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AznKei

DYOM Mission Reviews

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leoncj

Dude, didn't need to post another post, man. You could of just user posted image it.

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AznKei

Hello everyone,

 

Today, I'm going to review 3 missions made by xXSKULLXx. They're part of the Another Day In LA series.

 

The missions can be downloaded at the following link: http://www.gtaforums.com/index.php?act=ST&...entry1060165106.

 

Now, it's time for the review,

 

- Writing: Decent. Since the most the characters are gangster members, it would be more appropriate to have a gangster language. Unfortunately, it was a little bit overdone which can be confusing what the characters are trying to say. Tone down the gangster language would be a better idea in this case.

- Presentation: Good. Nice viewing angles between different cutscenes. Some cutscene animations are quite interesting such as some cars that run away from the screen. But otherwise, they do the job quite well.

 

A Day In LA:

- Length: Very Short, as it can be done in a minute. The player plays as a Crip (GSF) member and along with his partners, are going to kill some Bloods (Ballas) members in Grove Street, Los Santos.

- Difficulty: Easy. The player is initially equipped with a combat shotgun. But, since they're only 3 enemies that are positioned in a open-wide area and that the player is given with a car, you can just run over them.

- Variety: Good. The characters includes the GSF and ballas members with weapons such as silenced pistols, combat shotgun and SMGs and a given gangster car to the player.

Another Day In Da Hood:

- Length: Very Short, as it can be done in a minute. The player plays as, Big Poppa, a Blood (Ballas) member named Big Poppa and along with his partners are going to kill some Crip (GSF) members in revenge of what they did to the protagonist sister during the ambush. The enemy's base is just one block away south from Grove Street.

- Difficulty: Easy. The player is initially equipped with a pistol. But, since they're only 3 enemies that are positioned in a open-wide area and that the player is given with a car, you can just run over them.

- Variety: Good. The characters includes the GSF, ballas members and some peds as prostitutes with weapons such as silenced pistols and SMGs and a given gangster car to the player.

 

Gettin Outta Ghetto:

- Length: Short, as it can be done in 3 minutes. The player plays as Big Poppa and he has to assist to his sister's funeral at temple's cemetery in west Los Santos. Before he can get there, he asked some Varrios members at Unity station to take care of the ghetto while he's gone.

- Difficulty: Very easy. There's no gunfights in this mission. Just drive to the different destinations around Los Santos.

- Variety: Decent. The characters include the Big Poppa (ballas) characters, a Varrios member and an hispanic ped with silenced pistol and a given gangster car to the player.

Overall, the mission are quite simple in design. It's a good start for the author as he tries to be more familiar to the DYOM engine. But it would be better if he putted a little more contents on his missions. Anyways, good job for designing those missions and I hope that the author can improve more on his future missions biggrin.gif .

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1xDarkWarriorx1

AznKei review these 3 missions of my mission pack mafia stories: 1.Brawl 2.Pistol in my hands 3.Blood money

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pauliux2

When you will have time rewiew some of my missions..I want to know whats bad..

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twannie1997

i would love to have 'the ultimate challenge part 1' reviewed, it is on first page

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AznKei

Hello everyone,

 

Today, I'm going to review 4 missions made by 1xDarkWarriorx1. The last 3 of them are part of his mafia stories series.

 

The missions can be downloaded by the following links at:

- The Grand excape http://dyom.gtagames.nl/?act=show&id=8802

- The Mafia stories http://www.gtaforums.com/index.php?showtopic=461844

 

Now, it's time for the review,

 

- Writing: Very Good. The instructions and dialogues are very well written and structured. The cutscene dialogues kinda scrolls a little bit fast which can affect to some slow readers who wants to pay more attention to what it is written. Otherwise. it's great.

- Presentation: Very Good. Nice camera angles between different cutscenes. Nice use of animations in order to bring more emotions to the characters.

 

The Grand Escape!:

- Length: Decent, as it can be done in 4 minutes. The player plays as construction worker named Jerry, who wants to escape the murdering incident around the desert alive. The mission takes place in the Big Ear area and inside the Area 69 base.

- Difficulty: Hard. The armed enemies in general have strong accuracies. But what makes it harder is that you have to fight the first 2 armed enemies barehanded. The mission also involves looking your surroundings carefully to find some clues as there no radar markers.

