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AznKei

DYOM Mission Reviews

Recommended Posts

AznKei

Hello everyone,

 

Today, I'm going to review 3 missions made by Mattatatta. They're part of the Codename: Zulu (Act IV) series.

 

The missions can be downloaded at: http://www.gtaforums.com/index.php?showtopic=441754.

 

Now, it's time for the review,

 

- Writing: Excellent. Pretty much everything is perfectly well written: The structure, the punctuations and so on. Nice text colorings in order to facilitate the overall reading.

- Presentation: Excellent. Nice viewing angle between different cutscenes. It's worth mentionning that these missions are huge in detail and the player can sometimes see many actors, objects and vehicles staked together in one area without crashing, which is an impressive feat.

 

A Fallen Angel

- Length: Excellent, as it can be done in 10 minutes. The player as Anthony, formerly known as Codename Zulu, has been tasked to protect his friends Benjamin and Dr.Schurch by letting them escape San Fierro from Ben's house via the speedboat while the protagonist is going to take care of the army and finally meet together at a safehouse in Fort Carson town.

- Difficulty: Very Hard. This is what the player has to get through during the mission: An 8 minutes time limit, the foggy weather, the enemies with powerful weapons and very strong accuracies, and the non-bulletproof hunter helicopter that the player must pilot. The player needs to memorize and have a good sense of observation in order to pass the mission.

- Variety: Excellent. The characters include Anthony, Dr. Schurch, Benjamin, Torino, The SWAT teams, the Army and some pedestrians as gunfighters. The weapons include pistol, mp5, m4, rocket lauchers and snipers. The vehicles include motorbikes, SWAT truck, army truck, hunter helicopters and speedboat.

 

Life Is A Gamble

- Length: Excellent, as it can be done in 13 minutes. The player Anthony has been tasked by Dr.Schurch to take a medicine object inside the Caligula's casino's vault room, at Las Venturas from Fort Carson, in order to save the lives of the protagonist and his friend Benjamin, both infected by a virus.

- Difficulty: Hard. Besides the long traveling between Fort Carson town to Caligula's casino, most of the action happens inside the casino itself. The enemies have average accuracies and most enemies can be taken out by luring out of their main position. During the escape with a sport car, a 5 star wanted level will be activited.

- Variety: Excellent. The characters include Anthony, Dr. Schurch, Benjamin, the Mafia gang, security guards and some pedestrians as gunfighters. The weapons include pistol, mp5, m4, rocket lauchers, sawn-off shotgun, combat shotgun, shotgun, desert eagle and police stick. There's a sport car given for the player during his escape.

 

Codename Zulu KIA

- Length: Long, as it can be done in 15 minutes. The player Anthony wants his friend Dr. Schurch and Ben to flee their safehouse in Fort Carson via their speedboat, while the protagonist is going to deal against the main antagosnist Phantom and the S.S.U. guards, who wanted the protagonist dead, by himself, one man's army style. The places that the player has to go through include the tunnel where it's about to explode, the "Big ear" and the Sherman Dam at the desert. Will the player be able to survive at the end?

- Difficulty: Very Hard. This mission doesn't have a time limit. However. there's a few things that can really annoy the player like the enemy helicopters shooting missiles. Many enemies have very strong accuracies, but can be dealt easily by shooting them beyond their shooting sight with an m4.

- Variety: Excellent. The characters include Anthony, Dr. Schurch, Benjamin, Phantom, the SWAT, the army and some pedestrians as gunfighters. The weapons include pistol, mp5, ak-47, m4, rocket lauchers, sniper, combat shotgun, shotgun and desert eagle. There's a motorbike given for the player during his chase against his nemesis Phantom.

Overall, the missions are impressive icon14.gif . The overall difficulty might turn some average players away from these missions as they're indeed harder than the original GTA San Andreas missions. The author put a lot of effort in these missions and really push the DYOM engine into its limit. Impressive job for the author, keep up the good work biggrin.gif .

 

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Mattatatta

Thank you for the review Aznkei, I'm glad that you enjoyed the missions and that you speak highly of them smile.gif

 

The ramped up difficulty is due to the three missions being the last missions of the series, so playing them without playing the previous missions means that the player isn't being eased into the growing difficulty. It is still doable, as you have proven.

