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A question about coordinates


bmb
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If I want a radius of 400 with my coordinates being the center of the radius, would my code be this:

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 400.0 400.0 400.0

 

 

or this:

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 800.0 800.0 800.0

 

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The center will be the same

If you want radius 400 then use the first

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 400.0 400.0 400.0

 

0.0 0.0 100.0 is the center

@james227uk you can't find the center of radius (in the SAN ANDREAS map) using

the radius

Edited by BnB
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If you want your coords to be in the center of the radius then it really isn't a radius anymore. I think this would suit what you're talking about. wink.gif

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 200.0 200.0 200.0

 

23088_s.gif

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The center will be the same

If you want radius 400 then use the first

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 400.0 400.0 400.0

 

0.0 0.0 100.0 is the center

I'm probably having a bad maths day, but wouldn't the centre be 200.0 200.0 200.0? 200.0 200.0 0.0 being the floor center

Edited by james227uk
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The center will be the same

If you want radius 400 then use the first

 

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 100.0 radius 400.0 400.0 400.0

 

0.0 0.0 100.0 is the center

I'm probably having a bad maths day, but wouldn't the centre be 200.0 200.0 200.0? 200.0 200.0 0.0 being the floor center

he meant the absolute coords

and no, 200.0 would be the half of the radius

diameter is 800.0

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And so it is. I said I was having a bad maths day

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Ok, now I'm confused. so I will explain a little better.

 

 

I was using the GTA SA Control Center to try to figure out my coordinates on the game map. I found this to be very helpful since it will tell you the coordinates you select on the map and you can increase or decrease the "X" and "Y" and press show on map to get an idea of how big you want to make your sphere. Just using 0.0 because its easy I made "X" -400.0 and +400.0 and "Y" was also -400.0 and +400.0 which would make a sphere 800.0 around 0.0 . I didn't know if the code would use 400.0 to make the sphere 800.0 with a radius of 400.0 or you had to enter in the whole sphere size to get the coordinates in the center.

 

I think the first answer by BnB is what I was looking for.

Edited by bmb
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The opcode would use 400.0 for the radius if you wanted the sphere to have a diameter of 800.0.

23088_s.gif

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