adam_fozz Posted August 17, 2010 Share Posted August 17, 2010 * People complainin about GTA IV.*People mad if GTA Next isnt set in their country or city. *People makin false claims to have insider knowledge of the next city. *People puttin down others who dont feel the same about things as them and wastin thread space. Oh hold on, wait, I forgot what this post was about coz of all the crybabyin goin on here... (Back on topic) What I wouldnt like to see is: *Rehashes of old missions *Over the top missions all the time (some realism please im with the guy who said GTA is growin up) *Poor AI *Waitin till 2012 for a release. *No motorcycle damage. People who join the forum 4 days ago and are already slagging off people in the forum and trolling. Thats what I would like to see less of. Adam_Fozz Link to comment Share on other sites More sharing options...
Graven Posted August 17, 2010 Share Posted August 17, 2010 I don´t want to see cars disappearing from car spots. Or bring them garages back! Some prick stole my Ancelotti Mafia Cognesconti. Link to comment Share on other sites More sharing options...
General Goose Posted August 17, 2010 Share Posted August 17, 2010 Having to do frustrating/boring side missions (like ambulance and friend missions) for 100%. Stat systems like in SA. Link to comment Share on other sites More sharing options...
JonnyVercetti Posted August 18, 2010 Share Posted August 18, 2010 I dont want to do stupid tests like getting your driving license and getting a plane license. I never got to complete SA because of the plane tests, I was just terrible at controlling planes. I would not mind it if it was optional for the ones who did enjoy it. I dont want police too shoot you when you've punched them in the face, or not too shoot at me unless I shoot. As soon as you get two stars you've got every officer in the area tearing your asshole apart, they can atleast still try to arrest me or tazer me. Also, none of these new weapons that the army have. I know some thugs probably have a Scar-H or a AA12 shotgun but how likely is it for a whole gang to have one? Or a fellow criminal who the protagonist has done two or three jobs for them to give them a top of the range weapon that would be very rare to get in the criminal underworld? RC Planes. Missions where you've got too follow someone. Well, it's alright to have 1 or 2 but come on? I remember a mission in IV where you had to follow a dealer to some warehouse in Bohan. Took us like 20 minutes for the dealer to drive 4 streets from where he started. It's boring. Less running and gunning, more controlling situation and planning your attacks. That means silencers. And one last thing, I dont want all the clothing to be long sleeved. I know IV was set in Autumn/Fall but I would like maybe a t-shirt, vest, shorts/3-quarters. Also if you find an armour-vest I would like to see a little bit of it if you've got a vest on or something. I do like all the GTA games but theres always ways you can improve. Link to comment Share on other sites More sharing options...
Da_Lurker Posted August 20, 2010 Share Posted August 20, 2010 (edited) I don't want to see: - Flying missions like the ones of GTA IV. The choppers are way too difficult to fly around town (at least on PC). - RC missions. - A depressing story like IV's original one. - Not enough over the top action (yes, just the opposite of some guys out there). Mind you, I want some realism but not that much of it. - No countryside. - One big and boring urban environment (I want a countryside + a sea that's interesting to swim around). - The next GTa game to be set any year beyond 2000. - GTA V coming out in 2015. Edited August 20, 2010 by Da_Lurker Link to comment Share on other sites More sharing options...
drscot Posted August 20, 2010 Share Posted August 20, 2010 kill kill kill missions - RPG style game - mob based game - not enough detail ect... Link to comment Share on other sites More sharing options...
NinjaWJ Posted August 20, 2010 Share Posted August 20, 2010 please no more RC missions!!! Link to comment Share on other sites More sharing options...
spot1996 Posted August 20, 2010 Share Posted August 20, 2010 ehhm games arnt supposed to be real, so i want stuff like jetpacks and flying cars Link to comment Share on other sites More sharing options...