 

I hope you found the ending of the last mission good, I don't think half of the things in that mission have even been done in DYOM, at least not with the same amount of effort and attention that I've put in. Would you say that I've completed that goal of making a series that really pushes the limits of DYOM? I said that shortly after starting the series, when I was actually really new to DYOM lol xD

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AznKei

Hello everyone,

 

Today, I'm going to review 4 missions made by Tug66666. They're part of the Power Is Everything series.

 

The link to download these missions can be found at: http://www.gtaforums.com/index.php?showtopic=452913.

 

Now, it's time for the review,

 

- Writing: Very Good. They're generally well written with the right structures, punctuations and such. They're a good amount of brackets "()" who are used mainly for the dialogues.

- Presentation: Very good. Nice viewing angle between different cutscenes. Most of these missions involve fighting a larger group of armed enemies, which makes the whole storyline more alive.

 

Renovation

- Length: Excellent, as it can be done in 10 minutes. The player plays as John, and has been tasked by Vinnie to kill Leo and his valet guards inside his heavily armed (Maddogg) mansion, north of Los Santos with his hispanic partner Pedro.

- Difficulty: Normal. This mission is mainly focused on big gunfights, outside and inside the mansion. The outside part is less difficult but more time consuming, since the player has to aim carefully the enemies in

order to avoid damage. The inside part is more difficult with more enemies packed together. Fortunately, there's a good amount of healthpacks and armors in order to make the whole mission far doable.

- Variety: Very Good. The characters include John, Pedro, Vinnie, Selvis, Tubbs, Leo and his valet guards. The weapons include mp5, ak-47, sniper, shotgun and desert eagle. There's a car available for the player at the beginning of the mission.

Burn 'em up

- Length: Good, as it can be done in 6 minutes. The player John has been tasked by Pedro to lure out and kill Rick and his thugs by throwing molotov cocktails through the windows of Rick's house in Las Colinas.

- Difficulty: Normal. The goal of this mission is quite similar of the official "Burning Desire" GTA San Andreas mission. However, this mission doesn't focus too much on actually aiming the molotov cocktails. As long the enemies got burned to death, it's all good. Be careful, not to stay open too long or get burned though.

- Variety: Very Good. The characters include John, Pedro, Rick and his thugs as different pedestrians. The weapons include shotgun, ak-47, mp5, pistol, micro-uzi and molotov cocktails.

 

The Meeting

- Length: Good, as it can be done in 5 minutes. The player John has been tasked by Vinnie to meet up with Pedro at the Market downtown backyard rooftop, trying to ambush a deal between their enemies Carlos, Chris and their men. Pedro call his Aztecas members to get involved in a big gunfight.

- Difficulty: Easy. Despite this mission has a very big gunfight, the player only has to kill a few specific enemies. Which means that the player can proceed chasing the main enemies, where the enemy goons are distracted by attacking your allies. It saves a lot of time, ammunition, and health by doing this tactic.

- Variety: Very Good. The characters include John, Pedro, Vinnie, Carlos, Chris, the mafia and Aztecas members. The weapons include ak-47, mp5, micro-uzi, m4, pistol and desert eagle.

 

Atrium Showdown

- Length: Very Good, as it can be done in 8 minutes. The player John has been tasked by Vinnie to kill Tony Arpato at the Atrium, downtown Los Santos. Despite how the place is heavily armed with the mobsters, Tony has an effective weapon to take down effectively, a combat shotgun.

- Difficulty: Medium. The player is stuck inside the Atrium and get surrounded by waves of enemies. The longer he lives, the harder will the gunfight become when the enemies carry powerful weapons. Fortunately, there's a good amount of healthpacks and armor inside the Atrium. Also, because of the balconies which block most enemy fires, the player will be mostly focused to aim the enemies instead of hiding their fires.

- Variety: Very Good. The characters include John, Vinnie, Tony and the mobsters as mafia members. The weapons include ak-47, mp5, micro-uzi, shotgun and combat shotgun. There's also some objects such as metallic walls.

Overall the missions are very good icon14.gif . Like I mentioned before, these missions are mainly focused by killing some important enemies with a large numbers of guards whose role are to protect the main target. Anyways, great job for the author and keep up the good work biggrin.gif .

 

 

 

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AznKei

Hello everyone,

 

Today, I'm going to review 2 missions made by SevilleCheng. They're part of the Johnny Nixon Chronicles series.