- Variety: Very Good. The characters include Jerry and some normal civilians as the murderers enemies and victims. The weapons include the Pistol and Desert Eagle. Some objects include the bloodied toilet door and beer bottles.

 

Pistol in my hands:

- Length: Good, as it can be done in 6 minutes. The player plays as Rob, who has been tasked by his friend Kane to capture their enemy named Snitch, dead or alive. As the enemy is armed, the player needs a gun from a local dealer who looks like Catalina in Las Venturas.

- Difficulty: Easy. While the player is equipped with a pistol thorough the mission, there's actually no gunfights involved. The player just have to find the red checkpoints around the main action area carefully as there's no marker points in the radar.

- Variety: Good. We have Rob, Kane, the Catalina look-a-like dealer and the Snitch with weapons such as a pistol and desert eagle.

 

Brawl:

- Length: Very Good, as it can be done in 9 minutes. The player Rob has been tasked by Kane to beat down an asian enemy and pick him and his friend Jack and drop them in different locations around Las Venturas.

- Difficulty: Easy. The only time where the player can get killed is during the brawl fight with the asian enemy. Otherwise, the mission mostly consists of driving from many different point locations around the city, which is very easy but time consuming.

- Variety: Good, we have Rob, Kane, Jack and an asian ped with weapons like baseball bat and pistol.

Blood money:

- Length: Very good as it can be done in 7 minutes. The player Rob has been tasked by Kane to kill a group of armed gangs in 2 different locations: Four Star Dragon Casino and Auto Bahn in Las Venturas in order to get their hard-cashed money briefcases.

- Difficulty: Hard. The enemies have very strong accuracies but can be taken down easily if you shoot them from a far distance. Unfortunately, the whole mission can be quite annoying because of the constant police interference. Find a way to kill the enemies quick while at the same time, avoiding the cops.

- Variety: Very Good. We have Rob, Kane and good amount of different peds as the enemy gangsters with weapons such as pistol, baseball bat, country rifle, shotgun, combat shotgun, ak-47, m4, micro-uzi and tec-9.

 

Overall, the mission are very well done icon14.gif . The only issues is that the dialogues scrolls a little bit fast and the no radar points can make those missions less user-friendly for some people who doesn't want to spend time searching around the areas. Otherwise, good job for the author for designing those missions and keep up the good work biggrin.gif .

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1xDarkWarriorx1

Thanks for the review AznKei icon14.gif

Edited by 1xDarkWarriorx1

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AznKei

Hi everyone,

 

Today I'm going to review a mission made by LeonCJ. The mission name is The finale and it is part of The Survivor 3 series.

 

The mission can be downloaded at: http://dyom.gtagames.nl/?act=show&id=8469.

 

Now, it's time for the review,

 

- Writing: Very Good. They're generally very well written. I like the text coloring as it's help to better visualize the dialogues and instructions.

- Presentation: Very Good. Nice accurate viewing angles between different cutscenes. There isn't too much animations going on in those missions, but the cutscenes does the job of explaining these missions very well.

- Length: Good, as it can be done in 6 minutes. The player plays as Rick and he and his allies want to end the fight against the main antogonist named Katie and escape the zombie infected San Andreas for good. Will all the heroes be able to survive against this outbreak?

- Difficulty: Medium. The enemies, in general, have strong fire accuracies. However, the player is fighting against the lass boss and her clones inside a huge battlefield with a good amount of healthpacks and armors and objects that covers against the enemies fires. Just watch out to the molotov cocktails explosions though.

- Variety: Excellent. There's a lot of characters such as Rick, his surviving crews, Katie, her clones and the remaining zombies with weapons such as ak-47, m4, pistol, mp5, micro-uzi, sniper, molotov cocktails, shotgun and minigun and objects and items such as healthpack, armor, rocks and crates.

 

Overall this is a cool epilogue mission icon14.gif . The final boss fight was quite intense, climatic and the ending was rewarding. It would be very cool if there's more epilogue missions at the same quality as this one. Good job for the author and keep up the good work! biggrin.gif

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Jimmy_Leppard

Hey, AznKei,

 

I was wondering if you could review my new mission series called ''Jake Lowell, the silent assassin''. - here is the link for you to download them - http://www.gtaforums.com/index.php?showtopic=458750 It's not actually new cause I started with that series 1 month ago but becuase of school I decided to postpone it for a while. I listened to your advice a while ago about intros and stuff so I'm asking you just review this few missions and somewhere on the end after the review, as a bonus, tell me if I need to get on with it or if it's not good.