Dark_side646 Posted August 20, 2010 Share Posted August 20, 2010 (edited) Lots of hate for IV and SA around here . Interesting topic though. Lets see, things that I don't want : 1. A Silent Protagonist. 2. Falling out of cars. 3. Friends or Girlfriends. Hated them in SA, hated them even more in IV. 4. Over-the-top as well as lame story and side-story missions. Really, why does the player have to use a toy heli to blow up a building when he can do this manually? 5. "Under-the-top" side missions, if you know what I mean . Keep the realism confined to the story where it is appreciated. I'd like a good combination of both story based and completely random side-missions that are actually fun to do. Even if they have to be OTT. Keep the unrealistic OTT features optional but accessible. In that regard... 6. Lack of freedom. The missions may be structured as realistic or difficult as intended but not as rigid as they were in IV. There should be room to experiment or use an exploit of some sort to make it better or varied. In short, players shouldn't be punished for trying something different. I hated it in SA when you were stuck with a gun or a vehicle you didn't like and couldn't change. 7. A myriad amount of races like in SA and with cars you were stuck with. 8. I also don't want an unlimited amount of car and player customization. Keep it limited, keep it simple. 10. Hunger. I don't mind working out to get an impressive physique. I mind it when I lose said physique just because I didn't eat anything for 20 minutes. 11. Gang wars. Repetitive, irritating, badly designed and plain boring in SA. The gang wars of TLAD and the drug wars of BoGT were OK but having to keep your allies from getting killed could be a pain at times. 12. If you're doing away with jetpacks then please R*, kindly remove the tanks and attack helicopters too. If you want to keep the jetpack then please make it faster and keep it away from the story FFS. 13. Having to run away from cops every time you obtain a collectible. If there was anything I hated more than getting a wanted level by mistake just for spraying a tag sometimes, then it was getting a frequent one while shooting a pigeon or a seagull. Edited August 20, 2010 by Dark_side646 Link to comment Share on other sites More sharing options...
Captain VXR Posted August 20, 2010 Share Posted August 20, 2010 1) AI can kill you with one headshot 2) Game set before 2000 - I loved the internet and how the mobile stored cheats 3) A lack of older cars - GTA 4 and BOGT had 90% very modern cars, and few classic ones 4) A game outside the Anglosphere - I'm not good at learning languages and I can't be assed to read subtitles all day 5) A protagonist with a very thick/annoying accent - I couldn't care less if they were from California, Uzbekistan or wherever so long I can understand them and it deosnt drive me crazy (No Scouse or Geordie on the basis that they're terrible accents) Link to comment Share on other sites More sharing options...
Miro Posted August 20, 2010 Share Posted August 20, 2010 1. Collections. I hate collecting things like on San Andreas, all those things only for some guns and cash. 2. Long and boring missions where you have to wait. I remember there was a mission on San Andreas called '555 WE TIP'. Action all the time, I don't like to lost time for nothing. 3. Mission where you lost all your weapons. Green Sabre from San Andreas is bad. Collect guns for nothing. 4. To not be able to swim. That was a really failed point of Rockstar Games when they made GTA Vice City. 5. No Vigilante vehicles. In both GTA San Andreas and GTA Vice City you get these useful cars only after you passed more than 50% of the game. I mean the Hunter and/or Rhino. 6. Tanks that explode. I thought that those were invincible? That's everything for now. Dead (Retired) Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted August 21, 2010 Share Posted August 21, 2010 2) Game set before 2000 - I loved the internet and how the mobile stored cheats You know the internet existed well before 2000 right? Link to comment Share on other sites More sharing options...
Nativedeem Posted August 21, 2010 Share Posted August 21, 2010 2) Game set before 2000 - I loved the internet and how the mobile stored cheats You know the internet existed well before 2000 right? and so did cell phones. Link to comment Share on other sites More sharing options...
sd13killer Posted August 21, 2010 Share Posted August 21, 2010 Thats a conspiracy made up by people born before 1997 Link to comment Share on other sites More sharing options...
cp1dell Posted August 21, 2010 Share Posted August 21, 2010 Previous characters. Like CJ and Claude. I think they may be dead anyways as that is rumored in IV. Link to comment Share on other sites More sharing options...
Kwandilibro Posted August 21, 2010 Share Posted August 21, 2010 2) Game set before 2000 - I loved the internet and how the mobile stored cheats You know the internet existed well before 2000 right? and so did cell phones. Both were insignificant, near useless pieces of dog brain mixed with large portions of cricket sh*t compared to today's models. Link to comment Share on other sites More sharing options...