 

The links to download each of these missions can be found below:

 

- Chinese Relationships

- Seville the viewer

 

Now, it's time for the review,

 

- Writing: Good. They're generally well written even though there's some typing errors here and there. Some words of names are shortened in length in order to make more room and save time for the dialogues: like Seville has been shortened as "Sev".

- Presentation: Very Good. Nice viewing angle between each different cutscenes. Some missions such as the Chinese Relationships really gives the impression of a major gang war with all the shooting going on at the main area.

 

Chinese Relationships

- Length: Good, as it can be done in 5 minutes. The player plays as Johnny (Ryder), and he with his friends Cesar try to start a relationship with Seville (Woozie) and his triads by defeating the San Fierro Vagos rival gang at the coast of the red county countryside.

- Difficulty: Hard. The enemies have average accuracies and can be killed without too much trouble. However, one of the enemies, the hunter helicopter, can be very annoying to defeat with their fast missiles. So it's best to find a safe spot and destroy it quickly.

- Variety: Good. The characters include Johnny, Seville, Cesar, the Triads and the Vagos gang members. The weapons include mp5, micro-uzi, m4, ak-47 and an enemy hunter helicopter.

Seville the Viewer

- Length: Very Good, as it can be done in 8 minutes. The player mostly plays as Seville (Woozie) and he with a white agent named Secronom, want to free Cesar from a rival agents at the Cargo Hold Ship in San Fierro. The player also plays as a SWAT member named Zake, but requires only to travel for a short distance.

- Difficulty: Medium, most of the main action happen outside and inside the cargo hold ship. Most enemies have average accuracies, but can be still a trouble because the narrow obstacles that the player must go through. Fortunately, there's a good amount of healthpacks and armor to make the mission far doable.

- Variety: Good. The characters include Seville, Secronom, Cesar and the agent guards with weapons such as grenade, sniper, mp5, knife, pistol, ak-47 and flamethrower. A few speedboats are also available for the player in order to travel by sea.

 

Overall, the missions are good icon14.gif and they're progressing very well for a series made by a multiple DYOM users. I can't wait what will happen next. Good job for the author and keep the good work biggrin.gif .

 

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SatournFan

Hey,greeting AznKei.

I have one mission to review.

Link below:

New Friends

NOTE:This mission is the part of the Anniversary Project.

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AznKei

Hello everyone,

 

Today, I'm going to review 4 missions made by Daniel Mac. They're part of the Punched My Face - My Face in Los Santos series.

 

The link to download these missions can be found at: http://dyom.gtagames.nl/?act=show&id=10517.

 

Now, it's time for the review,

 

- Writing: Decent. While the characters might use the gangster language, I believe that the writings needs a little bit more work. Sometimes, I have a harder time to figure out what the characters are saying. But, for the first 4 missions which are simple enough to pass them, they're ok.

- Presentation: Very Good. Nice viewing angle between different cutscenes. While, the missions are simple enough in terms of design, the "Happy 1993" mission shows that the author can make some very neat presentations with many different characters with different animations and the harmless explosions at high altitude.

 

Fight For Fight

- Length: Short, as it can be done in 3 minutes. The player plays as a thug named G.B., lives in Ganton and needs money. His thug friend Mike gives an opportunity to win big money by participating in a fight club basement in Las Colinas one-on-one against a thug and a professional.

- Difficulty: Easy. Since it's a one-on-one fight, the player only has to knock his opponent down for a quick easy victory. Watch out for their fists though.

- Variety: Good. The characters include G.B., Mike, a boxing professional and some thugs: one as a fighter and the rest as crowds. The ring is made of breakable metal walls.

 

Where is my money

- Length: Short, as it can be done in 3 minutes. The player G.B. wants the reward money from Mike, but he couldn't give it to him, since he gave to OG Loc first. G.B. wants his money back by killing OG Loc and his crew at Jefferson.

- Difficulty: Normal. This is another brawl fight mission, except it's 2 against 3 and a few of them carry knifes. Watch out for the police interference, they can be annoying.

- Variety: Good. The characters include G.B., Mike, OG Loc, his hoe and his thug guards. The only weapon that's available is the knife.

 

Sweet, what are you doing in here?

