Rawra Posted July 31, 2010 Share Posted July 31, 2010 Oblivion's story, to put it bluntly, was sh*t. It was tasteless and dull. Retrieve the Amulet of Kings and 'close shut the jaws of Oblivion'. That's the story summed up. Morrowind's was a lot better and thoughtful. Shivering Isles went in that direction. I do agree that the story of Dark Brotherhood was pretty amazing and surprising. I never expected to have to do the Purification of the Sanctuary. It was written as, IIRC, #5 top game stories. Link to comment Share on other sites More sharing options...
anuj Posted July 31, 2010 Share Posted July 31, 2010 Oblivion's story, to put it bluntly, was sh*t. It was tasteless and dull.Retrieve the Amulet of Kings and 'close shut the jaws of Oblivion'. That's the story summed up. Morrowind's was a lot better and thoughtful. Shivering Isles went in that direction. I do agree that the story of Dark Brotherhood was pretty amazing and surprising. I never expected to have to do the Purification of the Sanctuary. It was written as, IIRC, #5 top game stories. I agree. If it wasn't for the bullsh*t "close all these gates and we'll send one or two guys to help you" segments I could've gone through the entire MQ in 2 hours. Link to comment Share on other sites More sharing options...
Rawra Posted July 31, 2010 Share Posted July 31, 2010 Hahahaa yeah. It is pretty obvious that in Oblivion they were trying a newer approach to appeal to a newer crowd. They were focusing on the eye-candy. There were less skills, less guilds, less spells, less armour, less weapons etc. But it looked better. However, I hope they have learned. Oblivion's MQ is also cut short with the temptation to Fast-Travel. A horrible implementation. Morrowind's was perfect. Morrowind it was also highly encouraged(and bloody needed) to be of a certain level and proficient of your skills to do certain parts of the main quest. With Oblivion, however, it is the opposite. At level 1 you are the most powerful being and everything is easy. At level 30, contrary to what would be thought, you are weaker. Everything does more damage and you seem to deal less. Because of this, and having no need to level, the Main Quest is rushed because it's far too easy Link to comment Share on other sites More sharing options...
NinjaWJ Posted July 31, 2010 Share Posted July 31, 2010 does anyone recommend Morrowind? i heard its a better game in a lot of ways but i have never played it. Will i enjoy it even though im "downgrading" a game back Link to comment Share on other sites More sharing options...
[SM]CJZera Posted August 1, 2010 Share Posted August 1, 2010 I do agree that being a mage can get boring after a while, still, I did complete the story and still wasn't bored, but they definitelly need to make more varied spells, since a mage usually only uses 8 spells, fire, frost, shock, poison and their touch versions, thankfully the spellcrafting added a bit of variety, but they totally need to make the mage system from scratch, more clothing, spell variety and whatnot Link to comment Share on other sites More sharing options...
Otter Posted August 1, 2010 Share Posted August 1, 2010 Morrowind is awesome! You'll want to download some of the graphics and script extending mods, because the graphics are quite dated at this point. But you'll love the story and the atmosphere - the fantasy world is so much cooler. Anyhow, as for Oblivion - the funny thing is, I don't think I ever beat the main quest. It was probably the least fun aspect of the entire game. I really hope we see a new elder scrolls game soon, one that incorporates a lot of the ideas that modders have implemented. Stuff like party members, for example. And I hope it takes place in a world more like Morrowind. Along those lines, has anyone ever tried out Morroblivion? Link to comment Share on other sites More sharing options...
freak2121 Posted August 1, 2010 Share Posted August 1, 2010 Oh, did ya guys know that Oblivion's Cyrodiil wasn't supposed to be as mundane looking as it was? It was supposed to be full of massive overgrowth and rain forests, but they changed the lore to make it how it was in the game - likely the cba to do it. Cyrodiil was also supposed to be the largest province, with the Imperial City the biggest f*cking thing you'll ever see, the city to end all cities. But unfortunately the lack of technology made it very toned down. Link to comment Share on other sites More sharing options...
Otter Posted August 1, 2010 Share Posted August 1, 2010 I think also, from a design standpoint, the city had to remain small-ish so it wasn't a bunch of boring buildings. Link to comment Share on other sites More sharing options...
Rockworm Posted August 1, 2010 Share Posted August 1, 2010 I personally never had a problem with the closing the oblvion gates (I found Oblivion a very fun place to go to) I did get annoyed when I was doing something else and get attacked by demons coming out of a nearby gate.... I never finished the main questline not because I didn't enjoy it but because i roleplay my character and he couldn't give to sh*ts about what was happening lol. Link to comment Share on other sites More sharing options...
