hristobg Posted June 20, 2010 Share Posted June 20, 2010 Hi, I want to show you how you can make colorfull model, like this: So .. first, you must have a model. Once you have a model, go to Modifier List -> Vertex Paint Set the Channel to "Vertex Color" (look the image) http://img46.imageshack.us/img46/8666/tut1k.png Then go to Tools - Assign Vertex Colors, select "Vertex Color" from Channel and then press Assign to selected (your model must be selected) http://img411.imageshack.us/img411/3262/tut2u.png So, this is for Day Vertex Colors. -------------------------------- Now, for NVC, go to Modifier List -> Vertex Paint again and this time select 'Vertex Illum' from Channel. Select the brush and choose a color. You can change the opacity and the size of the brush. http://img17.imageshack.us/img17/9909/tut3r.png If you're ready, this time DO NOT open 'Assign Vertex Colors', just go to KAM's or DENISka's max scripts and export. Note: If you use Kam's Max Scripts, turn off the MMC and NOR (the yellow buttons), just select UV and VCol. I hope you understand it Sorry for my EN Link to comment Share on other sites More sharing options...
jtr007 Posted July 3, 2010 Share Posted July 3, 2010 (edited) Wow, this is great, thanks mate. Edited July 3, 2010 by jtr007 Link to comment Share on other sites More sharing options...
gtabttffan Posted July 3, 2010 Share Posted July 3, 2010 This will really help! Link to comment Share on other sites More sharing options...
hristobg Posted July 3, 2010 Author Share Posted July 3, 2010 Thank you for comments, guys! I really appreciate that! I hope the tutorial will be helpful for many peoples Link to comment Share on other sites More sharing options...
jtr007 Posted July 3, 2010 Share Posted July 3, 2010 No worries, keep the tuts coming, and more baked goods will be coming your way. Link to comment Share on other sites More sharing options...
ZAZ Posted July 4, 2010 Share Posted July 4, 2010 (edited) Thank you, i got it now. The vertex color modifier in my german 3dmax7 is called "Scheitelpunkt uebertragen" Edited July 4, 2010 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
-BlackDeath- Posted July 4, 2010 Share Posted July 4, 2010 Really great job Link to comment Share on other sites More sharing options...
MW_29 Posted July 15, 2010 Share Posted July 15, 2010 Great and simple tut ;D As i remember, the night vertex colors (Vert. Illumination) are implemented to SA not VC, in Vc there are only simple "All time"Vertex Colors am i correct? Link to comment Share on other sites More sharing options...
iLiR Posted August 13, 2010 Share Posted August 13, 2010 (edited) Nice tut, I'm gonna test this Edit: Nice, it works. I tried with Kam's script with UV and Vcol selected buttons only and it didn't exported nvc, but deniska's did. Edited August 13, 2010 by ilir Link to comment Share on other sites More sharing options...
jtr007 Posted August 15, 2010 Share Posted August 15, 2010 I tried it last night, and my model was super bright in game. :S Link to comment Share on other sites More sharing options...
hristobg Posted August 19, 2010 Author Share Posted August 19, 2010 Do you converted it to editable mesh, when you made the Day Vertex Colors? You don't need to convert it when you add NVC (Illumination-Illum) Link to comment Share on other sites More sharing options...
jtr007 Posted August 21, 2010 Share Posted August 21, 2010 Dam, no i didnt convert to editable mesh. Cheers. Ps. You should make a quick video tut, Link to comment Share on other sites More sharing options...
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