- Length: Good, as it can be done in 5 minutes. The player G.B. has been tasked by Sweet to save CJ against the LVPD cops at Santa Maria Beach and bring him back to Ganton, Los Santos.

- Difficulty: Normal. The player doesn't carry any guns, but CJ and the cops does. So, it's best of just pick up CJ and escape the area with a fast vehicle in order to avoid massive damage.

- Variety: Very Good. The characters include G.B., CJ, Sweet, the Grove Street Families members and the LVPD cops with weapons such as pistols, micro-uzi and police stick. They're also a few police cars statonned near the pick-up area.

 

Happy 1993

- Length: Short, as it can be done in 3 minutes. The player G.B. has been invited by CJ to come at his house and celebrate the new year 1993. Unfortunately, the Ballas crashed the party by invading Grove Street and he, along with CJ, Sweet and Mike must defeat them.

- Difficulty: Normal. The enemies have great accuracies. But cannot arm the player as long he doesn't harm the enemies and let his allies shooting them. The best way to kill the enemies without massive damage is to go to the rooftops and shooting them a long range.

- Variety: Excellent. We have characters like G.B., CJ, Sweet, Mike, Ballas members, Cesar, Maccer, Woozie, Maddogg and most of the main good guys. The weapons include shotgun, micro-uzi and mp5 and an objects such as explosions.

Overall, the first 4 missions are simple but fun to play icon14.gif . Unfortunately, I haven't played the other missions yet as I was more interested about the storyline and the author mission style by playing through the first 4 missions. The only thing that really needs improvement would be the writings, but it would go on by itself by experience. Good job for the author and keep up the good work. biggrin.gif

 

 

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AznKei

Hello everyone,

 

Today, I'm going to review 2 missions made by pauliux2. They're part of The Life of A Killer series.

 

The links to download these missions can be found below:

- Delivery

- F*ck you!Pay me!

 

Now, it's time for the review,

 

- Writing: Very Good. Almost all dialogues and instructions are accurately well written. Nice colorings for the character names in order to improve the comprehensive readings.

- Presentation: Very Good. Nice viewing angles between different cutscenes. Nice use of animations during the mission briefings in order to bring more life to the characters. Otherwise, nothing too spectacular happened in these missions.

 

Delivery

- Length: Excellent, as it can be done in 10 minutes. The player plays as Rich, and he has been tasked by friend Shamal to steal a van full of heroin, but he doesn't know where it is actually. So the protagonist must find the actual van at 3 different places around San Fierro running by the afro-hispanic (ballas, grove, aztecas) triad and Da Nang Boyz gangs respectively.

- Difficulty: Normal. The enemies have strong accuracies. However as the gunfights happen in open wide area, the player can go far away and kill his enemies before they start shooting. Be careful for the cops interference though.

- Variety: Very Good. The characters include Rich, Shamal, the Grove Street, Ballas, Varrios Los Aztecas, Triads and Da Nang Boyz gangs with weapons such as desert eagle, micro-uzi and pistol. Not to metion the vans on each gang occupied area.

 

F*ck you!Pay me!

- Length: Decent, as it can be done in 4 minutes. The player Rich has been tasked by Shamal to reclaim the money that a debtor forgot. The target is at Wang cars, Doherty, San Fierro. Expect some guards (Aztecas, Triads) inside the area.

- Difficulty: Easy. The enemies have average accuracies. Moreover, Since the gunfight happens inside Wang cars building, the enemies have a hard time to kill the player when he's outside of the building, since they occasionally get stuck. Finish them with the player's weapons arsenal.

- Variety: Good. We have characters such as Rich, Shamal, the target and his few Aztecas and Triads guards with weapons such as pistol, desert eagle and micro-uzi.

 

Overall, the missions are good icon14.gif . The missions design style are pretty standard like the official GTA San Andreas missions, where the player has been tasked by his boss to do some criminal activities, but it's still fun to play nonetheless. Good job for the author and keep up the good work biggrin.gif .

 

 

 

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pauliux2

Thanks for the review!

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SevilleCheng
Hello everyone,

 

Today, I'm going to review 2 missions made by SevilleCheng. They're part of the Johnny Nixon Chronicles series.