Potato Boggle Posted August 1, 2010 Share Posted August 1, 2010 Can I drop my items on the floor in my house and have them stay there till the next time I come back or will they disappear? Link to comment Share on other sites More sharing options...
Rockworm Posted August 1, 2010 Share Posted August 1, 2010 Can I drop my items on the floor in my house and have them stay there till the next time I come back or will they disappear? I don't know if they'll stay if you just drop them but if you put them in a container like a dresser or barrel or something they'll stay forever. Link to comment Share on other sites More sharing options...
MrcTOtheJ Posted August 1, 2010 Share Posted August 1, 2010 Can I drop my items on the floor in my house and have them stay there till the next time I come back or will they disappear? They'll stay there, but I recommend getting a chest for it (just in case), I have at least one of every thing at my imperial city house in my chest, the game takes a few seconds to load when I open it (Almost as if it were going to freeze) because of the sheer amount of sh*t I have in one measly chest. As for the last thieves guild quest yeah the parts below the palace, are quite infested by quite a few strong opponent. Though in the next TES game, there should be more choices in the main quest, that way there could be more than one outcome for the game(and differences though out the quest not only the end), and thus add more replay value to the MQ, because as we all know, you pass Oblivion’s main quest once, you've done it a thousand times. As for the next TES game, what province do you guys want it to take place in, I would like to see Black Marsh, or Skyrim. Link to comment Share on other sites More sharing options...
Rockworm Posted August 1, 2010 Share Posted August 1, 2010 A couple months ago I had an assignment for school to make a made up magazine cover and I based mine off game Informer revealing the next Elder Scrolls. Even wrote a little paragraph explaining it would be in black marsh. Link to comment Share on other sites More sharing options...
[SM]CJZera Posted August 1, 2010 Share Posted August 1, 2010 (edited) Since Cyrodill was the biggest province and it wasnt that big (well, it was, but you get my point) I hope the next TES installement has multiple provinces... maybe with some borderwatch towns? If possible without flaming dog rains, if you get what I mean. I would like to see Black Marsh tho, especially since I have a secret love for Argonian sneaky, agile archers that poison you before you can say Wabbajack. Oh and good to see I'm not the only one who has a chest full of crap, one of the chests in my house has almost one of every ingredient (if not one of each, but I know I'm missing the prize minotaur horn) And it does take a few seconds to load, I'm sure if I got to turn that stuff into potions I'll have 100 alchemy in no time... Anyways, what was the first mission you guys did in all Oblivion? In my case I was roaming around without delivering the amulet at all (waited until level 10 because I prefered exploring) when I found the town of Alesswel and the invisible people that needed to be dispelled. Pretty nice find for a level1 guy And, am I the only that finds having each city already discovered for fast travel a bit boring? IMO I went on foot to every single city before allowing myself to travel to it, the Leyawin trip was especially awesome, got a bit frightened by a Black Horse Courier coming out of a doomstone site tho, weird thing he gave me the Doomstones Edition too. All in all I think the main quest sucked, but the faction quests were awesome, and Shivering Isles was just mind blowing. I do wonder tho what happened after the emperor's death and the empty throne tho. Edited August 1, 2010 by [SM]CJZera Link to comment Share on other sites More sharing options...
Otter Posted August 1, 2010 Share Posted August 1, 2010 I'm not a particularly big fan of fast travel. I much preferred Morrowind where the 'fast travel' option (silt striders) had limitation - only took you between major hubs. Link to comment Share on other sites More sharing options...
Rockworm Posted August 1, 2010 Share Posted August 1, 2010 first thing I did after I finished the tutorial was just wander ended up doing the arena and finishing it before I even started anything else lol. and I hate fast travel so much I flat out ignore it. Link to comment Share on other sites More sharing options...
anuj Posted August 1, 2010 Share Posted August 1, 2010 first thing I did after I finished the tutorial was just wander ended up doing the arena and finishing it before I even started anything else lol. and I hate fast travel so much I flat out ignore it. I'm glad I'm not the only one. I got up to the first Oblivion gate, got my ass kicked by leveled scamps, and then said "f*ck this" and went to the Arena. I also got my Dark Brotherhood invite by murdering my golden haired adoring fan. Link to comment Share on other sites More sharing options...
Potato Boggle Posted August 1, 2010 Share Posted August 1, 2010 At first I hated the Shivering Isle because the first quests were boring and long, but I just became the Duke of Mania and the pace is picking up finally Link to comment Share on other sites More sharing options...
