Gta Fishhead Posted July 30, 2010 Share Posted July 30, 2010 (edited) Hi there, I got here a little question: it is about objects, I created this script so far: // This file was decompiled using VICESCM.INI published by GtaForums.com on 27.7.07{$VERSION 2.2.0000}{$CLEO .cs}//-------------MAIN---------------0000: :NONAME_2wait 0 if and Player.Defined($PLAYER_CHAR)00F5: player $PLAYER_CHAR 0 -272.852 -496.255 15.264 radius 20.0 20.0 4.0else_jump @NONAME_2 jump @NONAME_4:NONAME_4wait 00107: [email protected] = create_object $ARENA_DOOR at -272.852 -496.255 15.2640177: set_object [email protected] Z_angle_to 180.0jump @NONAME_6:NONAME_6wait 2000000108: destroy_object [email protected] @NONAME_2 The idea was to create an object in front of the mansion in Gta VC, and to destroy it after some time.I just wanted to see if I can create objects but when I approach that area nothing happens, the object is not created, do I have to load it using this: 02F3: load_object $ARENA_DOOR 'SVNTRAY' but then the game crashes when I approach that area...? What to do? is it about the wrong name of the object or I didn't type something properly? And is there a list of object in Gta VC, and their numbers? Cleo for VC Thanks in advance!!! Edited July 31, 2010 by Gta Fishhead Link to comment Share on other sites More sharing options...
Gta Fishhead Posted July 31, 2010 Author Share Posted July 31, 2010 Anyone??? Link to comment Share on other sites More sharing options...
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