Nativedeem Posted August 21, 2010 Share Posted August 21, 2010 2) Game set before 2000 - I loved the internet and how the mobile stored cheats You know the internet existed well before 2000 right? and so did cell phones. Both were insignificant, near useless pieces of dog brain mixed with large portions of cricket sh*t compared to today's models. its not like theyre gonna add in a smartphone in gta. Link to comment Share on other sites More sharing options...
QwertyAAA Posted August 21, 2010 Share Posted August 21, 2010 1. Collections. I hate collecting things like on San Andreas, all those things only for some guns and cash. That's everything for now. They do help with the pacing. And anyway, collection quests are optional in all GTAs - they're only required for 100%. 2. Long and boring missions where you have to wait. I remember there was a mission on San Andreas called '555 WE TIP'. Action all the time, I don't like to lost time for nothing. Pacing. All action all the time means that the player becomes a twitching trigger-happy automaton, which basically leads to a monotonous gameplay. 3. Mission where you lost all your weapons. Green Sabre from San Andreas is bad. Collect guns for nothing. Balance reasons. There's no way to have a difficulty curve if you have a minigun at the point where the missions are supposed to become hard. 4. To not be able to swim. That was a really failed point of Rockstar Games when they made GTA Vice City. That wasn't really an issue of 'failed point' because no GTA up to SA had swimming. It's a matter of evolutionary features. 5. No Vigilante vehicles. In both GTA San Andreas and GTA Vice City you get these useful cars only after you passed more than 50% of the game. I mean the Hunter and/or Rhino. No, you don't. The Hunter is given for, respectively, getting all Gold in Flight School and finishing the entire game, while the Rhino can be taken at any point in either game. 6. Tanks that explode. I thought that those were invincible? They're not. Link to comment Share on other sites More sharing options...
MikeWh Posted August 21, 2010 Share Posted August 21, 2010 I most certainly do not want: A) Another annoying character like Niko Bellic, the whole "I have an awful past but now I need to seek revenge", it's been done to death, long before GTA did it. B) I do not want another street thug "We didn't have much but we were loyal" type storyline. C) Permanent road closures, static construction sites and generally useless things included in past GTAs that just irritate the player, and, might I add, the customer that pays £30-40 a pop for them to ignore what we want. D) Crappy AI that change lanes when approaching junctions and ignore you if you stop at a traffic light. It's not much, but it would make it better. Link to comment Share on other sites More sharing options...
Rafe Posted August 21, 2010 Share Posted August 21, 2010 Grand theft airplane Link to comment Share on other sites More sharing options...
QwertyAAA Posted August 21, 2010 Share Posted August 21, 2010 I most certainly do not want:A) Another annoying character like Niko Bellic, the whole "I have an awful past but now I need to seek revenge", it's been done to death, long before GTA did it. B) I do not want another street thug "We didn't have much but we were loyal" type storyline. C) Permanent road closures, static construction sites and generally useless things included in past GTAs that just irritate the player, and, might I add, the customer that pays £30-40 a pop for them to ignore what we want. D) Crappy AI that change lanes when approaching junctions and ignore you if you stop at a traffic light. It's not much, but it would make it better. WAAAA WAAAA f*ck having a character with a reasonably believable justification for their psychopathic tendencies. And, fyi, the road closures add a bit of diversity to the map. You don't pay 60$ for a game that follows your every whim. No, you pay 60$ for a game that Rockstar knows reflects the wishes of the community at large. Link to comment Share on other sites More sharing options...
xNewtype Acex Posted August 21, 2010 Share Posted August 21, 2010 You don't pay 60$ for a game that follows your every whim. No, you pay 60$ for a game that Rockstar knows reflects the wishes of the community at large. Well, they clearly didn't know what we were wishing for when they closed down the Bahama Mama's So that's one thing I don't want to see, fully functional interiors, that are only used in one mission and only have them show up for that mission, if we are able to go in there in a mission, we should be able to go there while free-roaming. Link to comment Share on other sites More sharing options...