Rawra Posted August 1, 2010 Share Posted August 1, 2010 This is now a general Oblivion thread. With regards to TES V: It is most likely that it will be set in Skyrim(Orgasm). They have been filing trademarks for several years under the name Skyrim for gaming devices and clothing apparel. I don't think they would trademark the province name if it were for another province. But who knows. CZJerza: Tamriel's fate - mainly Cyrodiil's with the throne - is discussed in the Elder Scrolls: The Infernal City novel. I would, in all honesty, loathe being in Elseweyr or BlackMarsh. I couldn't stand having 60% of the population as beastfolk I seldom used chests. I was too paranoid about them respawning after 3 days. Only thing i did was in the Priory of the Nine chest and I collected all the Daedric artifacts and placed them there. anuj: How could you murder him? He's perhaps the least intrusive and most useful companion in the game! My first Dark Brotherhood murder was Honmund. Saw him in Bruma on a horse and killed him. Got scared as sh*t with the message, and then seeing Lucien Lachance wake me up. Good times. Otter: I agree. It makes sense and it greatly encouraged exploration. However I have stopped FT with Oblivion via a mod - and it makes it so much more enjoyable. I have played Morroblivion. Bethesda asked the team to stop progress on it IIRC as it breached their EULA or something. It was very buggy for me. A mod you might want to check out is The Postal Dude's Vvardenfell, Mournhold and Solstheim being created. TES->Oblivion Mods forums Rockworm: I find it hard to roleplay in Oblivion. I tried but I couldn't. After so many hours put in I know about 80% of all conversation dialogue and I can just see how artificial the world and everything is and so I cannot immerse myself in it any longer. I hated Oblivion gates. Very first one at Kvatch scared me senseless. I never stepped into a gate for about a year. After that though they just became a chore and tedious. Only went in for the Sigil Stone. With regards to Morrowind: I did play Oblivion first and so I love Oblivion a lot more. However I can see that Morrowind is a better game. It is far more intricate in everything and everything has more detail in it. The Main Quest is very long, yet IMO very fun too. Makes you question: Was Dagoth Ur really that bad? His cause was noble. Morrowind's scenery can also look brilliant with MGE. Just the player models that need updating. Link to comment Share on other sites More sharing options...
Reaver. Posted August 1, 2010 Share Posted August 1, 2010 If you guys play it on PC, I sincerely advise downloading Martigens Monster Mod. It adds a ton of new NPC's/enemies to the game. Here's a video: There's also variants of enemies, red crabs, blue crabs etc. I remember going through this cave when I saw a hooded ghost [forgot the name], when I threw a flame ball at it. It flew towards me faster than you can run, then I was paralyzed for literally 2 minutes. It let off this ghastly scream and flew away. That was the first time in Oblivion I've been truely scared. EDIT: Oh yeah, that video was at the first mod to be released, he's updated it alot more now. Link to comment Share on other sites More sharing options...
The-King Posted August 1, 2010 Share Posted August 1, 2010 Eh, the exploring sucked for the most part without OOO. Every single cave/dungeon more or less felt like a copy/paste of the last one. Generic crappy leveled weapons everywhere, stock enemies, etc. With OOO you actually get a sense of adventure in every single dungeon. Not to mention the chance to pick up some awesome Ayleid Meteoric weapons. Before OOO just wandering around sucked since I was used to Morrowind's variety of caves and ruins, the chance to find weapons far out of my current level range was impossibly appealing, not to mention the awesome layouts they used in Morrowind's dungeon's geometry. Oblivion's sh*tty ass leveling system and generic dungeons ruined exploration. When I felt I was at a point where I needed a newer weapon I'd just go farming in Rockmilk and a couple of random vampire caves (the Patriarch/Matriarchs almost always had the best stuff for your level). It was a crappy, boring grind and it made the game boring as f*ck, though Armamentarium helped me get over that for awhile. |PropagandaIncorporated:|: Steam:|: DeviantArt:|: Last.FM| Link to comment Share on other sites More sharing options...
MrcTOtheJ Posted August 1, 2010 Share Posted August 1, 2010 CZJerza: Tamriel's fate - mainly Cyrodiil's with the throne - is discussed in the Elder Scrolls: The Infernal City novel. Damn I was going to say that. (Though it is non-canon so it is up for speculation) Oh and I'm glad I'm not the only one that kills that adoring fan (Though I've never did it for a DB invite), If I do remember correctly, someone made a Vid on Youtube of him killing the adoring fan on a mountain, near Burma, or some where up north, needless to say the arrow knocked him off his ass, and the mountain. As for the next game, I do hope it's multiple provinces(Though it might take multiple disks), it would be amazing, as for fast travel, I think that is should just be for, major towns, and points where major story events take place. Link to comment Share on other sites More sharing options...