 

The links to download each of these missions can be found below:

 

- Chinese Relationships

- Seville the viewer

 

Now, it's time for the review,

 

- Writing: Good. They're generally well written even though there's some typing errors here and there. Some words of names are shortened in length in order to make more room and save time for the dialogues: like Seville has been shortened as "Sev".

- Presentation: Very Good. Nice viewing angle between each different cutscenes. Some missions such as the Chinese Relationships really gives the impression of a major gang war with all the shooting going on at the main area.

 

Chinese Relationships

- Length: Good, as it can be done in 5 minutes. The player plays as Johnny (Ryder), and he with his friends Cesar try to start a relationship with Seville (Woozie) and his triads by defeating the San Fierro Vagos rival gang at the coast of the red county countryside.

- Difficulty: Hard. The enemies have average accuracies and can be killed without too much trouble. However, one of the enemies, the hunter helicopter, can be very annoying to defeat with their fast missiles. So it's best to find a safe spot and destroy it quickly.

- Variety: Good. The characters include Johnny, Seville, Cesar, the Triads and the Vagos gang members. The weapons include mp5, micro-uzi, m4, ak-47 and an enemy hunter helicopter.

Seville the Viewer

- Length: Very Good, as it can be done in 8 minutes. The player mostly plays as Seville (Woozie) and he with a white agent named Secronom, want to free Cesar from a rival agents at the Cargo Hold Ship in San Fierro. The player also plays as a SWAT member named Zake, but requires only to travel for a short distance.

- Difficulty: Medium, most of the main action happen outside and inside the cargo hold ship. Most enemies have average accuracies, but can be still a trouble because the narrow obstacles that the player must go through. Fortunately, there's a good amount of healthpacks and armor to make the mission far doable.

- Variety: Good. The characters include Seville, Secronom, Cesar and the agent guards with weapons such as grenade, sniper, mp5, knife, pistol, ak-47 and flamethrower. A few speedboats are also available for the player in order to travel by sea.

 

Overall, the missions are good icon14.gif and they're progressing very well for a series made by a multiple DYOM users. I can't wait what will happen next. Good job for the author and keep the good work biggrin.gif .

 

Thanks a lot,Aznkei.And thx for uploading my mission on Youtube.

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jetjatin

Hmmmm... I Saw nobody is Reviewing my Mission? whatsthat.gif

No Problem But turn.gif

 

If nobody going to review my missions, its OK, But today i'm going to review my Missions, I Don't know how to but i will try to do.... sigh.gif

 

Hi Everybody!

 

I'm Gonna show my New Project (Missions) Called Prison Break (NEW!)

 

 

 

user posted image

GTA Forums Topic - http://www.gtaforums.com/index.php?showtopic=467858

 

Mission Difficulty : Its Easy to play these missions i think, Its a little hard to find waypoint or person to talk. (Sorry for bad review, Cuz i don't know how to)

 

 

Variety : I don't know, its depends in members if they like, from me Excellent biggrin.gif

 

Length : I Think it takes 6 or 5 Minutes.

 

Writing : Always depends on the members, but from me is Very Good! biggrin.gif

 

Presentation : Excellent! Because i mortally time spend by making cutscenes and Objects (When i making first it takes 2 or 3 days)

 

And Finally here is links for missions :

Part 1 : http://dyom.gtagames.nl/?act=show&id=10761

Part 2 : http://dyom.gtagames.nl/?act=show&id=10779

 

Thanks!

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Chimpso

Jetjatin... you've missed the whole point of this thread (no offense). We have two reviewers here; AznKei and Secronom President. When they get around to reviewing your missions, they will. Reviewing your own missions is pointless as anyone can say that their missions are awesome. Reviews are NOT ment to be conducted by the creator. All you've basically done here is advertise.

 

The point of a review is to opinions from other people about your work, not your own.

Edited by Chimpso

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jetjatin
Jetjatin... you've missed the whole point of this thread (no offense). We have two reviewers here; AznKei and Secronom President. When they get around to reviewing your missions, they will. Reviewing your own missions is pointless as anyone can say that their missions are awesome. Reviews are NOT ment to be conducted by the creator. All you've basically done here is advertise.

 

The point of a review is to opinions from other people about your work, not your own.

Sorry

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AznKei

Hello everyone,

 

Today, I'm going to review a mission made by mati1501. The mission name is Families. and it's part of the Leone family-Caligulas casino BUYSAG storyline.