QwertyAAA Posted August 21, 2010 Share Posted August 21, 2010 You don't pay 60$ for a game that follows your every whim. No, you pay 60$ for a game that Rockstar knows reflects the wishes of the community at large. Well, they clearly didn't know what we were wishing for when they closed down the Bahama Mama's So that's one thing I don't want to see, fully functional interiors, that are only used in one mission and only have them show up for that mission, if we are able to go in there in a mission, we should be able to go there while free-roaming. The EFLC DLC is just a few mission packs. High-quality ones, but optimized only for missions. Link to comment Share on other sites More sharing options...
xNewtype Acex Posted August 21, 2010 Share Posted August 21, 2010 (edited) You don't pay 60$ for a game that follows your every whim. No, you pay 60$ for a game that Rockstar knows reflects the wishes of the community at large. Well, they clearly didn't know what we were wishing for when they closed down the Bahama Mama's So that's one thing I don't want to see, fully functional interiors, that are only used in one mission and only have them show up for that mission, if we are able to go in there in a mission, we should be able to go there while free-roaming. The EFLC DLC is just a few mission packs. High-quality ones, but optimized only for missions. And that's what I think is retarded from R*'s part, they created a incredibly detailed club, as detailed as the other two, even with one of the features we found in the other clubs (dancing), featured it greatly in the trailer, and then only made it feature for one mission? Hell, I understand the club was shut down because of the murder, but come on, Maisonette hosts a massacre at one point of the game and suffers much more damage than Bahama Mama's, and while it is shut down, yet it opens up again, they could have used the same "bought by Yusuf Amir" excuse to open BH. Now I understand some interiors seen in cutscenes can't be explored afterwards, since they're not a physical place, it just part of the custscene, but to close down without reason an interior as detailed as BH? Then why f*cking create it in the first place? Edited August 21, 2010 by xNewtype Acex Link to comment Share on other sites More sharing options...
Akavari Posted August 21, 2010 Share Posted August 21, 2010 I definitely do not want to be gang raped by clowns in the next GTA. Link to comment Share on other sites More sharing options...
Runey Posted August 21, 2010 Share Posted August 21, 2010 Girlfriends. A gigantic waste of time in SA and IV. Link to comment Share on other sites More sharing options...
Dark_side646 Posted August 21, 2010 Share Posted August 21, 2010 3. Mission where you lost all your weapons. Green Sabre from San Andreas is bad. Collect guns for nothing. Agreed. I hated it how you lost all your hard earned weapons in Green Sabre, The Da Nang Thang and the final story mission in III. I also hated it when, in some missions, your favorite weapon is forcefully replaced by another weapon of the same class. Balanced difficulty is good but whats the use of giving us such a lot of freedom outside of the missions when we can't have that freedom during the missions? If R* wants to keep such missions then there should be a place to stash your weapons before doing those missions so that you can recover your weapons afterwards. The metal detector feature in VC was good but even that was somewhat glitched. Link to comment Share on other sites More sharing options...
beatsta2 Posted August 21, 2010 Share Posted August 21, 2010 a basic "kill this guy" only mission boss, unless it is purely a side mission like the "most-wanted". car-washes, has no use whatsoever unless it is a factor in car-stealing missions pestering friends (replace gta iv's system with ballad of gay tony's) a story where you are a member of a gang, like we haven't had enough of them already? Link to comment Share on other sites More sharing options...
Rockworm Posted August 21, 2010 Share Posted August 21, 2010 *begins to make a large list of things that people like about the game just to look cool* i'm sorry but I can't take half you people seriously. Don't want jetpacks? really it was there sitting there and no on put a gun to your head and told you to use it. Aside from what 2 missions you never had to touch it again? Some of us loved that thing but no we don't even want the godamn option of it. "NO REALIZM CAUSE REALIZM RUINS VIDEO GAMEZ" give me a break you same people complain about all the over the top missions like the jetpack? you want your f*cking cake and eat it too it seems. Don't want realizm but don't want it to be crazy. I loved SA but I loved IV much more. its a point where realism benefited the game and besides its not nearly as realistic as it could've been. I'm washing my hands of this thread its just an excuse for people to bitch and complain that Rockstar didn't cater to their every whim. Link to comment Share on other sites More sharing options...
jamieleng Posted August 21, 2010 Share Posted August 21, 2010 2) Game set before 2000 - I loved the internet and how the mobile stored cheats You know the internet existed well before 2000 right? and so did cell phones. Yeah and they were utter crap. I've had a mobile phone since 1994, when T-Mobile was called one2one & back then all my phone could do was store numbers, make calls & send texts. When you finally got service to make a call, you paid 25p per min for Tue privilege. Good times. Link to comment Share on other sites More sharing options...
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