.388, -1712.269, 13.46073):1wait 100 msif 0214:   pickup [email protected] picked_up jf @100A1: put_actor $PLAYER_ACTOR at 1366.4529 -1278.7455 13.5469wait 1000 ms jump @1

 

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Here is an even more creative way... download here.

 

This script will give you a rather unique next door neighbor. Look at the house between your garage and Sweet's house. This will work even if you don't have access to Ammunation.

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// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .CS}//-------------MAIN---------------thread "ammu"wait 100A95: enable_thread_saving  [email protected] = Pickup.Create(1272, 15, 2532.388, -1712.269, 13.46073):1wait 100 msif 0214:   pickup [email protected] picked_up jf @100A1: put_actor $PLAYER_ACTOR at 1366.4529 -1278.7455 13.5469wait 1000 ms jump @1

 

THANK YOU YOU'RE AWESOME!!!! lol.giflol.giflol.giflol.giflol.gif

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