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Dynamic Mission


Sgt_Tricore
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Sgt_Tricore

I had an idea.

If the next gta would depened on how well you play the missions- like this:

Mission #1 : kill a person and steal his car

Sucsess: Unlocks Mission #2

Failure: You will have to do some more minor missions that get generated like stealing cars, and killing people, so u prove that you can do the next mission.

since the missions will be randomly generated, it wont take up more harddrive space because it wont be programmed into the game, it will be like the endless water in all the gtas

What do u think?

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Or you could just load the game.

 

And FYI, wishlist has not been locked.

Prior to filing a bug against any of my code, please consider this response to common concerns.

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