 

Thanks in forward,

 

Your man, Jimmy. biggrin.gif

Edited by Jimmy_Leppard

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Captiva

Hi AznKei, Can you please review my mission?

 

 

This is my first mission and im not so familar with DYOM.

 

So i hope you like this mission.

 

 

You can tell me which areas Should i Improve , etc.

 

 

Thanks! biggrin.gif

 

http://dyom.gtagames.nl/?act=show&id=9083

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AznKei

Hello everyone,

 

Today, I'm going to review a mission made by twannie1997. The mission's name is The Ultimate Challenge part.1.

 

The link of this mission is http://dyom.gtagames.nl/?act=show&id=8893.

 

Now, let's start the review,

 

- Writing: Good. Although, there isn't a lot of dialogues or instructions that can be found in this mission. They're generally well written.

- Presentation: Could be better. The mission just starts without any prologue cutscenes, and the car in which the player has to drive with, just spawns out of nowhere. But since it's a free roam challenge mission, the cutscenes aren't really needed.

- Length: Very Good, as it can be done in 7 minutes. The player must escape from the Johnson's house in Los Santos, to the Doherty's garage in San Fierro with his sport car, while at the same time, going through a 5-star wanted level within a 9 minutes time limit.

- Difficulty: Very Hard. Escaping a 5-star wanted level while having a set time limit can be a very tedious process. Inside the urban areas, there's a lot of FBI cars roadblocks that are spawn randomly and the law forces can do massive damage to the player's car with their heavy weaponry. At the countryside, the FBI cars can run over if the player starts slowing down. However despite all of this, the mission is doable.

- Variety: Decent. The only things that are set are: the main character, a flame-thrower, a homing rocket launcher, a healthpack and a sport car.

 

Overall, the mission is actually challenging and intense. It is mainly designed to test the player skills in order to overcome his obstacles. Unfortunately for the mainstream players, it can be stressing and annoying to pass this mission with all the FBI cars that try to block and run over. Otherwise, good job for the player to make a challenging mission icon14.gif .

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AznKei

Hello again,

 

Today, I'm going to review a mission made by Captiva. The mission name is Run Them Down.

 

The link to download this mission can be found at: http://dyom.gtagames.nl/?act=show&id=9083.

 

Now, it's time for the review,

 

- Writing: Decent. All the objective instructions are very similar to each other save for a few changing words. While, the instructions are in general well written, it would be better if the author put a little bit more varied vocabulary.

- Presentation: Could be better. There's no cutscene in this mission, so it's considered as a free roam mission.

- Length: Very Short, as it can be done in less than 2 minutes. As the title suggests, the player has to run down some armed civilians around El Corona and Idlewood, Los Santos.

- Difficulty: Easy. The player is provided with a car to run down his enemies one-by-one. Kill them quick before they can damage your car and catches fire.

- Variety: Decent. We have the main character and 4 random civilians carrying weapons such as SMGs, assault rifles and shotguns.

 

Overall, the mission has a very simple design which can be made in a couple of minutes, which is not so bad for the author's first DYOM mission. I would suggest for the author to start doing some complex stuffs, such as putting cutscenes, making the player fight more than one enemy at the same time, having a more varied vocabulary and extend the mission length. Otherwise, it's a good start for the author. Good job and keep up the good work biggrin.gif .

 

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pauliux2

Hello,AnzKei.When you will have time,review my two last missions if you can

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Jimmy_Leppard

Hey, AznKei,

 

I don't know if you saw my ''review ask'' on the previous page. I was wondering if you could review my new mission series called ''Jake Lowell, the silent assassin''. - here is the link for you to download them - http://www.gtaforums.com/index.php?showtopic=458750 It's not actually new cause I started with that series 1 month ago but becuase of school I decided to postpone it for a while. I listened to your advice a while ago about intros and stuff so I'm asking you just review this few missions.

Thanks in forward,

 

Your man, Jimmy.