Rawra Posted August 1, 2010 Share Posted August 1, 2010 (edited) Mr.c TO the J: It is canon. It has been confirmed. Everything in the book is what takes place after the events of the game Oblivion, and there will be a second novel coming in the following months with further new lore. With regards to multiple provinces - i don't see why. As long as they have all the cultures varied and certain places with more prominence in one culture, I think it's fine. There are no issues with one province being smaller either. Morrowind's Vvardenfell, while in lore about 1/6 Cyrodiil, was about 90% the size of Oblivion's Cyrodiil. The game Daggerfall included areas about 1/8 the size of Oblivion's Cyrodiil, yet (while randomly generated) took over 2 weeks real-time to walk from one side to the other. The only limit is themselves with the size. And if they have multiple provinces it will take away detail from provinces that could have been there had there been one province The-King: I agree with you. It was repetitive and dull. The Ayleid ruins were the worst, which used segements of geometry which were just copied and pasted in different patters. OOO does add interesting items to the dungeons which are hand-placed, and things you cannot find at a vendor/on bandits, which makes it worth checking out in dungeons. Reaver: "Sanctified Dead" By any chance? I saw that wraith in the undercroft of a chapel. It's scream frightened the life out of me and had adrenalin pumping all over me. But yeah, MMM is a great asset. I don't think I have it working properly though. I dont see the balrogs or coloured crabs, only resized creatures and coloured scamps. Probably gotta do a reinstall of it. FCOM is the encouraged download as it combines the most popular mods. Along with OGE Oh. theres a mod that adds a spell, i think, that summons tentacles that rape women or something. And all the men masturbate. Thats what I've seen from the pictures Edited August 1, 2010 by Rawra Link to comment Share on other sites More sharing options...
[SM]CJZera Posted August 1, 2010 Share Posted August 1, 2010 Hm, can someone pass me a link for MMM? It wasn't on the nexus or at least I didn't find it... I do however agree that leveling sucks, I hate seeing bandits with full suits of glass armour and daedric weapons, I hope they rework the whole leveling for the next game, maybe with little to no scaling, and they better rework dungeons, I got a friend who says "I've already been here..." every time he enters an Ayleid Ruin he just found... I think they need to make more "hidden treasures" in caves instead of 50 coin chests and ingredients that are the only reason you'll make money from that expedition Link to comment Share on other sites More sharing options...
Rawra Posted August 1, 2010 Share Posted August 1, 2010 MMM: http://www.tesnexus.com/downloads/file.php?id=17784 I do agree with the levelling, though I prefer Oblivion's levelling to Morrowind. In Oblivion it's: level up and things get stronger - flawed, yet constant challenge. In Morrowind it's: Everything bests you at lower levels, then at level 20 you make short work of anything. While it seems sound, it isn't. Everything becomes a chore and all battles are over with in a matter of seconds and the challenge is gone. I would like something between Morrowind and Oblivion Link to comment Share on other sites More sharing options...
[SM]CJZera Posted August 1, 2010 Share Posted August 1, 2010 (edited) Thanks for the link :3 Yea, I get your point, there is a limit in leveling, but they shouldn't make bandits all wearing high end equipment, but more like make less of them and more, let's say, daedra with higher end weapons, you know what I mean Edited August 1, 2010 by [SM]CJZera Link to comment Share on other sites More sharing options...
Otter Posted August 1, 2010 Share Posted August 1, 2010 I think creatures scaling with you is a very cheap game mechanic. One thing that was great about Morrowind, because there was no fast-travel - you had to cross some really dangerous terrain to head out and explore. So at low levels, that was exciting, and when you stumbled into a cave with stacks of coins? Totally worth it. Then, as you level up - it became gradually easier, so you could access more areas without trouble, and get into even stickier situations. I think the trick is to have a few high-level creatures and areas that you, as a player, can never surpass. So you've got to be very, very, tactful - or practice selective avoidance. MMM is a fantastic mod, and I wish the game designers would take note and really develop the varied fauna. MMM was also around in the Morrowind days, and it was incredibly fun. It just makes this world feel alive instead of just... there. Link to comment Share on other sites More sharing options...
NinjaWJ Posted August 1, 2010 Share Posted August 1, 2010 i hope another TES comes out soon or is announced soon. I had a lot of fun with Oblivion and i want some more RPG goodness!!! Link to comment Share on other sites More sharing options...
Rawra Posted August 1, 2010 Share Posted August 1, 2010 I think the level scaling was added because a lot of people complained about the game (Morrowind) becoming too easy at higher levels. It's evident in Oblivion with how it is easier starting off and harder when you level up. Link to comment Share on other sites More sharing options...
Don Garcia Posted August 1, 2010 Share Posted August 1, 2010 It's on topic I suppose. Link to comment Share on other sites More sharing options...
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