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How big?


AlfieWilRus
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What size should be next gta?  

81 members have voted

  1. 1. What size should be next gta?

    • Bigger than San andreas (13.9sq. mi +)
      46
    • San Andreas size (13.9sq. mi)
      20
    • Smaller than San Andreas
      6
    • Gta IV size (approx 8sq. mi.)
      5
    • Smaller than Gta IV
      0
    • Vice city size (About 1/4 of san andreas, aprrox 4sq.mi.)
      1
    • Gta III size (about 1/6 of san andreas aprrox 2.7-3sq. mi.)
      0
    • Smaller than Gta III
      3


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AlfieWilRus

R* should make the new gta a huge effing city. Well not a city but like SA an entire STATE! Make a new state that takes atleast 4 hours to drive around that and to finish the game and just the storyline would be about 200 hours? I like a type of game that lasts very, very long. I'm open to all opinions.

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Sgt_Tricore

I made this to see what size of map people prefer. gta can be small compared to other games liek true crime, or just cause 2, which have many many mroe size than gta. true crime streets of la is 200sq. mi. which is too big for me, and just cause 2 is 400 sq mi.

gta san andreas was the biggest gta game, 6000 meters per side, and it was perfectly made, so i would never get bored in the map, and gta4 was very compact city so you could never get bored in that either. but gta3 and vice city were small but they are old games and very good quality for their age.

I want the next gta to be a remake of los santos to be the size of gta4 or a bit smaller. like take the left island out of gta4, thst size is what i want there to be more than city tho unlike gta4, so there could maybe be some hills or something.

or maybe it could be a dynamic map, with the main city being programmed into the game, and then if you want to go outside, there could be land in one direction which just keeps going, and there would be some trees that get generated, maybe a petrol station witha small town every 1 mile or so. like in the game Delta Force 2, there is a mission map, but you can keep running out of the map for ever, land will keep generating, and you will jsut be on a generated plain, or desert or something like that.

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I like long stories too, but a more sensible approach might be to have 80 hours of main story and 120 hours of optional branching stories, perhaps with one final conclusion when each of those has been completed. That should satisfy most people. I know not everyone likes long games, but I find it ridiculous that some people out there can buy a game and finish it within a week. What a waste to wait three years for a game and be bored a week later.

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Kwandilibro
What a waste to wait three years for a game and be bored a week later.

Well I guess that's true. But considering how many people buy it and f*ck around, it takes them months to finish it.

 

But 200 hours, that's ridiculous.

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I think the most craziest part is the fact that the OP thinks the map should be so big that it takes 4 hours to drive around it panic.gif

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4 hours to walk around makes more sense, someone walked in red dead redemption which is a huge map and it took 2 hours one end to the other and rdr is massive so 4 hours car journey is just stupid, would have to be like twice as big as just cause 2. SA was a good size and I don't think the new game will be even as big as that.

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400 square miles? LA is about 500 square miles. I wish they could make a life size LA. anyways this is a pretty dumb question why would anyone want a small map?

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but I find it ridiculous that some people out there can buy a game and finish it within a week.  What a waste to wait three years for a game and be bored a week later.

I agree, but thats their own fault for rushing through the game. Gta IV and Red dead took me a month to complete, just the storyline.

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Any of you guys played Just Cause 2? Anything bigger than that is too big. But up to that size, it's manageable, as long as there are quick travel options.

 

Edit: Sorry about any disorder in chronology, but these two topics should be one.

Edited by K^2

Prior to filing a bug against any of my code, please consider this response to common concerns.

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i would love to see a bigger map than GTASA. People might argue that if a map is too big there might be too much dead space

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Narcis_speed6
i would prefer as big as IV but detailed
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Sgt_Tricore

i would like a big map, but also a small one would make sense too.

a big one like sn andreas, but maybe 4 times bigger, becasue if it was set in 2010 there are fast cars that can go the whole lenght of regular san andreas in 50 seconds , even less. most cars dont go tht fast, maybe it will take normal fast cars a minute and 20 seconds.

but a bi forest would be cool, or maybe a swamp, with a mission to deliver cocaine to some buyer throught the spawn at dusk, on a monster truck with gta iv grapchis...

but a small map like 4 would make sense too

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Sgt_Tricore

yes just cause 2 is very big, but its boring map. in sna andreas it is small, but it has nice detail, it is very nicely made, and fits together perfectly, also like vice city, and all the other gtas

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yes just cause 2 is very big, but its boring map. in sna andreas it is small, but it has nice detail, it is very nicely made, and fits together perfectly, also like vice city, and all the other gtas

Yes, and to be honest it's not all about detail vs vastness. A lot of parts in San Andreas lacked detail but it's still very entertaining to drive around and explore, because R* just nailed it and made it very fun to explore so.

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TheBlackProject

GTA IV's Liberty City is so not 8 square miles, the city itself is 468 square miles so there's no way that Liberty City is that tiny. Bohan (a.k.a The Bronx in real life) is only 42 square miles, so I have no idea where you are bringing your information from.

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Kwandilibro
GTA IV's Liberty City is so not 8 square miles, the city itself is 468 square miles so there's no way that Liberty City is that tiny. Bohan (a.k.a The Bronx in real life) is only 42 square miles, so I have no idea where you are bringing your information from.

If LC was life sized, we might not have seen IV until 2020 or so. Huge f*cking city with a lot of detail that can't be done in IV years.