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Captiva

Ok! Thanks For The Review.

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twannie1997

thank you for the review, i will be working on a part2 maybe =)

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AznKei

Hello everyone,

 

Today, I'm going to review 2 missions made by pauliux2. They're part of The Killer series.

 

In order to download these missions, please go to the following link at: http://www.gtaforums.com/index.php?showtopic=460233.

 

Now, it's time for the review,

 

- Writing: Very Good. Almost everything is accurately well written. Sure, there's some typing mistakes, but there's mostly inconsistent as it doesn't appear very often. Well done for the text colorings in order to facilitate the readings.

- Presentation: Very Good. Nice viewing angle between each different cutscenes. They don't have the impact to make the viewer left in awe, but they do a very good job to explain the storyline visually.

 

Big Trouble...(PT1):

- Length: Very good, as it can be done in 8 minutes. The player plays as a guy named John and he must save his girlfriend Anna from some local gangs at the residential area in North Las Venturas. Unfortunately, Anna can't get along with John as he just killed some people, regardless of if they're good or bad. Things went for the worst to John, when Adam has been kidnapped later on by Tony and his men.

- Difficulty: Easy. The mission is mostly about driving from point A to B, killing 2 guys by running over them with a car and a large amount of cutscenes that explains the storyline. No gunfight involved, even though the player carries some weapons.

- Variety: Very Good. The characters include: John, Adam, Anna and Tony used as civilian pedestrian models, with gangs modeled as San Fierro Rifas. The weapons include: pistols, ak-47 and mp5 and a set car to run down some enemies.

 

Big Trouble...(PT2):

- Length: Good, as it can be done in 5 minutes. The player as John and his friend Adam are taking as prisoners inside an abattoir. Fortunately, they're freed by a man named Joe. Now, John wants to finish his business with Tony by chasing him with speedboats at the river in South Las Venturas.

- Difficulty: Easy. The mission mainly consists about driving from point A to B and watching carefully the event via the cutscenes. There's some actions where the player must chase and kill Tony. Fortunately, because of the flawed AI, it's easier to bring down the main enemy of his speedboat.

- variety: very Good. The characters include: John, Adam, Tony and Joe used as civilian pedestrian models. The weapons include: Ak-47, mp5, micro-uzi, desert eagle aand healthpacks and a set car mainly for travelling.

 

Overall, those missions are actually great and well done icon14.gif . I liked how at the beginning of the 2 missions, the player has been tasked to save his girlfriend, but later she betrays him and sides with the main enemy. Great job for the author and keep up the good work biggrin.gif .

 

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pauliux2

Thanks For The Review AznKei!

Edited by pauliux2

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AznKei

Hello everyone,

 

Today, I'n going to review 3 missions made by Jimmy_Leppartd. They're part of the Jake Lowell, the silent assassin series.

 

The link to download these missions can be found at: http://www.gtaforums.com/index.php?showtopic=458750.

 

Now, it's time for the review,

 

- Writing: Excellent. Pretty much everything is perfectly well written. The instructions are crystal clear, the same thing can be said for the dialogues.

- Presentation: Very Good. Nice viewing angles between different cutscenes. Very good uses of animations and car movements to bring the cutscenes more life.

 

Surveillance:

- Length: Excellent, as it can be done in 10 minutes. The player plays as Jake, and he and his friend Warren are going to steal a Turismo sport car inside an auto shop, east of San Fierro. Afterward they have to sent it to a car dealer at the ghost town in Tierra Robada so they can get their rewards.

- Difficulty: Medium. After the player steals a Turismo, the 2 star wanted level appears and the player must go to the spray garage in order to make the wanted levels disappear. Otherwise, it's pretty much a road traveling type of mission.

- Variety: Good. The characters include: Jake, Warren and the car dealer, with weapons such as an mp5 and the Turismo sport car and the slow pick-up truck as vehicles.

 

Take it:

- Length: Excellent, as it can be one in 12 minutes. The player as Jake has been tasked by the Tierra Robada car dealer to steal 4 wanted cars (one done in the mission, while the other 3 are shown via the cutscenes) and bring them back there. This time, Jake must steal a Banshee car inside an alleyway in Chinatown, San Fierro.