 

The mission can be downloaded at: http://dyom.gtagames.nl/?act=show&id=10720.

 

Now, it's time for the review,

 

- Writing: Very Good. They're generally very well written in both the dialogues and objectives. There's a few spelling mistakes that are found here and there, but they're barely noticeable in general.

- Presentation: Excellent. Nice viewing angle between different cutscenes. They're many stuffs going on in this mission. Whether it's a car bomb or a gang war between 2 opposite factions that blocks the traffic, the mission a lot of details on it.

- Length: Very Good, as it can be done in 8 minutes. The player plays as 3 different characters alternatively. The first is the white agent named Marco, who's fighting against a couple Gay Priders. The other two are Henry and Frankie, 2 members of the Leone family gang, got involved in a fight against the Russians at the street in Harry Gold Parkway, Las Venturas. They want to save the limo of their allies against the enemies and bring them back to their Caligula's casino base.

- Difficulty: Easy. Marco vs. 2 Gay Priders part is basically a brawl fight. Just beat them up, they're very quick to get KOed. At the gang war part, there's many gunfires flying around. But few of them are going directly to the player, as the enemies are distracted attacking your allies instead. Finish them off quick.

- Variety: Excellent. The characters include Marco, Henry Frankie, the Caligula's mafia gang, the Russian mobs and a few pedestrian as NPCs or enemies. The weapons include desert eagle, mp5, dildo, ak-47, micro-uzi, pistol and golf cane. They're also quite a good numbers of cars like the limo or the mafia car.

 

Overall, the mission is well done icon14.gif . At first, I found it quite confusing, since the player plays as 3 different characters in this mission, so I had a harder time to figure out who is the protagonist. But overall, it's very well designed and I hope the author keep up the good work biggrin.gif .

 

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Mati

Thanks for the review. Why didnt you review mission 1 2 and 3?

 

 

Hi AznKei and President, can you review 3 of my missions? They are part of my BUYG: SA asset. (Leone Family, Caligulas palace).

Mission links:

http://dyom.gtagames.nl/?act=show&id=10498

http://dyom.gtagames.nl/?act=show&id=10534

http://dyom.gtagames.nl/?act=show&id=10652

Thanks. I think President already played them, since he is the BUYG staff.

I requested it a while ago biggrin.gif . Would like if you could review them too.

 

BTW, I used 3 playable characters since I want to tell the story of the whole mafia. I dont really focus on only one character.

Edited by mati1501

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AznKei

Hello again,

 

I'm going to review a mission made by SatournFan. The mission name is New Friends and it's part of the Johnny Nixon Chronicles series.

 

The mission can be downloaded at: http://dyom.gtagames.nl/?act=show&id=10716.

 

Now, it's time for the review,

 

- Writing: Very Good. They're generally very well written in both the dialogues and objectives. There's a few spelling mistakes that are found here and there, but they're barely noticeable in general. Nice text colorings in order to highlight the characters names.

- Presentation: Good. Nice viewing angle between different cutscenes. The content of the cutscenes are pretty much standard fare, which does a good job for explaining the storyline, but isn't jaw dropping. There's a good amount of actors at the abandoned airport part though.

- Length: Good, as it can be done in 5 minutes. The player plays as Johnny (Ryder), and he with his friends Gregory (Sweet) and Mitch want to save the desert biker gang and his leader named Bruce Nixville against their nemesis, the Snakes gang at the abandoned airport in the desert.

- Difficulty: Normal. The enemies have good accuracies and some of them carry powerful weapons such as a country rifle. However, as the gunfights happens in a wide open area, the player can kill his enemies a long range without reaching their shooting sight.

- Variety: Very Good. The characters include Johnny, Gregory, Mitch, Bruce and his desert biker gang members and their nemesis the Snakes gangs which are mostly composed of criminal actors. The weapons include micro-uzi, shotgun, country rifle, mp5 and m4. A car is also given to the player at the beginning of the mission.

Overall, the mission is good icon14.gif . It does follow the progression of the series quite smoothly despite being a series made from many different DYOM users. Good job for the author and keep up the good work biggrin.gif .

 

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AznKei
Thanks for the review. Why didnt you review mission 1 2 and 3?

 

I requested it a while ago biggrin.gif . Would like if you could review them too.

