SMEG22 Posted July 29, 2010 Share Posted July 29, 2010 (edited) Well I recently installed the ENBseries v0.075c test 2 mod for GTA San Andreas but when i turn it on my game turns all blurry and not clear. like this: ENB ENABLED: ENB DISABLED: I have watched youtube videos of peoples games with ENB and it looks amazing and super clear and i cant find out why my game looks terrible with it. My config settings are [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile=enbseries2.ini UseMRTRendering=0 [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=1 EnableMotionBlur=0 EnableWater=1 EnableShadow=1 DepthBias=100 EnableDepthOfField=0 [iNPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=5 ChromePower=0 UseCurrentFrameReflection=1 ReflectionQuality=0 ReflectionSourceSpecular=100 ReflectionSourceTFactor=100 UseAdditiveReflection=1 ReflectionDepthBias=100 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=140 EnvBumpOffset=150 ReflectionFlip=1 [bLOOM] BloomPowerDay=7 BloomFadeTime=100 BloomConstantDay=3 BloomQuality=0 BloomScreenLevelDay=80 BloomCurveDay=3 BloomPowerNight=20 BloomConstantNight=3 BloomCurveNight=3 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=20 BloomAllowOversaturation=1 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=0 FilterQuality=1 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=1 UseForAlphaBlend=1 [colorCORRECTION] DarkeningAmountDay=20 ScreenLevelDay=30 ScreenLevelNight=22 DarkeningAmountNight=15 GammaCurveDay=1 GammaCurveNight=3 ColorSaturationDay=2 ColorSaturationNight=0 UsePaletteTexture=0 [WATER] UseWaterDeep=0 WaterDeepness=1000 WaterQuality=0 [sHADOW] ShadowFadeStart=80 ShadowFadeEnd=100 ShadowAmountDay=70 ShadowAmountNight=30 ShadowScreenLevelDay=40 ShadowScreenLevelNight=15 ShadowQuality=2 UseShadowFilter=0 FilterQuality=1 ShadowBlurRange=6 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=2 DOFFocusRange=80 DOFBlurinessRange=2 Edited July 29, 2010 by SMEG22 Link to comment Share on other sites More sharing options...
_ganxta_ Posted August 18, 2010 Share Posted August 18, 2010 [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=0 AlternativeDepth=1 AllowAntialias=1 BugFixMode=1 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile=enbseries2.ini UseMRTRendering=0 [EFFECT] EnableBloom=1 EnableOcclusion=1 EnableReflection=1 EnableMotionBlur=0 EnableWater=1 EnableShadow=1 DepthBias=50 EnableDepthOfField=1 [iNPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=25 ChromePower=100 UseCurrentFrameReflection=1 ReflectionQuality=0 ReflectionSourceSpecular=360 ReflectionSourceTFactor=720 UseAdditiveReflection=1 ReflectionDepthBias=100 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=250 EnvBumpOffset=5 ReflectionFlip=0 [bLOOM] BloomPowerDay=5 BloomFadeTime=1500 BloomConstantDay=1 BloomQuality=1 BloomScreenLevelDay=20 BloomCurveDay=1 BloomPowerNight=6 BloomConstantNight=5 BloomCurveNight=5 BloomScreenLevelNight=100 BloomAdaptationScreenLevel=30 BloomAdaptationMultiplier=50 BloomAllowOversaturation=1 BloomMaxLimit=100 [sSAO] UseFilter=1 OcclusionQuality=1 FilterQuality=1 DarkeningLevel=7 BrighteningLevel=7 IlluminationLevel=0 AdditiveIlluminationLevel=0 UseAmbientOcclusion=0 UseIndirectLightning=1 FadeDistance=25 UseForAlphaTest=0 UseForAlphaBlend=0 UseIndirectLighting=1 UseNoiseRandomization=1 [colorCORRECTION] DarkeningAmountDay=0 ScreenLevelDay=0 ScreenLevelNight=0 DarkeningAmountNight=0 GammaCurveDay=1 GammaCurveNight=1 ColorSaturationDay=2 ColorSaturationNight=1 UsePaletteTexture=0 [WATER] UseWaterDeep=2 WaterDeepness=2000 WaterQuality=2 [sHADOW] ShadowFadeStart=1000 ShadowFadeEnd=1000 ShadowAmountDay=60 ShadowAmountNight=50 ShadowScreenLevelDay=50 ShadowScreenLevelNight=25 ShadowQuality=1 UseShadowFilter=2 FilterQuality=2 ShadowBlurRange=24 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=0 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=75 ForceMultisampling=0 MultisampleCount=0 MotionBlurQuality=2 MotionBlurVelocity=70 MotionBlurRotation=70 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=0 DOFNumberOfPasses=1 DOFFocusRange=100 DOFBlurinessRange=1 [PLUGIN] WeatherMod=5 [MOTIONBLUR] MotionBlurQuality=2 MotionBlurVelocity=0 MotionBlurRotation=10 Link to comment Share on other sites More sharing options...
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