- Difficulty: Medium. The Banshee sport car is protected by 4 San Fierro Rifa gang members equipped with a pistol, but have very strong accuracies. The player can defeat them with his mp5, given at the beginning of the mission.

- Variety: Very Good. The characters include: Jake, Warren, Sonny and the car dealer, with weapons such as an mp5 and a pistol and the Banshee, 3 other sport cars and the Washington car as vehicles.

 

Bullet:

- Length: Excellent, as it can be done in 12 minutes. The player Jake has been tasked by the same car dealer to steal 4 other wanted cars (same procedure as the last mission) and bring them back there. This time, Jake must steal a Bullet car inside the parking lot of the San Fierro police department.

- Difficulty: Medium. The player must steal a Bullet car unnoticed by the policeman guarding the main entrance by climbing on top of a wall. Afterward, the 2 wanted star level appears and he must get rid of it via the spray garage.

- Variety: Very Good. The characters include: Jake, Warren, Sonny and the car dealer, with weapons such as an mp5 and the Bullet, 3 other sport cars and the Washington car as vehicles.

 

Overall, the mission are well done icon14.gif . These 3 missions are very similar in a way that the stolen car must be sended to Tierra Robada. And most of the time spent to do those missions is about going from San Fierro to Tierra Robada back and forth, which can be repetitive and tedious for some players, after 3 missions in a row. Otherwise, good job and improvements by the author and keep up the good work biggrin.gif .

 

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Jimmy_Leppard

thanks dude. you're right about the thing that these 3 missions in a row can be very tedious for players but it's how my mission series is progressing so..but thanks for the comment. I would just like you to review missions 1 - ''Jake Lowell'', 11 - ''Close encounter'' and 13 - ''Showing the real face'' from the same mission series cause I want your critics about my intro mission and critics about my writing and presentation of those 3 missions. when you'll have time, of course.

 

Thanks in forward.

 

Jimmy biggrin.gif

Edited by Jimmy_Leppard

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AznKei

Hello everyone,

 

Today, I'm going to review 3 missions made by Tug66666. They're part of the Power Is Everything series.

 

In order to download these missions, please go to the following link at: http://www.gtaforums.com/index.php?showtopic=455529.

 

Now, it's time for the review,

 

- Writing: Excellent. They're perfectly well written even though they're not all written in traditional English. The instructions are very clear and comprehensive and the dialogues are very well structured.

- Presentation: Very Good. Accurate viewing angle between different cutscenes. Nice use of different animations in order to bring more life into the characters.

 

Getaway:

- Length: Excellent, as it can be done in 10 minutes. The player plays as John, and has been tasked by Bill, the leader of the bandits, to save his 3 members during the police shootout. Then, the protagonist must escape from the cop pursuit and send the 3 members to their base at the Panopticon countryside, North of Los Santos.

- Difficulty: Medium. A bullet-proof car is initially given to the player, so he can just run over the police during the "saving the 3 bandits" part. Afterwards, he must escape from a 4 star wanted level, by collecting bribes scattered around the countryside. Most of the challenge comes with the long traveling.

- Variety: Very Good. The characters include John, Bill, the bandits and SWAT members with weapons such as micro-uzi and mp5 and vehicles such as a sport car, a SWAT car and a 4x4 car.

The Unfriendly Truth:

- Length: Long, as it can be done in 15 minutes. The player John has been tasked by Bill to check what's going on to Selvis at his home. There, he realized that he's been cheated and him along with Selvis, get their revenge against Bill at the bandits Panopticon base and save his friends inside. Most of the mission time are spent on killing the enemies carefully.

- Difficulty: Medium. While the enemies have strong accuracies, they're generally harmless when they're out of their shooting sights. The player is equipped with an AK-47, an effective weapon to take out enemies at long range in a open-ended area of Panopticon base. The enemies inside Selvis's house are very few and can be taken down with good hiding tactics.

- Variety: Excellent. The characters include: John, Bill, Selvis, Vinnie, Tubbs and the bandits members with weapons such as AK-47, mp5, micro-uzi, desert eagle and country rifle and a vehicle initially given to the player.

 

Replan:

- Length: Excellent, as it can be done in 10 minutes. The player John and Selvis are going to steal a truck from the enemy base which looks like an abandoned factory. Most of the time are spent on killing the enemies carefully who are securing a very large base.