 

BTW, I used 3 playable characters since I want to tell the story of the whole mafia. I dont really focus on only one character.

I didn't do them because I thought Secronom President already played and reviewed them. I'll going to review them when I had the opportunity.

 

Sorry, for not having noticed about those missions for a while...^^

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Mati
Thanks for the review. Why didnt you review mission 1 2 and 3?

 

I requested it a while ago biggrin.gif . Would like if you could review them too.

 

BTW, I used 3 playable characters since I want to tell the story of the whole mafia. I dont really focus on only one character.

I didn't do them because I thought Secronom President already played and reviewed them. I'll going to review them when I had the opportunity.

 

Sorry, for not having noticed about those missions for a while...^^

Doesnt matter biggrin.gif . I would like if one of you could review them.

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GTAExpert1000

Hey, AznKei, can you review my mission - Destroy Area 69? It is one of my best action missions. http://dyom.gtagames.nl/?act=show&id=11019

Also, on the DYOM page, the creator is crow41798, don't worry, that is just my alternate name, as well as my youtube account.

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AznKei

Hello everyone,

 

Today I'm going to review 2 missions made by xMatix. They're part of the World in War series.

 

The link in order to download these missions can be found at: http://www.gtaforums.com/index.php?showtopic=467126.

 

Now, it's time for the review,

 

- Writing: Good. The dialogues and objectives are well explained and the text colorings is a nice touch to highlight the character's name. There's a lack of apostrophe (') and there's a few mistakes, maybe due of quick typing.

- Presentation: Very Good. Nice viewing angle between different cutscenes. There's a lot of details during the 2 missions main action scenes, like the prison camp cell of Cpt. Price made by different objects put together.

 

Next Day In The Hell.

- Length: Very Good, as it can be done in 7 minutes. The player plays as Sgt. Mateusz and he, along with his soldier comrades, has been tasked by Cpt. Pawel to attack a German base at Flint county countryside in order to steal their weapon equipments. The player, later meets a hostage named Cpt. Price from a camp prison.

- Difficulty: Hard. There's 3 things that should be noticed: There's 2 large enemy waves with high accuracies, a 1 minute time limit to reach the enemy base and a mission failed message when Cpt. Pawel dies. So the player has to be quick enough to go into the site, kill the enemy fast with a initially equipped country rifle in a safe spot and protect his leader.

- Variety: Very Good. The characters include Sgt. Mateusz, Cpt. Pawel, Cpt. Price, the british (Army) soldiers and the german (LSPD) soldiers. The weapons include ak-47, mp5 and country rifle and a different quantity of objects to make out the enemy base.

 

Behind the Artilery.

- Length: Decent, as it can be done in 4 minutes. The player plays as Cpt. Price and he, along with his savior soldiers, fight against the Germans at the Shady Creeks countryside. Later, the protagonist found a cabin full of injured british soldiers which they must rescue them.

- Difficulty: Normal. The enemies have average accuracies even though they're carrying a few powerful weapons. The player should be able to defeat the enemies without too much trouble as there's also the allies who are assisting him in a gunfight.

- Variety: Very Good. The characters include Sgt. Mateusz, Cpt. Pawel, Cpt. Price, the british (Army) soldiers and the german (LSPD) soldiers. The weapons include desert eagle, ak-47, mp5 and country rifle and a different quantity of objects to make out the injured british soldiers cabin, not to mention a large truck to escort them safely.

 

Overall, the missions are very good icon14.gif . They're simple to play as the missions are pretty much straightforward and they fit very well into the military theme. Great job for the author and keep up the good work biggrin.gif .

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AznKei

Hello everyone,

 

Today, I'm going to review 2 missions made by Chimpso. They're part of the Desert Attack series.

 

In order to download each mission, please click at the following links below,

- Desert Attack

- Desert Attack 2

Now, it's time for the review,

 

- Writing: Very Good. The dialogues and the mission objectives are well written, even though there's not many texts in these missions.

- Presentation: Very Good. The cutscenes are putting in accurate viewing positions, making the missions more complete. Nice amount of objects and enemies that fits very well into a military theme.

 

Desert Attack

- Length: Very Good, as it can be done in 8 minutes. The player plays as Mitch, a military soldier that has been tasked by the army captain to eliminate the terrorists around Las Payasadas town by urban fighting, sniping support and riding a tank.