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Drift-Kingz

 

200 hours?.... f*ck you.

Chill out man stop saying the word "f*ck" everytime you make a post sarcasm.gif

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I believe that the limitation to the map size is not so much the limits that the various platforms will technically allow as the number of manhours required to creatively model the map. The bigger the map the longer it takes Rockstar to create it. With San Andreas they went for size, but it ended up nearly "killing" them (according to one of their interviews). With IV they made a deliberate decision to limit the size of the map so that they could concentrate on quality and level of detail to produce a "High Def" experience.

 

The difference between GTA games and the larger "sandboxes" that others create for their games is quality. Rockstar avoid needless repetition to just fill space. Everywhere you go in a Rockstar map, it's been thought about and is different.

 

The other limitation they impose on it is practicality - specifically the amount of time it takes to traverse the playing area. There comes a point when it just stops being user friendly. I understand that Rockstar originally planned a whole additional part of the map for GTA:IV, but ended up leaving it out due to the travel time factor.

 

Now personally, I would love them to do a super huge map. Providing the quality could be maintained I think it could be made to work from a gameplay perspective. But I think quality/manhours factors would prohibit that.

 

They've set a benchmark in terms of quality and detail with the GTA:IV map. I think the next GTA will have to be the same sort of size in order to preserve this level of quality. And if it is larger, it won't be much larger.

 

But then again, Rockstar will probably surprise us all as they have done before. Who knows?

Edited by meson1
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It's not the size that matters, it's how you use it, right? Right?

 

 

 

 

 

 

It will surely be bigger than Liberty City though.

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Drift-Kingz
It's not the size that matters, it's how you use it, right? Right?

 

 

 

 

 

 

It will surely be bigger than Liberty City though.

Of course it will. Maybe even San Andreas aswell.

 

Oh and, wouldn't a BIG map be like, y'know, a "RAM Eater"?

 

 

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It's not the size that matters, it's how you use it, right? Right?

 

 

 

 

 

 

It will surely be bigger than Liberty City though.

where did i hear that before?

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Kwandilibro
It's not the size that matters, it's how you use it, right? Right?

 

 

 

 

 

 

It will surely be bigger than Liberty City though.

where did i hear that before?

Words of a wise man in VCS, "It ain't the size of the boat, it's the motion in the ocean."

 

But then again, it's also the thickness. Women love a thick, long disco stick. So I guess in GTA terms this translates to the depth the the storyline, and other elements of the game.

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patsfan4life

GTA V is probably Vice City, so the ideal size would be bigger than GTA 4, but smaller than San Andreas, because I want the city to be big, but I can't imagine Vice City as big as San Andreas. I want a large story though, because it took me only week to play both LCS and VCS.

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GTA V is probably Vice City, so the ideal size would be bigger than GTA 4, but smaller than San Andreas, because I want the city to be big, but I can't imagine Vice City as big as San Andreas. I want a large story though, because it took me only week to play both LCS and VCS.

I've seen a couple of suggestions on this forum with the idea of including a few extra parts of Florida which sounds interesting.

 

So in addition to Vice City there could be other things to parody like the Florida Keys, Orlando, Disney and/or Universal, the Everglades, Cape Canaveral and so on.

 

It has the potential to become another state style map rather than a city map.

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patsfan4life

I doubt they'll turn vice city into a state, but I hope they add everglades, keys, and fort lauderdale.

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Sgt_Tricore
GTA IV's Liberty City is so not 8 square miles, the city itself is 468 square miles so there's no way that Liberty City is that tiny. Bohan (a.k.a The Bronx in real life) is only 42 square miles, so I have no idea where you are bringing your information from.

if u r correct, then this is what the gta4 map looks liek compared to san andreas:

user posted image

user posted image

Wow! i didnt know that a road in gta 4 is as big as half of los santos!

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Algonquin Assassin

Anything the size of GTA IV/RDR maybe just a bit bigger will be enough for me. I don't want a map that will literally take hours to cross. How frustrating would it be if you're doing a mission, and it takes you an hour or so to reach your destination on the other side of the city/state, and you fail?

 

Remember how frustrating it was in SA failing "Photo Opportunity" by rolling your car, or something in the middle of the countryside, and having to go all the way back just to start again?

 

The map doesn't need to be the size of King Kong's balls. Something with an adequate size is perfectly acceptable IMO.

 

As for the game being 200 hours long unless R* make every mission unique it would become extremely repetitive. SA's story was about 120 missions? (Not entirely sure), but even that was enough for me, and that was less than 60 hours.

Edited by Miamivicecity
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Kwandilibro
Anything the size of GTA IV/RDR maybe just a bit bigger will be enough for me. I don't want a map that will literally take hours to cross. How frustrating would it be if you're doing a mission, and it takes you an hour or so to reach your destination on the other side of the city/state, and you fail?

 

Remember how frustrating it was in SA failing "Photo Opportunity" by rolling your car, or something in the middle of the countryside, and having to go all the way back just to start again?

 

The map doesn't need to be the size of King Kong's balls. Something with an adequate size is perfectly acceptable IMO.

 

As for the game being 200 hours long unless R* make every mission unique it would become extremely repetitive. SA's story was about 120 missions? (Not entirely sure), but even that was enough for me, and that was less than 60 hours.

How about if you spooked the reporter? Then even if you were don the street from the pier, you had to drive all the way back to SF and do the whole thing again.

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