- Difficulty: Medium. While the enemies have strong accuracies, they can be taken down at long range beyond their sights with an AK-47. After stealing the truck, the player is greeted with a rail shooting sequence where he stands at the top of the truck aiming and shooting the enemies with their quad cars, while Selvis is driving the truck.

- Variety: Very Good. The characters include: John, Selvis and the bandit members with weapons such as Ak-47, country rifle and mp5 and vehicles such as a sport car and an armored truck.

 

Overall the missions are very good icon14.gif . Each of the 3 missions fits very well to the storyline progression and are varied enough to actually enjoy those missions. Very good job for the author and keep up the good work biggrin.gif .

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Mattatatta

Nice reviews, AznKei.

 

Did you ever complete Codename: Zulu, by the way? xD

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AznKei

Hello everyone,

 

Today, I'm going to review a mission made by Nyhhichi. The mission name is Nine Raider and it is part of the Jane Thomson story.

 

The mission can be downloaded at: http://dyom.gtagames.nl/?act=show&id=9207.

 

Now, it's time for the review,

 

- Writing: Good. There's a noticeable amount of typing mistakes. However, it doesn't really distract the player to understand the dialogues and the objectives, so it's not so bad.

- Presentation: Good. Nice viewing angles between different cutscenes. Sure, the contents of cutscenes aren't jaw-dropping but they still do a good job in order to visualize the mission storyline.

- Length: Very Good, as it can be done in 7 minutes. The player plays as a girl named Jane Thompson, and she's been tasked by Richard Shark, from his high secured base at Vinewood, Los Santos, to kill a large amount of Ballas, including their leader at Glen Park.

- Difficulty: Easy. The enemies carry pistols and micro-UZIs with strong accuracies. The wanted level is also enabled, but there's no traffic cars during the shootout. It's actually easier when the player notices that the vehicle she's driving in is actually bulletproof, so she can just run down the enemies instead.

- Variety: Very good. The characters include, Jane, Richard, his guards and the Ballas. The weapons include the tec-9, pistol, micro-UZI and an assault rifle. And of course, the protagonist's car.

 

Overall, the mission is actually fun to play icon14.gif . There's one bug where the protagonist's car is spawned 2 times. Otherwise, very good for the first actual mission by the author. Keep up the good work biggrin.gif .

 

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AznKei
Nice reviews, AznKei.

 

Did you ever complete Codename: Zulu, by the way? xD

Thank you, Mattattatta.

 

No, I haven't touched your missions for a while. Now that you mention it, I might take a look of your latest missions. tounge.gif

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AznKei

Hi everyone,

 

Today I'm going to review 3 missions made by Jimmy_Leppard. They're part of the Jake Lowell, the silent assassin series.

 

The link to download these missions can be found at: http://www.gtaforums.com/index.php?showtopic=458750.

 

Now, it's time for the review,

 

- Writing: Excellent. Pretty much everything is perfectly well written. The instructions are crystal clear, the same thing can be said for the dialogues.

- Presentation: Very Good. Nice viewing angles between different cutscenes. Very good uses of animations in order to bring the cutscenes in a more detective-like settings.

Jake Lowell:

- Length: Short, as it can be done in 2 minutes. The player plays as Jake Lowell, a retired assassin living in a normal life, has been tasked by his former boss to redo his former job after 2 years of peace.

- Difficulty: Very easy. Other than moving from point A to point B in a really short distance, the whole mission are entirely focused on cutscenes. So no gunfights, travelings or brawlings involved.

- Variety: Could be better, the characters in this mission include: Jake and his former boss with his black washington car.

 

Close encounter:

- Length: Decent, as it can be done in 4 minutes. The player as Jake has been tasked to dump a victim corpse at the river of the eastern coast of San Fierro with a car. There's someone who witness his actions.

- Difficulty: Very easy. Other than traveling from point A to point B from the protagonist's house to the coast, the whole mission are entirely focused on cutscenes. So no gunfights or brawlings involved.

- Variety: Decent, the characters in this mission include: Jake, his friend Warren, a victim corpse and an unnamed witness, with the main character's black washington car.