- Difficulty: Easy. Despite the large numbers of enemies, each carrying different weapons, they're mostly static (not doing anything) when they're beyond their shooting range. So, it's best to take out each of the enemies by going around the edge of the town with the player's M4.

- Variety: Excellent. The characters include Mitch, the army members and the terrorists composed of various pedestrians. The weapons include ak-47, m4, rocket laucher, shotgun, sawn-off shotgun, sniper, smoke bomb, grenade and pistol. The vehicles include Patriot, army bunker and tank.

Desert Attack 2

- Length: Good, as it can be done in 6 minutes. The player Mitch has been tasked by the army captain to elimintate the terrorists around Las Barracas town, including 2 enemy hunter helicopters.

- Difficulty: Normal. The tactic is quite similar as "Desert Attack", except that the buildings are a little bit higher than before. The player must destroy the enemy helicopters before they start doing massive damages. Fortunately, there's a lot of armors in this mission.

- Variety: Excellent. The characters include Mitch, the army members and the terrorists composed of various pedestrians, including characters such as Emmet, CJ, etc. The weapons include ak-47, m4, homing launcher, shotgun, sawn-off shotgun, country rifle, micro-uzi, tec-9, grenade and pistol. The vehicles include the hunter helicopter.

Overall the missions are very good icon14.gif . There's a lot of details in these missions, giving more military feeling. The only drawback is that the enemies are just standing there doing nothing, unless the player or his allies are going through their defenses, but this is the AI of this game though. Otherwise, great job for the author and keep up the great work biggrin.gif .

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jetjatin

Hey Aznkei!

Can you review my this mission Cannibal From the Series "Death to Spies"

Thanks! biggrin.gif

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xMatix

 

Today I'm going to review 2 missions made by xMatix. They're part of the World in War series.

 

The link in order to download these missions can be found at: http://www.gtaforums.com/index.php?showtopic=467126.

 

Now, it's time for the review,

 

- Writing: Good. The dialogues and objectives are well explained and the text colorings is a nice touch to highlight the character's name. There's a lack of apostrophe (') and there's a few mistakes, maybe due of quick typing.

- Presentation: Very Good. Nice viewing angle between different cutscenes. There's a lot of details during the 2 missions main action scenes, like the prison camp cell of Cpt. Price made by different objects put together.

 

Next Day In The Hell.

- Length: Very Good, as it can be done in 7 minutes. The player plays as Sgt. Mateusz and he, along with his soldier comrades, has been tasked by Cpt. Pawel to attack a German base at Flint county countryside in order to steal their weapon equipments. The player, later meets a hostage named Cpt. Price from a camp prison.

- Difficulty: Hard. There's 3 things that should be noticed: There's 2 large enemy waves with high accuracies, a 1 minute time limit to reach the enemy base and a mission failed message when Cpt. Pawel dies. So the player has to be quick enough to go into the site, kill the enemy fast with a initially equipped country rifle in a safe spot and protect his leader.

- Variety: Very Good. The characters include Sgt. Mateusz, Cpt. Pawel, Cpt. Price, the british (Army) soldiers and the german (LSPD) soldiers. The weapons include ak-47, mp5 and country rifle and a different quantity of objects to make out the enemy base.

 

Behind the Artilery.

- Length: Decent, as it can be done in 4 minutes. The player plays as Cpt. Price and he, along with his savior soldiers, fight against the Germans at the Shady Creeks countryside. Later, the protagonist found a cabin full of injured british soldiers which they must rescue them.

- Difficulty: Normal. The enemies have average accuracies even though they're carrying a few powerful weapons. The player should be able to defeat the enemies without too much trouble as there's also the allies who are assisting him in a gunfight.

- Variety: Very Good. The characters include Sgt. Mateusz, Cpt. Pawel, Cpt. Price, the british (Army) soldiers and the german (LSPD) soldiers. The weapons include desert eagle, ak-47, mp5 and country rifle and a different quantity of objects to make out the injured british soldiers cabin, not to mention a large truck to escort them safely.

 

Overall, the missions are very good icon14.gif . They're simple to play as the missions are pretty much straightforward and they fit very well into the military theme. Great job for the author and keep up the good work biggrin.gif .

Thanks a lot AznKei smile.gif

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