 

Showing the real face:

- Length: Decent, as it can be done in 4 minutes. The player as Jake has been tasked with Warren to hide his car away from his house to Sonny's Warehouse while Mrs. Lowell, his wife argue with 2 suspecting cops soon.

There's also a kind of betrayal that can be found in this mission too.

- Difficulty: Very easy. Other than traveling from point A to point B from the protagonist's house to Sonny's warehouse at south-west San Fierro, the whole mission are entirely focused on cutscenes. So no gunfights or brawlings involved.

- Variety: Good, the characters in this mission include: Jake, Warren, Mrs. Lowell, a Tenpenny-like cop, a Pulaski-like cop, the witness named Mr. Ming and his Chinese boss with weapons such as pistol and desert eagle and the vehicles such as the black washington car and the police car.

 

Overall, the missions are good icon14.gif . I would like to remind everyone that those missions have been chosen by the author himself, so the 3 missions above are numbered as missions 1, 11 and 13 respectively. They're good in a way that they progress the storyline, but have a limited replay value due of the lack of actions. Anyways, good job for the author and keep up the good work biggrin.gif .

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Jimmy_Leppard

thanks AznKei. once again, a nice review biggrin.gif

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MessedUpPro

Thanks again for reviewing my Fight Club missions.

I was wondering if you could review my other series,The Deal.

 

PArT 1:http://dyom.gtagames.nl/?act=show&id=1570

PArT 2:http://dyom.gtagames.nl/?act=show&id=1571

PArT 3:http://dyom.gtagames.nl/?act=show&id=1590

FINAL CUTSCENE:http://dyom.gtagames.nl/?act=show&id=1591

 

Thanks smile.gif

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AznKei

Hi everyone,

 

Today, I'm going to review 3 missions made by Tony_Florence. They're part of The Deal series.

 

Please go to the following links in order to download the missions:

 

- PArT 1: http://dyom.gtagames.nl/?act=show&id=1570.

- PArT 2: http://dyom.gtagames.nl/?act=show&id=1571

- FINAL CUTSCENE: http://dyom.gtagames.nl/?act=show&id=1591

 

Now, it's time for the review,

 

- Writing: Very Good. They're generally well written and simple, even though they're less dialogues in the 2 first missions than in the Final cutscene mission.

- Presentation: Good. Nice viewing angle between different cutscenes. The first 2 missions has no cutscenes and the mission objectives start right away while The Final cutscene mission has some conversations going on with not much actions going on.

 

The Deal:

- Length: Good, as it can be done in 5 minutes. The player plays as a unnamed white hooded punk and has been tasked to steal a drug case inside the tunnel on east Los Santos and escape to East beach from the cops.

- Difficulty: Easy. The enemies consists of a drug dealer witness and a cop, both of them with average accuracies. Fortunately, the player is initially well equipped, including an armor, so the enemies can be dealt without much trouble.

- Variety: Good. The characters include: The protagonist, the witness and a cop with weapons such as desert eagle, ak-47, micro-uzi, pistol, mp5 and an armor.

The Deal PArT 2:

- Length: Very Good, as it can be done in 7 minutes. The player as the white hooded punk wants to steal another drug case to a drug dealer house in Santa Maria beach, west Los Santos and later goes to catch a plane in Los Santos international airport.

- Difficulty: Very easy. There's no gunfights even though the player is equipped with a desert eagle. The mission mainly consists to travel in checkpoints that are far apart to each other.

- Variety: Decent. The characters include: the protagonist and a dead drug dealer. The only weapon seen is the desert eagle that the player caries.

The Deal FINAL CUTSCENE:

- Length: Very short, as it can be done in 45 seconds. This mission only consists of cutscenes and tells the prelude of the GTA San Andreas main storyline where Officer Tenpenny offers a drug business opportunity to Big Smoke during their indoor meeting.

- Difficulty: Very easy. The player doesn't do anything in this mission. Just watch the cutscenes and a free "Mission Passed" will pop up. tounge.gif

- Variety: Decent. The characters include: Tenpenny, Big Smoke, Ryder and an unnamed person. That's about it.

 

Overall the mission are good icon14.gif . There's also another mission of this series that I wanted to try, but unfortunately it crashes: the name of the mission is "The Deal PArT 3". Otherwise, good job for the author and keep up the good work biggrin.gif .

 

 

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Jisseikatsu

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